Algorithm-SpatialIndex
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lib/Algorithm/SpatialIndex/Strategy/3D.pm view on Meta::CPAN
package Algorithm::SpatialIndex::Strategy::3D;
use 5.008001;
use strict;
use warnings;
use parent 'Algorithm::SpatialIndex::Strategy';
sub no_of_dimensions { 3 }
sub no_of_subnodes { 8 }
sub coord_types { qw(double double double double double double) }
sub item_coord_types { qw(double double double) }
sub filter_items_in_rect {
my ($self, $xl, $yl, $zl, $xu, $yu, $zu, @nodes) = @_;
my $storage = $self->storage;
if ($storage->bucket_class->can('items_in_rect')) {
return map { @{ $storage->fetch_bucket($_->id)->items_in_rect($xl, $yl, $zl, $xu, $yu, $zu) } }
@nodes;
}
return grep $_->[1] >= $xl && $_->[1] <= $xu &&
$_->[2] >= $yl && $_->[2] <= $yu &&
$_->[3] >= $zl && $_->[3] <= $zu,
map { @{ $storage->fetch_bucket($_->id)->items } }
@nodes;
}
1;
__END__
=head1 NAME
Algorithm::SpatialIndex::Strategy::3D - Base class for 3D indexing strategies
=head1 SYNOPSIS
use Algorithm::SpatialIndex;
my $idx = Algorithm::SpatialIndex->new(
strategy => 'OctTree',
);
=head1 DESCRIPTION
This class acts as a base class for 3D indexing strategy implementations.
It implements part of the strategy interface for three dimensions and
provides some defaults that are useful for 3D indexes:
=over 2
=item *
C<no_of_dimensions> returns 3 (doh).
=item *
C<no_of_subnodes> returns 8.
=item *
C<item_coord_types> defaults to three doubles.
=item *
C<coord_types> defaults to six doubles.
=back
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