Action-Retry

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lib/Action/Retry.pm  view on Meta::CPAN

=head2 retry_if_code

  ro, CodeRef

The code to run to check if we need to retry the action. It defaults to:

  # Returns true if there were an exception evaluating to something true
  sub { $_[0] }

It will be given these arguments:

=over

=item * 

as first argument, a scalar which is the value of any exception that were
raised by the C<attempt_code>. Otherwise, undef.

=item *

as second argument, a HashRef, which contains these keys:

=over

=item action_retry

it's a reference on the ActionRetry instance. That way you can have access to
the strategy and other attributes.

=item attempt_result

It's a scalar, which is the result of C<attempt_code>. If C<attempt_code>
returned a list, then the scalar is the reference on this list.

=item attempt_parameters

It's the reference on the parameters that were given to C<attempt_code>.

=back

=back

C<retry_if_code> return value will be interpreted as a boolean : true return
value means the execution of C<attempt_code> was a failure and it needs to be
retried. False means it went well.

Here is an example of code that gets the arguments properly:

  my $action = Action::Retry->new(
    attempt_code => sub { do_stuff; } )->run();
    attempt_code => sub { map { $_ * 2 } @_ }
    retry_if_code => sub {
      my ($error, $h) = @_;

      my $attempt_code_result = $h->{attempt_result};
      my $attempt_code_params = $h->{attempt_parameters};

      my @results = @$attempt_code_result;
      # will contains (2, 4);

      my @original_parameters = @$attempt_code_params;
      # will contains (1, 2);

    }
  );
  my @results = $action->run(1, 2);

=head2 on_failure_code

  ro, CodeRef, optional

If given, will be executed when retries are given up.

It will be given the same arguments as C<retry_if_code>. See C<retry_if_code> for their descriptions

=head2 strategy

  ro, defaults to 'Constant'

The strategy for managing retrying times, sleeping, and giving up. It must be
an object that does the L<Action::Retry::Strategy> role.

This attribute has a coercion from strings and hashrefs. If you pass a string,
it will be treated as a class name (under C<Action::Retry::Strategy::>, unless
it is prefxed with a C<+>) to instantiate.

If you pass a hashref, the first key will be treated as a class name as above,
and the value of that key will be treated as the args to pass to C<new>.

Some existing stragies classes are L<Action::Retry::Strategy::Constant>,
L<Action::Retry::Strategy::Fibonacci>, L<Action::Retry::Strategy::Linear>.

Defaults to C<'Constant'>

=head2 non_blocking

  ro, defaults to 0

If true, the instance will be in a pseudo non blocking mode. In this mode, the
C<run()> function behaves a bit differently: instead of sleeping between
retries, the C<run()> command will immediately return. Subsequent call to
C<run()> will immediately return, until the time to sleep has been elapsed.
This allows to do things like that:

  my $action = Action::Retry->new( ... , non_blocking => 1 );
  while (1) {
    # if the action failed, it doesn't sleep
    # next time it's called, it won't do anything until it's time to retry
    $action->run();
    # do something else while time goes on
  }

If you need a more advanced non blocking mode and callbacks, then look at L<AnyEvent::Retry>

=head1 METHODS

=head2 run

Does the following:

=over



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