Alien-GvaScript

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lib/Alien/GvaScript/lib/GvaScript.js  view on Meta::CPAN

    }
    else {
      for (var eventName in rules[_id]) {
        // unregister all events identified by selector
        if(selector) {
          rules[_id][eventName][selector] = null;
          delete rules[_id][eventName][selector];
        }
        // unregister all events
        else {
          rules[_id][eventName] = null;
          delete rules[_id][eventName];
        }
      }
    }
  },

  // unregister *all* events registered using
  // the Event.register method
  Event.unregisterAll = function() {
    for(var _id in rules) {
        Event.unregister(_id);
        delete rules[_id];
    }
  }

  Event.observe(window, 'unload', Event.unregisterAll);
  document.register = Event.register.curry(document);
  Element.addMethods({register: Event.register, unregister: Event.unregister});
})();

// based on:
// getJSON function by Juriy Zaytsev
// http://github.com/kangax/protolicious/tree/master/get_json.js
(function(){
  var id = 0, head = $$('head')[0];
  Prototype.getJSON = function(url, callback) {
    var script = document.createElement('script'), token = '__jsonp' + id;

    // callback should be a global function
    window[token] = callback;

    // url should have "?2" parameter which is to be replaced with a global callback name
    script.src = url.replace(/\?(&|$)/, '__jsonp' + id + '$1');

    // clean up on load: remove script tag, null script variable and delete global callback function
    script.onload = function() {
      script.remove();
      script = null;
      delete window[token];
    };
    head.appendChild(script);

    // callback name should be unique
    id++;
  }
})();

//----------event.js
// array holding fired events that are pending to be executed
// useful for avoiding accidental double firing of events
// events in queue are unique per eventType&eventTarget
GvaScript.eventsQueue = Class.create();
Object.extend(GvaScript.eventsQueue, {
    _queue: $A([]),
    hasEvent: function(target, name) {
        return (typeof this._queue.find(function(e) {
            return (e.target == target && e.name == name);
        }) == 'object');
    },
    pushEvent: function(target, name) {
        this._queue.push({target: target, name: name});
    },
    popEvent: function(target, name) {
        this._queue = this._queue.reject(function(e) {
            return (e.target == target && e.name == name);
        });
    }
});

// fireEvent : should be COPIED into controller objects, so that
// 'this' is properly bound to the controller

GvaScript.fireEvent = function(/* type, elem1, elem2, ... */) {

  var event;

  switch (typeof arguments[0]) {
  case "string" :
    event = {type: arguments[0]};
    break;
  case "object" :
    event = arguments[0];
    break;
  default:
    throw new Error("invalid first argument to fireEvent()");
  }

  var propName = "on" + event.type;
  var handler;
  var target   = arguments[1]; // first element where the event is triggered
  var currentTarget;           // where the handler is found

  // event already fired and executing
  if(GvaScript.eventsQueue.hasEvent(target, event.type)) return;

  // try to find the handler, first in the HTML elements, then in "this"
  for (var i = 1, len = arguments.length; i < len; i++) {
    var elem = arguments[i];
    if (handler = elem.getAttribute(propName)) {
      currentTarget = elem;
      break;
    }
  }
  if (currentTarget === undefined)
    if (handler = this[propName])
      currentTarget = this;

  if (handler) {
    // build context and copy into event structure
    var controller = this;

lib/Alien/GvaScript/lib/GvaScript.js  view on Meta::CPAN

    Event.observe(
      this.rootElement,  "mouseout",
      this._treeMouseOutHandler.bindAsEventListener(this));

    Event.observe(
      // observing "mouseup" instead of "click", because "click"
      // on MSIE8 only fires when there is a tabindex
      this.rootElement,  "mouseup",
      this._treeClickHandler.bindAsEventListener(this));

    Event.observe(
      this.rootElement,  "dblclick",
      this._treeDblClickHandler.bindAsEventListener(this));
  },

  _removeHandlers: function() {
    this.rootElement.stopObserving();
    this.rootElement.unregister();
  },

//-----------------------------------------------------
// mouse handlers
//-----------------------------------------------------
  _treeClickHandler : function(event) {
    var target = Event.element(event);
    // IE: click on disabled input will fire the event
    // with event.srcElement null
    if(target.nodeType != 1) return;

