Acme-MUDLike

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lib/Acme/MUDLike.pm  view on Meta::CPAN


=item C<continuity>

Optional.  Pass in an existing L<Continuity> instance.
Must have been created with the parameter  C<< path_session => 1 >>.

=item C<port>

Optional.  Defaults to C<2000>.
This and other parameters, such as those documented in L<Continuity>, are passed through
to C<< Continuity->new() >>.

=item C<password>

Optional.  Password to use.
Everyone gets the same password, and anyone with the password can log in with any name.
Otherwise one is pseudo-randomly generated and printed to C<stdout>.

=cut

=head1 HISTORY

=over 8

=item 0.01

Original version; created by h2xs 1.23 with options

  -A -C -X -b 5.8.0 -c -n Acme::MUDLike

=back

=head1 TODO

(Major items... additional in the source.)

=item Test.  Very, very green right now.

=item Telnet in as well as HTTP.

=item JavaScript vi/L<Acme::SubstituteSubs> integration.

=item Multiple rooms.  Right now, there's just one.

The JavaScript based vi and file browser I've been using with L<Acme::SubstituteSubs> isn't in any of my modules 
yet so development from within isn't really practical using just these modules. 
There's some glue missing.

=head1 SEE ALSO

=item L<Continuity>

=item L<Continuity::Monitor>

=item L<Acme::State>

=item  L<Acme::SubstituteSubs>

L<Acme::State> preserves state across runs and L<Acme::SubstituteSubs>.
These three modules work on their own but are complimentary to each other.
Using L<Acme::SubstituteSubs>, the program can be modified in-place without being restarted,
so you don't have to log back in again after each change batch of changes to the code.
Code changes take effect immediately.
L<Acme::State> persists variable values when the program is finally stopped and restarted.
L<Acme::State> will also optionally serialize code references to disc, so you can
C<eval> subs into existance and let it save them to disc for you and then later
use L<B::Deparse> to retrieve a version of the source.

The C<Todo> comments near the top of the source.

=head1 AUTHOR

Scott Walters, E<lt>scott@slowass.netE<gt>

=head1 COPYRIGHT AND LICENSE

Copyright (C) 2009 by Scott Walters

This library is free software; you can redistribute it and/or modify
it under the same terms as Perl itself, either Perl version 5.8.9 or,
at your option, any later version of Perl 5 you may have available.
By using this software, you signify that you like llamas.

Includes code by John Resig:

 jQuery 1.1.2 - New Wave Javascript

 Copyright (c) 2007 John Resig (jquery.com) 
 Dual licensed under the MIT (MIT-LICENSE.txt)
 and GPL (GPL-LICENSE.txt) licenses.

 $Date: 2007-02-28 12:03:00 -0500 (Wed, 28 Feb 2007) $
 $Rev: 1465 $

Includes code by Awwaiid (Brock Wilcox)

=cut

package Acme::MUDLike::data;

sub chat_js {

return <<'EOF';

var poll_count = 0;

function new_request() {
  var req;
  if (window.XMLHttpRequest) {
    req = new XMLHttpRequest();
  } else if (window.ActiveXObject) {
    req = new ActiveXObject("Microsoft.XMLHTTP");
  } 
  return req;
}

function do_request(url, callback) {
  var req = new_request();
  if(req != undefined) {
    req.onreadystatechange = function() {
      if (req.readyState == 4) { // only if req is "loaded"
        if (req.status == 200) { // only if "OK"
          if(callback) callback(req.responseText);
        } else {

lib/Acme/MUDLike.pm  view on Meta::CPAN

	
	dequeue: function(elem,type){
		type = type || "fx";
	
		if ( elem.queue && elem.queue[type] ) {
			// Remove self
			elem.queue[type].shift();
	
			// Get next function
			var f = elem.queue[type][0];
		
			if ( f ) f.apply( elem );
		}
	},

	/*
	 * I originally wrote fx() as a clone of moo.fx and in the process
	 * of making it small in size the code became illegible to sane
	 * people. You've been warned.
	 */
	
	fx: function( elem, options, prop ){

		var z = this;

		// The styles
		var y = elem.style;
		
