Games-Axmud
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lib/Games/Axmud/Cmd.pm view on Meta::CPAN
use strict;
use warnings;
# use diagnostics;
use Glib qw(TRUE FALSE);
our @ISA = qw(Games::Axmud::Generic::Cmd Games::Axmud);
##################
# Constructors
sub new {
# Create a new instance of this command object (there should only be one)
#
# Expected arguments
# (none besides $class)
#
# Return values
# 'undef' if GA::Generic::Cmd->new reports an error
# Blessed reference to the new object on success
my ($class, $check) = @_;
# Setup
my $self = Games::Axmud::Generic::Cmd->new('listalias', TRUE, TRUE);
if (! $self) {return undef}
$self->{defaultUserCmdList} = ['lal', 'listal', 'listalias'];
$self->{userCmdList} = \@{$self->{defaultUserCmdList}};
$self->{descrip} = 'Lists aliases';
# Bless the object into existence
bless $self, $class;
return $self;
}
##################
# Methods
sub do {
my (
$self, $session, $inputString, $userCmd, $standardCmd,
@args,
) = @_;
# (No imprope arguments to check)
# List aliases
return $self->listInterface(
$session, $inputString, $standardCmd,
'alias',
'aliases',
@args,
);
}
}
{ package Games::Axmud::Cmd::AddMacro;
use strict;
use warnings;
# use diagnostics;
use Glib qw(TRUE FALSE);
our @ISA = qw(Games::Axmud::Generic::Cmd Games::Axmud);
##################
# Constructors
sub new {
# Create a new instance of this command object (there should only be one)
#
# Expected arguments
# (none besides $class)
#
# Return values
# 'undef' if GA::Generic::Cmd->new reports an error
# Blessed reference to the new object on success
my ($class, $check) = @_;
# Setup
my $self = Games::Axmud::Generic::Cmd->new('addmacro', TRUE, FALSE);
if (! $self) {return undef}
$self->{defaultUserCmdList} = ['ama', 'addma', 'addmacro'];
$self->{userCmdList} = \@{$self->{defaultUserCmdList}};
$self->{descrip} = 'Adds a macro';
# Bless the object into existence
bless $self, $class;
return $self;
}
##################
# Methods
sub do {
my (
$self, $session, $inputString, $userCmd, $standardCmd,
@args,
) = @_;
# Check for improper arguments
if (! @args) {
return $self->improper($session, $inputString);
}
# Add the macro
return $self->addInterface(
$session, $inputString, $standardCmd,
'macro',
'macros',
$axmud::CLIENT->ivShow('interfaceModelHash', 'macro'),
@args,
);
}
}
{ package Games::Axmud::Cmd::QuickMacro;
use strict;
use warnings;
# use diagnostics;
use Glib qw(TRUE FALSE);
our @ISA = qw(Games::Axmud::Generic::Cmd Games::Axmud);
##################
# Constructors
sub new {
# Create a new instance of this command object (there should only be one)
#
# Expected arguments
# (none besides $class)
#
# Return values
# 'undef' if GA::Generic::Cmd->new reports an error
# Blessed reference to the new object on success
my ($class, $check) = @_;
# Setup
my $self = Games::Axmud::Generic::Cmd->new('quickmacro', TRUE, TRUE);
if (! $self) {return undef}
$self->{defaultUserCmdList} = ['qm', 'qmacro', 'quickmacro'];
$self->{userCmdList} = \@{$self->{defaultUserCmdList}};
$self->{descrip} = 'Creates a macro using the previous command';
# Bless the object into existence
bless $self, $class;
return $self;
}
##################
# Methods
sub do {
my (
$self, $session, $inputString, $userCmd, $standardCmd,
$arg,
$check,
) = @_;
# Local variables
my $prevBufferObj;
# Check for improper arguments
if (! defined $arg || defined $check) {
return $self->improper($session, $inputString);
}
if (defined $session->instructBufferLast) {
$prevBufferObj = $session->ivShow('instructBufferHash', $session->instructBufferLast);
if (! $prevBufferObj) {
return $self->error(
$session, $inputString,
'Can\'t create a macro because the instruction buffer is empty',
);
}
}
# Add the macro, pretending to be a call from GA::Cmd::AddMacro->do
return $self->addInterface(
$session, 'addmacro -s' . $arg . ' -p ' . $prevBufferObj->instruct, $standardCmd,
'macro',
'macros',
$axmud::CLIENT->ivShow('interfaceModelHash', 'macro'),
'-s',
$arg,
'-p',
$prevBufferObj->instruct,
);
}
}
{ package Games::Axmud::Cmd::ModifyMacro;
use strict;
use warnings;
# use diagnostics;
use Glib qw(TRUE FALSE);
our @ISA = qw(Games::Axmud::Generic::Cmd Games::Axmud);
##################
# Constructors
sub new {
# Create a new instance of this command object (there should only be one)
#
# Expected arguments
# (none besides $class)
#
# Return values
# 'undef' if GA::Generic::Cmd->new reports an error
# Blessed reference to the new object on success
my ($class, $check) = @_;
# Setup
my $self = Games::Axmud::Generic::Cmd->new('modifymacro', TRUE, FALSE);
if (! $self) {return undef}
$self->{defaultUserCmdList} = ['mma', 'modma', 'modmacro', 'modifyma', 'modifymacro'];
$self->{userCmdList} = \@{$self->{defaultUserCmdList}};
$self->{descrip} = 'Modifies a macro';
# Bless the object into existence
bless $self, $class;
return $self;
}
##################
# Methods
sub do {
my (
$self, $session, $inputString, $userCmd, $standardCmd,
@args,
) = @_;
