Algorithm-MasterMind
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lib/Algorithm/MasterMind/Sequential.pm view on Meta::CPAN
package Algorithm::MasterMind::Sequential;
use warnings;
use strict;
use Carp;
use lib qw(../../lib);
our $VERSION = sprintf "%d.%03d", q$Revision: 1.6 $ =~ /(\d+)\.(\d+)/g;
use base 'Algorithm::MasterMind';
use Algorithm::Combinatorics qw(variations_with_repetition);
sub initialize {
my $self = shift;
my $options = shift || croak "Need options here";
for my $o ( keys %$options ) {
$self->{"_$o"} = $options->{$o}
}
my @alphabet = @{$self->{'_alphabet'}};
$self->{'_engine'} = variations_with_repetition(\@alphabet, $options->{'length'});
$self->{'_range'} = $alphabet[0]."-".$alphabet[$#alphabet];
$self->{'_current_string'} = $alphabet[0] x $self->{'_length'};
$self->{'_last_string'} = $alphabet[$#alphabet]x $self->{'_length'};
}
sub issue_next {
my $self = shift;
my $rules = $self->number_of_rules();
my ($match, $string, $combination);
while ( $combination = $self->{'_engine'}->next ) {
$string = join("", @$combination);
$match = $self->matches($string);
last if $match->{'matches'} == $rules;
}
return $self->{'_last'} = $string;
}
"some blacks, 0 white"; # Magic true value required at end of module
__END__
=head1 NAME
Algorithm::MasterMind::Sequential - Tests each combination in turn.
=head1 SYNOPSIS
use Algorithm::MasterMind::Sequential;
my $secret_code = 'ADCB';
my @alphabet = qw( A B C D E F );
my $solver = new Algorithm::MasterMind::Sequential { alphabet => \@alphabet,
length => length( $secret_code ) };
=head1 DESCRIPTION
Test combinations in turn, starting by A x length. Should find the
solution, but complexity increases with size. Not very efficient.
=head1 INTERFACE
=head2 initialize()
Called from base class, mainly
=head2 new ( $options )
This function, and all the rest, are directly inherited from base
=head2 issue_first ()
Issues the first combination, which might be generated in a particular
way
=head2 issue_next()
Issues the next combination
=head2 feedback()
Obtain the result to the last combination played
=head2 guesses()
Total number of guesses
=head2 number_of_rules ()
Returns the number of rules in the algorithm
=head2 rules()
Returns the rules (combinations, blacks, whites played so far) y a
reference to array
=head2 matches( $string )
Returns a hash with the number of matches, and whether it matches
every rule with the number of blacks and whites it obtains with each
of them
=head1 AUTHOR
JJ Merelo C<< <jj@merelo.net> >>
=head1 LICENCE AND COPYRIGHT
Copyright (c) 2009, JJ Merelo C<< <jj@merelo.net> >>. All rights reserved.
This module is free software; you can redistribute it and/or
modify it under the same terms as Perl itself. See L<perlartistic>.
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