Algorithm-MasterMind
view release on metacpan or search on metacpan
lib/Algorithm/MasterMind/Partition_Worst.pm view on Meta::CPAN
package Algorithm::MasterMind::Partition_Worst;
use warnings;
use strict;
use Carp;
use lib qw(../../lib ../../../lib);
our $VERSION = sprintf "%d.%03d", q$Revision: 1.3 $ =~ /(\d+)\.(\d+)/g;
use base 'Algorithm::MasterMind';
use Algorithm::MasterMind qw( partitions );
sub initialize {
my $self = shift;
my $options = shift;
for my $o ( keys %$options ) {
$self->{"_$o"} = $options->{$o};
}
$self->{'_partitions'} = {};
}
sub issue_first {
my $self = shift;
my @combinations = $self->all_combinations();
$self->{'_consistent'} = \@combinations;
return $self->{'_last'} = $self->issue_first_Knuth();
}
sub issue_next {
my $self = shift;
my $rules = $self->number_of_rules();
# Check consistency
for ( my $i = 0; $i <= $#{$self->{'_consistent'}}; $i++ ) {
my $match = $self->matches($self->{'_consistent'}->[$i]);
$self->{'_evaluated'}++;
if ( $match->{'matches'} < $rules ) {
delete $self->{'_consistent'}->[$i];
}
}
#Eliminate null
@{$self->{'_consistent'}} = grep( $_, @{$self->{'_consistent'}} );
if ( @{$self->{'_consistent'}} > 1 ) {
# Compute partitions
my $partitions = partitions( @{$self->{'_consistent'}} );
# Obtain best
my %min_c;
my $min_max = keys %$partitions ;
for my $c ( keys %$partitions ) {
my $this_max = 0;
for my $p ( keys %{$partitions->{$c}} ) {
if ( $partitions->{$c}{$p} > $this_max ) {
$this_max = $partitions->{$c}{$p};
}
}
$min_c{ $c } = $this_max;
if ( $this_max < $min_max ) {
$min_max = $this_max;
}
}
# Find all partitions with that max
my @minimal_c = grep( $min_c{$_} == $min_max, keys %min_c );
# Break ties
my $string = $minimal_c[ rand( @minimal_c )];
# Obtain next
if ( $string eq '' ) {
warn "Something is wrong\n";
}
return $self->{'_last'} = $string;
} else {
return $self->{'_last'} = $self->{'_consistent'}->[0];
}
}
"some blacks, 0 white"; # Magic true value required at end of module
__END__
=head1 NAME
Algorithm::MasterMind::Partition_Worst - Plays by Knuth's playbook
=head1 SYNOPSIS
use Algorithm::MasterMind::Partition_Worst;
my $secret_code = 'EAFC';
my @alphabet = qw( A B C D E F );
my $solver = new Algorithm::MasterMind::Partition_Worst { alphabet => \@alphabet,
length => length( $secret_code ) };
=head1 DESCRIPTION
Solves the algorithm by issuing each time a combination that minimizes
the size of the worst partition. This intends to maximally reduce the
search space each time; it was the first algorithm used to play
mastermind, but it's no longer state of the art, and does not work
very well for spaces higher than 4-6. In fact, it will probably take a
lot of time (and use a lot of memory) for 5-9 already, so use it
carefully.
=head1 INTERFACE
( run in 0.772 second using v1.01-cache-2.11-cpan-56fb94df46f )