# Check for improper arguments
if (! @args) {
return $self->improper($session, $inputString);
}
# Modify the macro
return $self->modifyInterface(
$session, $inputString, $standardCmd,
'macro',
'macros',
$axmud::CLIENT->ivShow('interfaceModelHash', 'macro'),
@args,
);
}
}
{ package Games::Axmud::Cmd::ExportMacro;
use strict;
use warnings;
# use diagnostics;
use Glib qw(TRUE FALSE);
our @ISA = qw(Games::Axmud::Generic::Cmd Games::Axmud);
##################
# Constructors
sub new {
# Create a new instance of this command object (there should only be one)
#
# Expected arguments
# (none besides $class)
#
# Return values
# 'undef' if GA::Generic::Cmd->new reports an error
# Blessed reference to the new object on success
my ($class, $check) = @_;
# Setup
my $self = Games::Axmud::Generic::Cmd->new('exportmacro', TRUE, FALSE);
if (! $self) {return undef}
$self->{defaultUserCmdList} = ['xma', 'expma', 'expmacro', 'exportmac', 'exportmacro'];
$self->{userCmdList} = \@{$self->{defaultUserCmdList}};
$self->{descrip} = 'Exports a macro to the interface clipboard';
# Bless the object into existence
bless $self, $class;
return $self;
}
##################
# Methods
sub do {
my (
$self, $session, $inputString, $userCmd, $standardCmd,
@args,
) = @_;
# Check for improper arguments
if (! @args) {
return $self->improper($session, $inputString);
}
# Export the macro
return $self->exportInterface(
$session, $inputString, $standardCmd,
'macro',
'macros',
$axmud::CLIENT->ivShow('interfaceModelHash', 'macro'),
@args,
);
}
}
{ package Games::Axmud::Cmd::ImportMacro;
use strict;
use warnings;
# use diagnostics;
use Glib qw(TRUE FALSE);
our @ISA = qw(Games::Axmud::Generic::Cmd Games::Axmud);
##################
# Constructors
sub new {
# Create a new instance of this command object (there should only be one)
#
# Expected arguments
# (none besides $class)
#
# Return values
# 'undef' if GA::Generic::Cmd->new reports an error
# Blessed reference to the new object on success
my ($class, $check) = @_;
# Setup
my $self = Games::Axmud::Generic::Cmd->new('importmacro', TRUE, FALSE);
if (! $self) {return undef}
$self->{defaultUserCmdList} = ['ima', 'impma', 'impmacro', 'importma', 'importmacro'];
$self->{userCmdList} = \@{$self->{defaultUserCmdList}};
$self->{descrip} = 'Imports macro(s) from the interface clipboard';
# Bless the object into existence
bless $self, $class;
return $self;
}
##################
# Methods
sub do {
my (
$self, $session, $inputString, $userCmd, $standardCmd,
@args,
) = @_;
# (No improper arguments to check)
# Import the macro(s)
return $self->importInterface(
$session, $inputString, $standardCmd,
'macro',
'macros',
$axmud::CLIENT->ivShow('interfaceModelHash', 'macro'),
@args,
);
}
}
{ package Games::Axmud::Cmd::DeleteMacro;
use strict;
use warnings;
# use diagnostics;
use Glib qw(TRUE FALSE);
our @ISA = qw(Games::Axmud::Generic::Cmd Games::Axmud);
##################
# Constructors
sub new {
# Create a new instance of this command object (there should only be one)
#
# Expected arguments
# (none besides $class)
#
# Return values
# 'undef' if GA::Generic::Cmd->new reports an error
# Blessed reference to the new object on success
my ($class, $check) = @_;
# Setup
my $self = Games::Axmud::Generic::Cmd->new('deletemacro', TRUE, FALSE);
if (! $self) {return undef}
$self->{defaultUserCmdList} = ['dma', 'delma', 'delmacro', 'deletema', 'deletemacro'];
$self->{userCmdList} = \@{$self->{defaultUserCmdList}};
$self->{descrip} = 'Deletes a macro';
# Bless the object into existence
bless $self, $class;
return $self;
}
##################
# Methods
sub do {
my (
$self, $session, $inputString, $userCmd, $standardCmd,
@args,
) = @_;
# Check for improper arguments
if (! @args) {
return $self->improper($session, $inputString);
}
# Delete the macro
return $self->deleteInterface(
$session, $inputString, $standardCmd,
'macro',
'macros',
@args,
);
}
}
{ package Games::Axmud::Cmd::ListMacro;
use strict;
use warnings;
# use diagnostics;
use Glib qw(TRUE FALSE);
our @ISA = qw(Games::Axmud::Generic::Cmd Games::Axmud);
##################
# Constructors
sub new {
# Create a new instance of this command object (there should only be one)
#
# Expected arguments
# (none besides $class)
#
# Return values
# 'undef' if GA::Generic::Cmd->new reports an error
# Blessed reference to the new object on success
my ($class, $check) = @_;
# Setup
my $self = Games::Axmud::Generic::Cmd->new('listmacro', TRUE, TRUE);
if (! $self) {return undef}
$self->{defaultUserCmdList} = ['lma', 'listma', 'listmacro'];
$self->{userCmdList} = \@{$self->{defaultUserCmdList}};
$self->{descrip} = 'Lists macros';
# Bless the object into existence
bless $self, $class;
return $self;
}
##################
# Methods
sub do {
my (
$self, $session, $inputString, $userCmd, $standardCmd,
@args,
) = @_;
# (No imprope arguments to check)
# List macros
return $self->listInterface(
$session, $inputString, $standardCmd,
'macro',
'macros',
@args,
);
}
}
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