Acme-Ghost
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lib/Acme/Ghost/Prefork.pm view on Meta::CPAN
package Acme::Ghost::Prefork;
use warnings;
use strict;
use utf8;
=encoding utf-8
=head1 NAME
Acme::Ghost::Prefork - Pre-forking ghost daemon
=head1 SYNOPSIS
use Acme::Ghost::Prefork;
my $g = Acme::Ghost::Prefork->new(
logfile => '/tmp/daemon.log',
pidfile => '/tmp/daemon.pid',
spirit => sub {
my $self = shift;
my $max = 10;
my $i = 0;
while ($self->tick) {
$i++;
sleep 1;
$self->log->debug(sprintf("$$> %d/%d", $i, $max));
last if $i >= $max;
}
},
);
exit $g->ctrl(shift(@ARGV) // '');
=head1 DESCRIPTION
Pre-forking ghost daemon (server)
=head1 ATTRIBUTES
This class inherits all attributes from L<Acme::Ghost> and implements the following new ones
=head2 graceful_timeout
graceful_timeout => 120
The maximum amount of time in seconds stopping a spirit gracefully may take before being forced to stop
B<Note that> this value should usually be a little larger than the maximum
amount of time you expect any one request to take
Defaults to C<120>
=head2 heartbeat_interval
heartbeat_interval => 5
Heartbeat interval in seconds, defaults to C<5>
=head2 heartbeat_timeout
heartbeat_timeout => 50
Maximum amount of time in seconds before a spirit without a heartbeat will be stopped gracefully
B<Note that> this value should usually be a little larger than the maximum
amount of time you expect any one operation to block the event loop
Defaults to C<50>
=head2 spare
spare => 2
Temporarily spawn up to this number of additional spirits if there is a need
This allows for new spirits to be started while old ones are still shutting down gracefully,
drastically reducing the performance cost of spirit restarts.
Defaults to C<2>
=head2 spirits, workers
spirits => 4
Number of spirit processes.
A good rule of thumb is two spirit processes per CPU core for applications that perform mostly
non-blocking operations.
Blocking operations often require more amount of spirits and benefit from decreasing concurrency
(often as low as C<1>)
Defaults to C<4>
=head1 METHODS
This class inherits all methods from L<Acme::Ghost> and implements the following new ones
=head2 again
This method is called immediately after creating the instance and returns it
B<NOTE:> Internal use only!
=head2 healthy
my $healthy = $g->healthy;
This method returns the number of currently active live spirit processes (with a heartbeat)
=head2 startup
$prefork->startup;
This method starts preforked process (manager and spirits) and wait for L</"MANAGER SIGNALS">
=head2 tick
my $ok = $g->tick;
my $ok = $g->tick(1); # marks the finished status
This is B<required> method of spirit main process that sends heartbeat message to
process manager and returns the status of the running server via the 'ok' attribute
lib/Acme/Ghost/Prefork.pm view on Meta::CPAN
$w->{graceful} = Time::HiRes::time;
last;
}
}
}
sub _stop { # Manager level
my ($self, $graceful) = @_;
$self->log->debug(sprintf("> Received stop signal/command: %s",
$graceful ? 'graceful shutdown' : 'forced shutdown')) if DEBUG;
$self->finish($graceful);
$self->{finished} = 1;
$self->{gracefully_stop} = $graceful ? 1 : 0;
}
sub _stopped { # Manager level (Calls when a child process exited)
my $self = shift;
my $pid = shift;
$self->log->debug(sprintf("> Reap %s", $pid)) if DEBUG;
$self->reap($pid);
return unless my $w = delete $self->{pool}{$pid};
$self->log->info("Spirit $pid stopped");
unless ($w->{healthy}) {
$self->log->error("Spirit $pid stopped too early, shutting down");
$self->_stop;
}
}
sub _manage { # Manager level
my $self = shift;
# Spawn more spirits if necessary
if (!$self->{finished}) { # No finished
my $graceful = grep { $_->{graceful} } values %{$self->{pool}}; # Number gracefuled spirits
my $spare = $self->{spare};
$spare = $graceful # Check gracefuls
? $graceful > $spare # Check difference between graceful numbers and spare numbers
? $spare # graceful numbers greater than spare numbers - use original spare value
: $graceful # graceful numbers less or equal to spare numbers - set spare to graceful
: 0; # No gracefuls - no spares - set spare to 0 ('spare = 0')
my $required = ($self->{spirits} - keys %{$self->{pool}}) + $spare; # How many spirits are required?
$self->log->debug(sprintf("> graceful=%d; spare=%d; need=%d", $graceful, $spare, $required))
if DEBUG && $required;
$self->_spawn while $required-- > 0; # Spawn required spirits
} elsif (!keys %{$self->{pool}}) { # No PIDs found, shutdown!
return delete $self->{running}; # Return from the manager and exit immediately
}
# Wait for heartbeats
$self->_wait;
# Stops
my $interval = $self->{heartbeat_interval};
my $hb_to = $self->{heartbeat_timeout};
my $gf_to = $self->{graceful_timeout};
my $now = Time::HiRes::time;
my $log = $self->log;
for my $pid (keys %{$self->{pool}}) {
next unless my $w = $self->{pool}{$pid}; # Get spirit struct
# No heartbeat (graceful stop)
if (!$w->{graceful} && ($w->{time} + $interval + $hb_to <= $now)) {
$log->error("Spirit $pid has no heartbeat ($hb_to seconds), restarting");
$w->{graceful} = $now;
}
# Graceful stop with timeout
my $graceful = $w->{graceful} ||= $self->{gracefully_stop} ? $now : undef;
if ($graceful && !$w->{attempt}) {
$w->{attempt}++;
$log->info("Stopping spirit $pid gracefully ($gf_to seconds)");
kill 'QUIT', $pid or $self->_stopped($pid);
}
$w->{force} = 1 if $graceful && $graceful + $gf_to <= $now; # The conditions for a graceful stop by timeout were violated
# Normal stop
if ($w->{force} || ($self->{finished} && !$graceful)) {
$log->warn("Stopping spirit $pid immediately");
kill 'KILL', $pid or $self->_stopped($pid);
}
}
}
sub _spawn { # Manager level (Spawn a spirit and transferring control to it)
my $self = shift;
# Manager
croak("Can't fork: $!\n") unless defined(my $pid = fork);
if ($pid) { # Parent (manager)
$self->spawn($pid);
return $self->{pool}{$pid} = {time => Time::HiRes::time};
}
$self->{spirited} = 1; # Inspiration! (disables cleanup)
weaken $self;
# Clean spirit signals
$SIG{$_} = 'DEFAULT' for qw/CHLD INT TERM TTIN TTOU/;
# Set QUIT signal
$SIG{QUIT} = sub {
$self->log->warn("Spirit $$ received QUIT signal") if DEBUG;
$self->_heartbeat(1); # Send finish command to manager
};
# Close reader pipe
delete $self->{reader};
# Reset the random number seed for spirit
srand;
$self->log->info("Spirit $$ started");
# Start spirit
$self->spirit;
exit 0; # EXIT FROM APPLICATION
}
sub _wait { # Manager level
my $self = shift;
# Call waitup hook
$self->waitup;
# Poll for heartbeats
my $reader = $self->{reader};
return unless _is_readable(1000, fileno($reader));
return unless $reader->sysread(my $chunk, 4194304);
# Update heartbeats (and stop gracefully if necessary)
my $now = Time::HiRes::time;
while ($chunk =~ /(\d+):(\d)\n/g) {
( run in 2.368 seconds using v1.01-cache-2.11-cpan-437f7b0c052 )