		// Store display property
		var oldDisplay = jQuery.css(elem, "display");

		// Make sure that nothing sneaks out
		y.overflow = "hidden";

		// Simple function for setting a style value
		z.a = function(){
			if ( options.step )
				options.step.apply( elem, [ z.now ] );

			if ( prop == "opacity" )
				jQuery.attr(y, "opacity", z.now); // Let attr handle opacity
			else if ( parseInt(z.now) ) // My hate for IE will never die
				y[prop] = parseInt(z.now) + "px";
			
			y.display = "block"; // Set display property to block for animation
		};

		// Figure out the maximum number to run to
		z.max = function(){
			return parseFloat( jQuery.css(elem,prop) );
		};

		// Get the current size
		z.cur = function(){
			var r = parseFloat( jQuery.curCSS(elem, prop) );
			return r && r > -10000 ? r : z.max();
		};

		// Start an animation from one number to another
		z.custom = function(from,to){
			z.startTime = (new Date()).getTime();
			z.now = from;
			z.a();

			z.timer = setInterval(function(){
				z.step(from, to);
			}, 13);
		};

		// Simple 'show' function
		z.show = function(){
			if ( !elem.orig ) elem.orig = {};

			// Remember where we started, so that we can go back to it later
			elem.orig[prop] = this.cur();

			options.show = true;

			// Begin the animation
			z.custom(0, elem.orig[prop]);

			// Stupid IE, look what you made me do
			if ( prop != "opacity" )
				y[prop] = "1px";
		};

		// Simple 'hide' function
		z.hide = function(){
			if ( !elem.orig ) elem.orig = {};

			// Remember where we started, so that we can go back to it later
			elem.orig[prop] = this.cur();

			options.hide = true;

			// Begin the animation
			z.custom(elem.orig[prop], 0);
		};
		
		//Simple 'toggle' function
		z.toggle = function() {
			if ( !elem.orig ) elem.orig = {};

			// Remember where we started, so that we can go back to it later
			elem.orig[prop] = this.cur();

			if(oldDisplay == "none")  {
				options.show = true;
				
				// Stupid IE, look what you made me do
				if ( prop != "opacity" )
					y[prop] = "1px";

				// Begin the animation
				z.custom(0, elem.orig[prop]);	
			} else {
				options.hide = true;

				// Begin the animation
				z.custom(elem.orig[prop], 0);
			}		
		};

		// Each step of an animation
		z.step = function(firstNum, lastNum){
			var t = (new Date()).getTime();

			if (t > options.duration + z.startTime) {
				// Stop the timer
				clearInterval(z.timer);
				z.timer = null;

				z.now = lastNum;
				z.a();

				if (elem.curAnim) elem.curAnim[ prop ] = true;

				var done = true;
				for ( var i in elem.curAnim )
					if ( elem.curAnim[i] !== true )
						done = false;

				if ( done ) {
					// Reset the overflow
					y.overflow = "";
					
					// Reset the display
					y.display = oldDisplay;
					if (jQuery.css(elem, "display") == "none")
						y.display = "block";

					// Hide the element if the "hide" operation was done
					if ( options.hide ) 
						y.display = "none";

					// Reset the properties, if the item has been hidden or shown
					if ( options.hide || options.show )
						for ( var p in elem.curAnim )
							if (p == "opacity")
								jQuery.attr(y, p, elem.orig[p]);
							else
								y[p] = "";
				}

				// If a callback was provided, execute it
				if ( done && jQuery.isFunction( options.complete ) )
					// Execute the complete function
					options.complete.apply( elem );
			} else {
				var n = t - this.startTime;
				// Figure out where in the animation we are and set the number
				var p = n / options.duration;
				
				// If the easing function exists, then use it 
				z.now = options.easing && jQuery.easing[options.easing] ?
					jQuery.easing[options.easing](p, n,  firstNum, (lastNum-firstNum), options.duration) :
					// else use default linear easing
					((-Math.cos(p*Math.PI)/2) + 0.5) * (lastNum-firstNum) + firstNum;

				// Perform the next step of the animation
				z.a();
			}
		};
	
	}
});
}

EOF

}

1;




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