Acme-DreamyImage

 view release on metacpan or  search on metacpan

lib/Acme/DreamyImage.pm  view on Meta::CPAN

package Acme::DreamyImage;
use strict;
use warnings;

our $VERSION = '2.0';

use Object::Tiny qw(seed width height);
use self;

use Imager qw(:handy);
use Digest::SHA1 qw(sha1_hex);

sub new {
    $self = $self->SUPER::new(@args);
    die "'seed'  is required\n" unless defined $self->{seed};
    die "'width' is required, and cannot be 0.\n" unless defined $self->{width} && $self->{width} > 0;
    die "'height' is required, and cannot be 0.\n" unless defined $self->{height} && $self->{height} > 0;

    $self->{seed} = sha1_hex($self->seed);
    return $self;
}

sub write {
    my $image = $self->random_image;
    $image->write(@args) or die $image->errstr;
    return $self;
}

sub random {
    my ($upper_bound) = @args;
    $upper_bound ||= 1;

    $self->{pos} = 0 unless defined($self->{pos});
    my $value = substr($self->{seed}, $self->{pos}, 1);
    $self->{pos} += 1;
    $self->{pos} = 0 if $self->{pos} >= length($self->{seed});
    return int(hex($value) / 15 * $upper_bound);
}

sub random_color {
    return [map { $self->random(255) } 1..4]
}

my @types = Imager->combines;
sub random_combine_type {
    my $i = $self->random( 0+ @types );
    return $types[$i];
}

sub random_background {
    my $image = Imager->new(xsize => $self->width, ysize => $self->height, channels => 3);
    $image->box(filled => 1, color => [255, 255, 255]);
    $image->filter(type => "gradgen",
                   xo => [map { $self->random($self->width)  } 1..2],
                   yo => [map { $self->random($self->height) } 1..2],
                   colors => [ map { $self->random_color } 1..2 ]);

    $image->filter(type => "noise",    subtype => 0, amount => $self->random(10));
    $image->filter(type => "gaussian", stddev  => $self->random( ($self->width + $self->height) / 2 * 0.03 ));

    return $image;
}

sub new_layer {
    my ($xsize, $ysize, $cb) = @_;
    my $layer = Imager->new(xsize => $xsize, ysize => $ysize, channels => 4);
    $cb->($layer);
    return $layer;
}

sub random_image {
    my $image = $self->random_background;
    my $xsize = $self->width;
    my $ysize = $self->height;

    new_layer(
        $xsize, $ysize,
        sub {
            my ($layer) = @_;
            my $xymax = $xsize > $ysize ? $xsize : $ysize;
            for (1..$self->random(24)) {
                $layer->arc(
                    color => $self->random_color,
                    r => $self->random($xymax),
                    x => $self->random($xsize),
                    y => $self->random($ysize),
                    d1 => $self->random(180),
                    d2 => $self->random(360),
                );
            }
            $layer->filter(type => "gaussian", stddev => $self->random(30));
            $image->compose(src => $layer, tx => 0, ty => 0, combine => 'add');
        }
    ) if $self->random(6) > 2;

    # Big Blur Circles



( run in 1.328 second using v1.01-cache-2.11-cpan-d7f47b0818f )