AnyEvent-WebSocket-Client
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lib/AnyEvent/WebSocket/Connection.pm view on Meta::CPAN
package AnyEvent::WebSocket::Connection;
use strict;
use warnings;
use Moo;
use Protocol::WebSocket::Frame;
use Scalar::Util ();
use Encode ();
use AE;
use AnyEvent::WebSocket::Message;
use PerlX::Maybe qw( maybe provided );
use Carp ();
# ABSTRACT: WebSocket connection for AnyEvent
our $VERSION = '0.55'; # VERSION
has handle => (
is => 'ro',
required => 1,
);
has masked => (
is => 'ro',
default => sub { 0 },
);
has subprotocol => (
is => 'ro',
);
has max_payload_size => (
is => 'ro',
);
has max_fragments => (
is => 'ro',
);
has close_code => (
is => 'rw',
);
has close_reason => (
is => 'rw',
);
has close_error => (
is => 'rw',
);
foreach my $type (qw( each_message next_message finish parse_error ))
{
has "_${type}_cb" => (
is => 'ro',
init_arg => undef,
default => sub { [] },
);
}
foreach my $flag (qw( _is_read_open _is_write_open ))
{
has $flag => (
is => 'rw',
init_arg => undef,
default => sub { 1 },
);
}
has "_is_finished" => (
is => 'rw',
init_arg => undef,
default => sub { 0 },
);
sub BUILD
{
my $self = shift;
Scalar::Util::weaken $self;
my @temp_messages = ();
my $are_callbacks_supposed_to_be_ready = 0;
my $finish = sub {
my(undef, undef, $message) = @_;
my $strong_self = $self; # preserve $self because otherwise $self can be destroyed in the callbacks.
return if $self->_is_finished;
eval
{
$self->_process_message($_) foreach @temp_messages;
};
@temp_messages = ();
$self->_is_finished(1);
$self->handle->push_shutdown;
$self->_is_read_open(0);
$self->_is_write_open(0);
$self->close_error($message) if defined $message;
$_->($self, $message) for @{ $self->_finish_cb };
};
$self->handle->on_error($finish);
$self->handle->on_eof($finish);
my $frame = Protocol::WebSocket::Frame->new(
maybe max_payload_size => $self->max_payload_size,
maybe max_fragments_amount => $self->max_fragments,
);
my $read_cb = sub {
my ($handle) = @_;
local $@;
my $strong_self = $self; # preserve $self because otherwise $self can be destroyed in the callbacks
my $success = eval
{
$frame->append($handle->{rbuf});
while(defined(my $body = $frame->next_bytes))
{
next if !$self->_is_read_open; # not 'last' but 'next' in order to consume data in $frame buffer.
my $message = AnyEvent::WebSocket::Message->new(
body => $body,
opcode => $frame->opcode,
);
if($are_callbacks_supposed_to_be_ready)
{
$self->_process_message($message);
}
else
{
push(@temp_messages, $message);
}
}
1; # succeed to parse.
};
if(!$success)
{
$self->_force_shutdown();
$_->($self, $@) for @{ $self->_parse_error_cb };
}
};
# Message processing (calling _process_message) is delayed by
# $are_callbacks_supposed_to_be_ready flag. This is necessary to
# make sure all received messages are delivered to each_message and
# next_message callbacks. If there is some data in rbuf, changing
# the on_read callback makes the callback fire, but there is of
# course no each_message/next_message callback to receive the
# message yet. So we put messages to @temp_messages for a
# while. After the control is returned to the user, who sets up
# each_message/next_message callbacks, @temp_messages are processed.
# An alternative approach would be temporarily disabling on_read by
# $self->handle->on_read(undef). However, this can cause a weird
# situation in TLS mode, because on_eof can fire even if we don't
# have any on_read (
# https://metacpan.org/pod/AnyEvent::Handle#I-get-different-callback-invocations-in-TLS-mode-Why-cant-I-pause-reading
# )
$self->handle->on_read($read_cb);
my $idle_w; $idle_w = AE::idle sub {
undef $idle_w;
if(defined($self))
{
my $strong_self = $self;
$are_callbacks_supposed_to_be_ready = 1;
local $@;
my $success = eval
lib/AnyEvent/WebSocket/Connection.pm view on Meta::CPAN
$connection->on(each_message => sub {
# $connection is the same connection object
# $message isa AnyEvent::WebSocket::Message
my($connection, $message) = @_;
...
});
# handle a closed connection...
$connection->on(finish => sub {
# $connection is the same connection object
my($connection) = @_;
...
});
# close an opened connection
# (can do this either inside or outside of
# a callback)
$connection->close;
(See L<AnyEvent::WebSocket::Client> or L<AnyEvent::WebSocket::Server> on
how to create a connection)
=head1 DESCRIPTION
This class represents a WebSocket connection with a remote server or a
client.
If the connection object falls out of scope then the connection will be
closed gracefully.
This class was created for a client to connect to a server via
L<AnyEvent::WebSocket::Client>, and was later extended to work on the
server side via L<AnyEvent::WebSocket::Server>. Once a WebSocket
connection is established, the API for both client and server is
identical.
=head1 ATTRIBUTES
=head2 handle
The underlying L<AnyEvent::Handle> object used for the connection.
WebSocket handshake MUST be already completed using this handle.
You should not use the handle directly after creating L<AnyEvent::WebSocket::Connection> object.
Usually only useful for creating server connections, see below.
=head2 masked
If set to true, it masks outgoing frames. The default is false.
=head2 subprotocol
The subprotocol returned by the server. If no subprotocol was requested, it
may be C<undef>.
=head2 max_payload_size
The maximum payload size for received frames. Currently defaults to whatever
L<Protocol::WebSocket> defaults to.
=head2 max_fragments
The maximum number of fragments for received frames. Currently defaults to whatever
L<Protocol::WebSocket> defaults to.
=head2 close_code
If provided by the other side, the code that was provided when the
connection was closed.
=head2 close_reason
If provided by the other side, the reason for closing the connection.
=head2 close_error
If the connection is closed due to a network error, this will hold the
message.
=head1 METHODS
=head2 send
$connection->send($message);
Send a message to the other side. C<$message> may either be a string
(in which case a text message will be sent), or an instance of
L<AnyEvent::WebSocket::Message>.
=head2 on
$connection->on(each_message => $cb);
$connection->on(each_message => $cb);
$connection->on(finish => $cb);
Register a callback to a particular event.
For each event C<$connection> is the L<AnyEvent::WebSocket::Connection> and
and C<$message> is an L<AnyEvent::WebSocket::Message> (if available).
Returns a coderef that unregisters the callback when invoked.
my $cancel = $connection->on( each_message => sub { ... });
# later on...
$cancel->();
=head3 each_message
$cb->($connection, $message, $unregister)
Called each time a message is received from the WebSocket.
C<$unregister> is a coderef that removes this callback from
the active listeners when invoked.
=head3 next_message
$cb->($connection, $message)
Called only for the next message received from the WebSocket.
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