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libcares/test/gmock-1.8.0/gmock/gmock.h view on Meta::CPAN
// Implement this interface to define an action for function type F.
template <typename F>
class ActionInterface {
public:
typedef typename internal::Function<F>::Result Result;
typedef typename internal::Function<F>::ArgumentTuple ArgumentTuple;
ActionInterface() {}
virtual ~ActionInterface() {}
// Performs the action. This method is not const, as in general an
// action can have side effects and be stateful. For example, a
// get-the-next-element-from-the-collection action will need to
// remember the current element.
virtual Result Perform(const ArgumentTuple& args) = 0;
private:
GTEST_DISALLOW_COPY_AND_ASSIGN_(ActionInterface);
};
// An Action<F> is a copyable and IMMUTABLE (except by assignment)
// object that represents an action to be taken when a mock function
// of type F is called. The implementation of Action<T> is just a
// linked_ptr to const ActionInterface<T>, so copying is fairly cheap.
// Don't inherit from Action!
//
// You can view an object implementing ActionInterface<F> as a
// concrete action (including its current state), and an Action<F>
// object as a handle to it.
template <typename F>
class Action {
public:
typedef typename internal::Function<F>::Result Result;
typedef typename internal::Function<F>::ArgumentTuple ArgumentTuple;
// Constructs a null Action. Needed for storing Action objects in
// STL containers.
Action() : impl_(NULL) {}
// Constructs an Action from its implementation. A NULL impl is
// used to represent the "do-default" action.
explicit Action(ActionInterface<F>* impl) : impl_(impl) {}
// Copy constructor.
Action(const Action& action) : impl_(action.impl_) {}
// This constructor allows us to turn an Action<Func> object into an
// Action<F>, as long as F's arguments can be implicitly converted
// to Func's and Func's return type can be implicitly converted to
// F's.
template <typename Func>
explicit Action(const Action<Func>& action);
// Returns true iff this is the DoDefault() action.
bool IsDoDefault() const { return impl_.get() == NULL; }
// Performs the action. Note that this method is const even though
// the corresponding method in ActionInterface is not. The reason
// is that a const Action<F> means that it cannot be re-bound to
// another concrete action, not that the concrete action it binds to
// cannot change state. (Think of the difference between a const
// pointer and a pointer to const.)
Result Perform(const ArgumentTuple& args) const {
internal::Assert(
!IsDoDefault(), __FILE__, __LINE__,
"You are using DoDefault() inside a composite action like "
"DoAll() or WithArgs(). This is not supported for technical "
"reasons. Please instead spell out the default action, or "
"assign the default action to an Action variable and use "
"the variable in various places.");
return impl_->Perform(args);
}
private:
template <typename F1, typename F2>
friend class internal::ActionAdaptor;
internal::linked_ptr<ActionInterface<F> > impl_;
};
// The PolymorphicAction class template makes it easy to implement a
// polymorphic action (i.e. an action that can be used in mock
// functions of than one type, e.g. Return()).
//
// To define a polymorphic action, a user first provides a COPYABLE
// implementation class that has a Perform() method template:
//
// class FooAction {
// public:
// template <typename Result, typename ArgumentTuple>
// Result Perform(const ArgumentTuple& args) const {
// // Processes the arguments and returns a result, using
// // tr1::get<N>(args) to get the N-th (0-based) argument in the tuple.
// }
// ...
// };
//
// Then the user creates the polymorphic action using
// MakePolymorphicAction(object) where object has type FooAction. See
// the definition of Return(void) and SetArgumentPointee<N>(value) for
// complete examples.
template <typename Impl>
class PolymorphicAction {
public:
explicit PolymorphicAction(const Impl& impl) : impl_(impl) {}
template <typename F>
operator Action<F>() const {
return Action<F>(new MonomorphicImpl<F>(impl_));
}
private:
template <typename F>
class MonomorphicImpl : public ActionInterface<F> {
public:
typedef typename internal::Function<F>::Result Result;
typedef typename internal::Function<F>::ArgumentTuple ArgumentTuple;
explicit MonomorphicImpl(const Impl& impl) : impl_(impl) {}
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