AI-Prolog
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lib/AI/Prolog.pm view on Meta::CPAN
my ( $proto, $string ) = @_;
$QUOTER = Text::Quote->new unless $QUOTER;
return $QUOTER->quote_simple($string);
}
sub list {
my $proto = shift;
return
join ", " => map { /^$RE{num}{real}$/ ? $_ : $proto->quote($_) } @_;
}
sub continue {
my $self = shift;
return 1 unless $self->{_engine}; # we haven't started yet!
!$self->{_engine}->halt;
}
1;
__END__
=head1 NAME
AI::Prolog - Perl extension for logic programming.
=head1 SYNOPSIS
use AI::Prolog;
use Data::Dumper;
my $database = <<'END_PROLOG';
append([], X, X).
append([W|X],Y,[W|Z]) :- append(X,Y,Z).
END_PROLOG
my $prolog = AI::Prolog->new($database);
my $list = $prolog->list(qw/a b c d/);
$prolog->query("append(X,Y,[$list]).");
while (my $result = $prolog->results) {
print Dumper $result;
}
=head1 ABSTRACT
AI::Prolog is merely a convenient wrapper for a pure Perl Prolog compiler.
Regrettably, at the current time, this requires you to know Prolog. That will
change in the future.
=head1 EXECUTIVE SUMMARY
In Perl, we traditionally tell the language how to find a solution. In logic
programming, we describe what a solution would look like and let the language
find it for us.
=head1 QUICKSTART
For those who like to just dive right in, this distribution contains a Prolog
shell called C<aiprolog> and two short adventure games, C<spider.pro> and
C<sleepy.pro>. If you have installed the C<aiprolog> shell, you can run
either game with the command:
aiprolog data/spider.pro
aiprolog data/sleepy.pro
When the C<aiprolog> shell starts, you can type C<start.> to see how to play
the game. Typing C<halt.> and hitting return twice will allow you to exit.
See the C<bin/> and C<data/> directories in the distribution.
Additionally, you can read L<AI::Prolog::Article> for a better description of
how to use C<AI::Prolog>. This document is an article originally published in
The Perl Review (L<http://www.theperlreview.com/>) and which they have
graciously allowed me to redistribute.
See also Robert Pratte's perl.com article, "Logic Programming with Perl and
Prolog" (L<http://www.perl.com/pub/a/2005/12/15/perl_prolog.html>) for more
more examples.
=head1 DESCRIPTION
C<AI::Prolog> is a pure Perl predicate logic engine. In predicate logic,
instead of telling the computer how to do something, you tell the computer what
something is and let it figure out how to do it. Conceptually this is similar
to regular expressions.
my @matches = $string =~ /XX(YY?)ZZ/g
If the string contains data that will satisfy the pattern, C<@matches> will
contain a bunch of "YY" and "Y"s. Note that you're not telling the program how
to find those matches. Instead, you supply it with a pattern and it goes off
and does its thing.
To learn more about Prolog, see Roman BartE<225>k's "Guide to Prolog
Programming" at L<http://kti.ms.mff.cuni.cz/~bartak/prolog/index.html>.
Amongst other things, his course uses the Java applet that C<AI::Prolog> was
ported from, so his examples will generally work with this module.
Fortunately, Prolog is fairly easy to learn. Mastering it, on the other hand,
can be a challenge.
=head1 USING AI::Prolog
There are three basic steps to using C<AI::Prolog>.
=over 4
=item Create the Prolog program.
=item Create a query.
=item Run the query.
=back
For quick examples of how that works, see the C<examples/> directory with this
distribution. Feel free to contribute more.
=head2 Creating a logic program
This module is actually remarkable easy to use. To create a Prolog program,
lib/AI/Prolog.pm view on Meta::CPAN
represented as array references.
AI::Prolog->raw_results(1);
$prolog->query('steals(badguy, STUFF, VICTIM)');
while (my $r = $prolog->results) {
# do stuff with $r in the form:
# ['steals', 'badguy', $STUFF, $VICTIM]
}
Calling C<raw_results> without an argument returns the current C<raw_results>
value.
This is the default behavior.
=head2 C<quote($string)>.
This method quotes a Perl string to allow C<AI::Prolog> to treat it as a proper
Prolog term (and not worry about it accidentally being treated as a variable if
it begins with an upper-case letter).
my $perl6 = AI::Prolog->quote('Perl 6'); # returns 'Perl 6' (with quotes)
$prolog->query(qq'can_program("ovid",$perl6).');
At the present time, quoted strings may use single or double quotes as strings.
This is somewhat different from standard Prolog which treats a double-quoted
string as a list of characters.
Maybe called on an instance (the behavior is unchanged).
=head2 C<list(@list)>.
Turns a Perl list into a Prolog list and makes it suitable for embedding into
a program. This will quote individual variables, unless it thinks they are
a number. If you wish numbers to be quoted with this method, you will need to
quote them manually.
This method does not add the list brackets.
my $list = AI::Prolog->list(qw/foo Bar 7 baz/);
# returns: 'foo', 'Bar', 7, 'baz'
$prolog->query(qq/append(X,Y,[$list])./);
May be called on an instance (the behavior is unchanged).
=head1 INSTANCE METHODS
=head2 C<do($query_string)>
This method is useful when you wish to combine the C<query()> and C<results()>
methods but don't care about the results returned. Most often used with the
C<assert(X)> and C<retract(X)> predicates.
$prolog->do('assert(loves(ovid,perl)).');
This is a shorthand for:
$prolog->query('assert(loves(ovid,perl)).');
1 while $prolog->results;
This is important because the C<query()> method merely builds the query. Not
until the C<results()> method is called is the command actually executed.
=head2 C<query($query_string)>
After instantiating an C<AI::Prolog> object, use this method to query it.
Queries currently take the form of a valid prolog query but the final period
is optional:
$prolog->query('grandfather(Ancestor, julie).');
This method returns C<$self>.
=head2 C<results>
After a query has been issued, this method will return results satisfying the
query. When no more results are available, this method returns C<undef>.
while (my $result = $prolog->results) {
# [ 'grandfather', $ancestor, 'julie' ]
print "$result->[1] is a grandfather of julie.\n";
}
If C<raw_results> is false, the return value will be a "result" object with
methods corresponding to the variables. This is currently implemented as a
L<Hash::AsObject|Hash::AsObject> so the caveats with that module apply.
Please note that this interface is experimental and may change.
$prolog->query('steals("Bad guy", STUFF, VICTIM)');
while (my $r = $prolog->results) {
print "Bad guy steals %s from %s\n", $r->STUFF, $r->VICTIM;
}
See C<raw_results> for an alternate way of generating output.
=head1 BUGS
See L<AI::Prolog::Builtins|AI::Prolog::Builtins> and
L<AI::Prolog::Engine|AI::Prolog::Engine> for known bugs and limitations. Let
me know if (when) you find them. See the built-ins TODO list before that,
though.
=head1 TODO
=over 4
=item * Why does this take so long to run?
perl examples/path.pl 3
On my Mac that takes over an hour to complete.
=item * Support for more builtins.
=item * Performance improvements.
I have a number of ideas for this, but it's pretty low-priority until things
are stabilized.
=item * Add "sugar" interface.
( run in 1.167 second using v1.01-cache-2.11-cpan-d8267643d1d )