Acme-Dice
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delete( $raw_args->{skip_validate} )
? $raw_args
: _validate_params($raw_args);
my @rolls;
my $roll_total = 0;
for ( 1 .. $args->{dice} ) {
my $roll = ( int( rand( $args->{sides} ) ) + 1 );
_apply_bias( \$roll, $args ) if $args->{favor} && $args->{bias};
push( @rolls, $roll );
$roll_total += $roll;
}
return wantarray ? @rolls : $roll_total;
}
sub roll_craps {
my $raw_args = @_ == 1 ? shift : {@_};
croak "param present but undefined: bias"
if exists( $raw_args->{bias} ) && !defined( $raw_args->{bias} );
my $bias = delete( $raw_args->{bias} ) || 0;
croak "Illegal value for 'bias': $bias" if $bias < 0 || $bias > 100;
croak 'RTFM! Unknown params: ' . join( ', ', keys( %{$raw_args} ) )
if keys( %{$raw_args} );
# hey, this is Acme, remember? you were TOLD not to look inside!
return ( wantarray ? ( 3, 4 ) : 7 ) if rand(100) < 5;
my @rolls;
push(
@rolls,
roll_dice(
skip_validate => 1,
dice => 1,
sides => 6,
favor => 3,
bias => $bias
)
);
push(
@rolls,
roll_dice(
skip_validate => 1,
dice => 1,
sides => 6,
favor => 4,
bias => $bias
)
);
return wantarray ? @rolls : $rolls[0] + $rolls[1];
}
sub _validate_params {
my $raw_args = @_ == 1 ? shift : {@_};
my $args = {};
my @errors;
# put put defaults in place for missing params
# and detect incoming undefined params
for ( keys( %{$defaults} ) ) {
$raw_args->{$_} = $defaults->{$_} if !exists( $raw_args->{$_} );
push( @errors, "param present but undefined: $_" )
unless defined $raw_args->{$_};
$args->{$_} = delete( $raw_args->{$_} );
push( @errors, "$_ must be a non-negative integer: $args->{$_}" )
if defined( $args->{$_} ) && $args->{$_} !~ m/^\d+$/;
}
push( @errors,
'RTFM! Unknown params: ' . join( ', ', keys( %{$raw_args} ) ) )
if keys( %{$raw_args} );
croak join( "\n", @errors ) if @errors;
# validate individual params now
push( @errors, "Illegal value for 'dice': $args->{dice}" )
if $args->{dice} < 1;
push( @errors, "Really? Roll $args->{dice} dice?" ) if $args->{dice} > 100;
push( @errors, "Illegal value for 'sides': $args->{sides}" )
if $args->{sides} < 1;
push( @errors, "Illegal value for 'favor': $args->{favor}" )
if $args->{favor} < 0 || $args->{favor} > $args->{sides};
push( @errors, "Illegal value for 'bias': $args->{bias}" )
if $args->{bias} < 0 || $args->{bias} > 100;
croak join( "\n", @errors ) if @errors;
return $args;
}
sub _apply_bias {
my $roll_src = shift;
my $args = shift;
${$roll_src} = $args->{favor}
if ${$roll_src} != $args->{favor} && rand(100) < $args->{bias};
return;
}
1;
__END__
=head1 NAME
Acme::Dice - The finest in croo ..., uhhh, precision dice!
=head1 SYNOPSIS
use Acme::Dice qw(roll_dice roll_craps);
my $total = roll_dice( dice => 3, sides => 6, favor => 6, bias => 30 );
my @dice = roll_dice( dice => 3, sides => 6, favor => 6, bias => 30 );
my $craps_roll = roll_craps( bias => 30 );
my @craps_dice = roll_craps( bias => 30 );
=head1 DESCRIPTION
Acme knows that sometimes one needs more flexibility in one's rolls than
using normal dice normally allows. Here at last is a package that gives one
exactly the flexibility that has been lacking.
With Acme::Dice, not only can one specify the number and type of dice to be
rolled, not only can one choose to have just the total number or the
individual die results returned, but one can exert some amount of influence
over the outcome as well!
=head1 FUNCTIONS
Nothing is C<EXPORT>ed by default, However, the following functions are
available as imports.
=head2 roll_dice
This is the primary function. It accepts the parameters listed below to
control behavior and will return either the sum of the rolls or an array
containing the results of individual dice rolls depending upon context.
my $total = roll_dice( dice => 3, sides => 6, favor => 6, bias => 30 );
my @dice = roll_dice( dice => 3, sides => 6, favor => 6, bias => 30 );
The two examples above both roll three six-sided dice with a 30% bias in
favor of rolling a six (6) on each die. The first returns the total of the
three dice in a scalar, and the second returns an array with the individual
rolls.
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