Acme-State
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}
sub save_file_name {
my $zero = $0 || 'untitledprogram';
$zero =~ s{.*/}{};
return +(getpwuid $<)[7].'/'.$zero.'.store';
}
sub save_state {
our $wantcoderefs;
my $tree = sub {
my $package = shift;
my $node = shift() || { };
no strict 'refs';
for my $k (keys %$package) {
next if $k =~ m/main::$/;
next if $k =~ m/[^\w:]/;
next if grep $_ eq $k, @stop_modules;
if($k =~ m/::$/) {
# recurse into that namespace unless it corresponds to a .pm module that got used at some point
my $modulepath = $package.$k;
for($modulepath) { s{^main::}{}; s{::$}{}; s{::}{/}g; $_ .= '.pm'; }
next if exists $INC{$modulepath};
$node->{$k} ||= { };
caller_cv(0)->($package.$k, $node->{$k});
} elsif( *{$package.$k}{HASH} ) {
$node->{$k} = *{$package.$k}{HASH};
} elsif( *{$package.$k}{ARRAY} ) {
$node->{$k} = *{$package.$k}{ARRAY};
} elsif( *{$package.$k}{CODE} ) {
next unless $wantcoderefs;
# save coderefs but only if they aren't XS (can't serialize those) and weren't exported from elsewhere.
my $ob = B::svref_2object(*{$package . $k}{CODE});
my $rootop = $ob->ROOT;
my $stashname = $$rootop ? $ob->STASH->NAME . '::' : '(none)';
if($$rootop and ($stashname eq $package or 'main::'.$stashname eq $package or $stashname eq 'main::' )) {
# when we eval something in code in main::, it comes up as being exported from main::. *sigh*
$node->{$k} = *{$package . $k}{CODE};
}
} else {
$node->{$k} = *{$package.$k}{SCALAR} unless ref(*{$package.$k}{SCALAR}) eq 'GLOB';
}
}
return $node;
}->('main::');
# use Data::Dumper; print "debug: ", Data::Dumper::Dumper($tree), "\n";
local $Storable::Deparse = $wantcoderefs;
my $save_fn = save_file_name();
# $save_fn =~ s{/-}{/x}g; warn "saving to: ``$save_fn.new''";
Storable::nstore $tree, $save_fn.'.new' or die "saving state failed: $!";
# warn "okay, Storable::nstore done";
rename $save_fn, $save_fn.'.last'; # it's okay if it fails... file might not exist
rename $save_fn.'.new', $save_fn or die "renaming new save file into place as ``$save_fn'' failed: $!";
return 1;
}
END {
STDERR->print("Acme::State: Saving program state!\n\n");
save_state();
};
=head1 NAME
Acme::State - Save application state on exit and restores state on startup
=head1 SYNOPSIS
use Acme::State;
our $t;
print "t: $t\n";
$t = int rand 100;
print "new t: $t\n";
... and then run it again.
=head1 DESCRIPTION
Crawls the package hierarchy looking for C<our> variables.
Stores them all off in a file in the home directory of the user running the script.
When the script using this module starts up, this same file is read in and the
variables are restored.
Serializes scalars, hashes, and arrays declared using C<our>, C<use vars>, or otherwise
not declared using C<my>.
Uses L<Storable> to write the data.
The save is placed in the home directory of the user the script is executing as.
The file name is the same as the script's name (C<$0>) plus ".save".
It also keeps one backup around, named C<$0.save.last>, and it may leave a
C<$0.save.new> if interrupted.
Web apps written using L<Continuity> get persistant state, so why shouldn't command
line apps?
Hey, and maybe L<Continuity> apps want to persist some state in case the server implodes.
Who knows.
C<$Acme::State::wantcoderefs>, if set true, takes things a step further and tells
L<Acme::State> to also serialize subroutines it finds.
Nothing says fun like persisting coderefs from the stash and a 40 of Mickey's.
This code reserves the right to C<die> if anything goes horribly wrong.
=head2 Acme::State::save_state()
Explicitly request a snapshot of state be written to disc.
C<die>s if unable to write the save file or if a sanity check fails.
=head2 Todo
Optionally also use L<Coro> to create an execution context that runs peroidically to save snapshots.
( run in 2.224 seconds using v1.01-cache-2.11-cpan-d8267643d1d )