    // ignore right mousedown
    if(!Event.isLeftClick(event)) return;

    // button clicked
    if(target.hasClassName(this.classes.button)) {
        // as not to fire blur_handler
        // on treeNode
        Event.stop(event);
        return this._buttonClicked(target.parentNode);
    }

    // label (or one of its childElements) clicked
    if(label = this.isLabel(target)) {
        return this._labelClicked(label.parentNode, event);
    }
  },

  _treeDblClickHandler : function(event) {
    var target = Event.element(event);
    if(target.nodeType != 1) return;

    // only consider doubleclicks on labels
    if(!(label = this.isLabel(target))) return;

    var event_stop_mode;

    // should_ping_on_dblclick was just set within _labelClicked
    if (this.should_ping_on_dblclick) {
      event_stop_mode = this.fireEvent("Ping", label.parentNode, this.rootElement);
    }

    // stop the event unless the ping_handler decided otherwise
    Event.detailedStop(event, event_stop_mode || Event.stopAll);
  },

  _treeMouseOverHandler: function(event) {
    var target = Event.element(event);
    if(target.nodeType != 1) return;

    if(label = this.isLabel(target)) {
      Element.addClassName(label, this.classes.mouse);
      Event.stop(event);
    }
  },

  _treeMouseOutHandler: function(event) {
    var target = Event.element(event);
    if(target.nodeType != 1) return;

    if(label = this.isLabel(target)) {
      Element.removeClassName(label, this.classes.mouse);
      Event.stop(event);
    }
  },

  _buttonClicked : function(node) {
    var method = this.isClosed(node) ? this.open : this.close;
    method.call(this, node);
    if (this.options.selectOnButtonClick) {
        window.setTimeout(function() {
            this.select(node);
        }.bind(this), 0);
    }
  },

  _labelClicked : function(node, event) {
    // situation before the mousedown
    var is_selected    = (this.selectedNode == node);
    var is_first_click = !is_selected;

    // select node if it wasn't
    if (!is_selected) this.select(node);

    // should ping : depends on options.noPingOnFirstClick
    var should_ping = (!is_first_click) || !this.options.noPingOnFirstClick;

    // do the ping if necessary
    var event_stop_mode;
    if (should_ping)
    event_stop_mode = this.fireEvent("Ping", node, this.rootElement);

    // avoid a second ping from the dblclick handler
    this.should_ping_on_dblclick = !should_ping;

    // stop the event unless the ping_handler decided otherwise
    Event.detailedStop(event, event_stop_mode || Event.stopAll);
  },

//-----------------------------------------------------
// Keyboard handlers
//-----------------------------------------------------
  _addTabbingBehaviour: function() {
    if (this.options.tabIndex < 0) return; // no tabbing

    var treeNavigator = this; // handlers will be closures on this

    // focus handler
    var focus_handler = function(e) {
      var label = e._target;
      label.writeAttribute('hasFocus', 'hasFocus');

      var node  = Element.navigateDom(label, 'parentNode',
                                      treeNavigator.classes.nodeOrLeaf);

      // not yet been selected
      if(node && !label.hasClassName(treeNavigator.classes.selected)) {
        treeNavigator.select  (node);
      }
    };

    // blur handler
    var blur_handler = function(e) {
      var label = e._target;
      label.removeAttribute('hasFocus');

      // deselect the previously selected node
      treeNavigator.select(null);
    };

    // focus and blur do not bubble
    // workaround per browser
    focus_handler = focus_handler.bindAsEventListener(this);
    blur_handler  = blur_handler.bindAsEventListener(this);

    this.rootElement.register('.'+this.classes.label, 'focus', focus_handler);
    this.rootElement.register('.'+this.classes.label, 'blur',  blur_handler );
  },


//-----------------------------------------------------
// timeout handler for firing Select/Deselect events
//-----------------------------------------------------

  _selectionTimeoutHandler: function(previousNode) {
      this._selectionTimeoutId = null;

      var newNode = this.selectedNode;

      // fire events
      if (previousNode != newNode) {
        if (previousNode) {
          this.fireEvent("Deselect", previousNode, this.rootElement);
        }
        if (newNode) {
          this.fireEvent("Select", newNode, this.rootElement);



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