Affix

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lib/Affix/Build.pm  view on Meta::CPAN

package Affix::Build v1.0.9 {
    use v5.40;
    use experimental qw[class try];
    use Config;
    use Path::Tiny;
    use File::Spec;
    use Carp          qw[croak];
    use Capture::Tiny qw[capture];
    use ExtUtils::MakeMaker;
    use Text::ParseWords;

    class Affix::Build {

        # Public Parameters
        field $os        : param : reader //= $^O;
        field $clean     : param : reader //= 0;
        field $build_dir : param : reader //= Path::Tiny->tempdir( CLEANUP => $clean );
        field $name      : param : reader //= 'affix_lib';
        field $debug     : param : reader //= 0;
        field $version   : param : reader //= ();

        # Global flags applied to all compilations of that type
        # cflags, cxxflags, ldflags, rustflags, etc.
        field $flags : param : reader //= {};

        # Internal State
        field @sources;
        field $libname : reader;
        field $linker  : reader;

        # Cached Flag Arrays
        field @cflags;
        field @cxxflags;
        field @ldflags;
        field $_lib;
        #
        ADJUST {
            my $so_ext = $Config{so} // 'so';
            $build_dir = Path::Tiny->new($build_dir) unless builtin::blessed $build_dir;

            # Standard convention: Windows DLLs don't need 'lib' prefix, Unix SOs do.
            my $prefix = ( $os eq 'MSWin32' || $name =~ /^lib/ ) ? ''          : 'lib';
            my $suffix = defined $version                        ? ".$version" : '';
            $libname = $build_dir->child("$prefix$name.$so_ext$suffix")->absolute;

            # We prefer C++ drivers (g++, clang++) to handle standard libraries for mixed code (C+Rust, C+C++)
            $linker = $self->_can_run(qw[g++ clang++ c++ icpx]) || $self->_can_run(qw[cc gcc clang icx cl]) || 'c++';

            # Parse global flags...
            @cflags   = map { chomp; $_ } grep { defined && length } Text::ParseWords::parse_line( q/ /, 1, $flags->{cflags}   // '' );
            @cxxflags = map { chomp; $_ } grep { defined && length } Text::ParseWords::parse_line( q/ /, 1, $flags->{cxxflags} // '' );
            @ldflags  = map { chomp; $_ } grep { defined && length } Text::ParseWords::parse_line( q/ /, 1, $flags->{ldflags}  // '' );
        }

        method add ( $input, %args ) {
            $_lib = ();                        # Reset cached library handle
            my ( $path, $lang );
            if ( ref $input eq 'SCALAR' ) {    # Inline source code
                $args{lang} // croak q[Parameter 'lang' (extension) is required for inline source];
                $lang = lc $args{lang};

                # Generate a unique filename in the build dir
                state $counter = 0;
                my $fname = sprintf( "source_%03d.%s", ++$counter, $lang );
                $path = $build_dir->child($fname);
                $path->spew_utf8($$input);
            }
            else {                             #  File path
                $path = Path::Tiny::path($input)->absolute;
                croak "File not found: $path" unless $path->exists;
                ($lang) = $path =~ /\.([^.]+)$/;
                $lang = lc( $lang // '' );
            }

            # Handle local flags
            my $local_flags = $args{flags} // [];
            $local_flags = [ split ' ', $local_flags ] unless builtin::reftype $local_flags eq 'ARRAY';
            push @sources, { path => $path, lang => $lang, flags => $local_flags };
        }

        method compile_and_link () {
            croak "No sources added" unless @sources;

            # Check if we are mixing languages
            my %langs = map { $_->{lang} => 1 } @sources;
            if ( ( scalar keys %langs ) > 1 ) {
                return $self->_strategy_polyglot();
            }
            return $_lib = $self->_strategy_native();
        }
        method link { $_lib //= $self->compile_and_link(); $_lib }

        # Used when only one language is present. We delegate the entire build process
        # to that language's compiler to produce the final shared library.
        method _strategy_native () {
            my $src     = $sources[0];
            my $l       = $src->{lang};
            my $handler = $self->_resolve_handler($l);
            return $self->$handler( $src, $libname, 'dynamic' );



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