Art-World

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=over 2

=item Primary M.A.G.M.A

Common work basis of artists research

=item Secondary M.A.G.M.A.

Cliché of the specialized art world

=item Tertiary M.A.G.M.A.

Component of artistic cultures generalist foundations

=back

You can consult a L<detailed version of this geologic-artistic theory|https://files.balik.network/art/schema_4.4.pdf> (FR language though).

=head2 History

This is a long term continuation of an art project started circa 2006.

In 2005, I got a metal box and colored carton cards and called this I<Le
Fichier>. It was basically a database of artworks ideas. I was trashing all
ideas I could have of serious or weird potential artworks. It was inspired
either by Roland Barthes, who was actually working with those kind of cards,
Georges Perec, who was exploring I<potentialities>, and Édouard Levé I<Oeuvres>,
a huge catalog of potential artworks (he later commited suicide after describing
his own I<Suicide> in a book).

2006 I initiated a FileMaker database of artworks to put the old style carton
cards in computer form. I had no idea what I was doing at this time, being an
art school student, at this time, programming was not massively taught as a fine art (unfortunately).

In 2008 I benefited of an artist residency in an agricultural college with a
creation grant of 10 000€. I wanted to keep working on my I<Art World and Creative
Processes schemas> projects initiated during art school. It didn't go very well
because the Plastic Art I<State Inspector> didn't like what I was
doing with her money and strongly advised to change orientation. In my opinion, it
was a perfect thing that the instutition itself would exhibit it's own workings. In the end, there was an exhibition, but she didn't
come to the opening.

Anyway, I ended up interviewing many I<Agents> of the college, and went
especially well with some natural sciences teacher. He recommended a manual were
I found some schemas that I made some I<detournement>: I used the geology
science as a metaphor of art world. I used geology terms and language to
describe social interactions that were not described in the art sociology field.

=begin html

<p>
  <img alt="Pencil schema with mountains" src="https://gitlab.com/smonff/art-world/-/raw/master/spec/schema_v4.png"
    width="600px">
</p>

=end html

The residency ended up with L<the redaction of a rather precise documentation|https://files.balik.network/art/schema_v4_presentation.pdf> (FR) and maybe the first specification I ever wrote.

Then I almost got beaten by a fellow artist who was participating in a collective
exhibition mostly for the money and not for the fun. I guess he felt a bit provoked by my situationist theory.

In 2008, I finally decided to start a training to learn programming and design a proper database and system for I<managing a virtual Art
World>. I became a web developer, but I totally forgot the ulterior motive.

Sometimes I thought about it:

=over

=item 2013 Perl try

I bootstrapped a Perl module with 5 abstract empty classes and then let it sleep on Github

=item 2017 Raku try

I restarted my project while getting into Raku
(it was still Perl6 at this time), but learning Raku was too much effort and I
abandonned again.

=back

Ten years later I am still on it. This project is L<following me in my
dreams|https://smonff.gitlab.io/art-school-story/>. I'll give it another try.

=head2 News on perlmonks.org

A series of posts exist on the
L<perlmonks.org|https://perlmonks.org/?node_id=11121551>, called the I<Diary of
a Zydeco experiment>. They are supposed to explain in details the motivations of
the project B<and> give some useful technical informations about some shiny
discoveries.

=over 2

=item C<E01>

L<< I<Introduction>|https://perlmonks.org/?node_id=11121551 >>

=item C<E02>

L<< I<History>|https://perlmonks.org/?node_id=11121784 >>

=item C<E03>

L<< I<Errors for fun and success>|https://perlmonks.org/?node_id=11122095 >>

=item C<E04>

L<< I<Renaming>|https://perlmonks.org/?node_id=11126613 >>

=back

=head1 AUTHOR

Seb. Hu-Rillettes <shr@balik.network>

=head1 CONTRIBUTORS

Sébastien Feugère <sebastien@feugere.net>

=head1 COPYRIGHT AND LICENSE



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