Game-CharacterSheetGenerator
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lib/Game/CharacterSheetGenerator/Command/stats.pm view on Meta::CPAN
# Copyright (C) 2022 Alex Schroeder <alex@gnu.org>
#
# This program is free software: you can redistribute it and/or modify it under
# the terms of the GNU Affero General Public License as published by the Free
# Software Foundation, either version 3 of the License, or (at your option) any
# later version.
#
# This program is distributed in the hope that it will be useful, but WITHOUT
# ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
# FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more
# details.
#
# You should have received a copy of the GNU Affero General Public License along
# with this program. If not, see <http://www.gnu.org/licenses/>.
=head1 NAME
Game::CharacterSheetGenerator::Command::stats
=head1 SYNOPSIS
character-sheet-generator stats [language] [n]
character-sheet-generator stats help
=head1 DESCRIPTION
This counts the classes picked and the equipment bought.
character-sheet-generator stats
=head1 OPTIONS
The supported languages are C<en> and C<de>. English is the default.
The number of characters generated is C<n>. The default is 100.
You can provide additional key-value pairs. These can be combined. Class names
are case sensitive.
```
character-sheet-generator stats en 50 class=elf
```
C<help> prints the man page.
=cut
package Game::CharacterSheetGenerator::Command::stats;
use Modern::Perl '2018';
use Mojo::Base 'Mojolicious::Command';
use Game::CharacterSheetGenerator;
use Pod::Simple::Text;
use Role::Tiny;
use Encode::Locale;
use Encode;
binmode(STDOUT, ':utf8');
has description => 'Print stats for random characters to STDOUT';
has usage => sub { my $self = shift; $self->extract_usage };
sub init {
my %char = ();
my @provided;
for my $arg (@_) {
my ($key, $value) = split(/=/, $arg, 2);
push(@provided, $key);
$char{$key} = decode(locale => $value);
}
$char{provided} = \@provided;
return \%char;
}
sub run {
my ($self, $lang, $n, @args) = @_;
$lang ||= 'en';
$n ||= 100;
if ($lang eq 'help') {
seek(DATA, 0, 0); # read from this file
my $parser = Pod::Simple::Text->new();
$parser->output_fh(*STDOUT);
$parser->parse_lines(<DATA>);
return 1;
}
my $char = init(@args);
say Game::CharacterSheetGenerator::stats($char, $lang, $n);
return 1;
}
1;
__DATA__
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