Alien-raylib
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use strict;
use warnings;
package Alien::raylib;
# ABSTRACT: Alien distribution for Raylib
our $VERSION = '0.025'; # VERSION
use parent 'Alien::Base';
=pod
=encoding utf8
=head1 NAME
Alien::raylib - Alien distribution for raylib video game engine
=head1 VERSION
version 0.025
=head1 USAGE
Use L<Graphics::Raylib::XS>, which wraps this in XS, instead. Otherwise, just use it like any other Alien distro. Currently wraps raylib v2.1-dev (and a few extra commits, see the C<alienfile> in this distribution)
=head1 System requirements
Should build out of the box on macOS and Windows.
On an Ubuntu Linux a few additonal packages are required:
sudo apt-get install -y libasound2-dev \
libxcursor-dev libxinerama-dev mesa-common-dev \
libx11-dev libxrandr-dev libxi-dev \
libgl1-mesa-dev libglu1-mesa-dev
If you also think these should be packaged as L<Alien> modules, shoot me a L<pull request|https://github.com/athreef/Alien-raylib/pulls>.
=cut
1;
__END__
=head1 GIT REPOSITORY
L<http://github.com/athreef/Alien-raylib>
=head1 SEE ALSO
L<Raylib Homepage|http://www.raylib.com>
L<Graphics::Raylib> L<Graphics::Raylib::XS>
=head1 AUTHOR
Ahmad Fatoum C<< <athreef@cpan.org> >>, L<http://a3f.at>
=head1 COPYRIGHT AND LICENSE
Copyright (C) 2017 Ahmad Fatoum
This library is free software; you can redistribute it and/or modify
it under the same terms as Perl itself.
=cut
( run in 0.942 second using v1.01-cache-2.11-cpan-e93a5daba3e )