AI-Pathfinding-SMAstar
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lib/AI/Pathfinding/SMAstar.pm view on Meta::CPAN
package AI::Pathfinding::SMAstar;
use 5.006000;
use strict;
use warnings;
require Exporter;
our @ISA = qw(Exporter);
# Items to export into callers namespace by default. Note: do not export
# names by default without a very good reason. Use EXPORT_OK instead.
# Do not simply export all your public functions/methods/constants.
# This allows declaration use AI::Pathfinding::SMAstar ':all';
# If you do not need this, moving things directly into @EXPORT or @EXPORT_OK
# will save memory.
our %EXPORT_TAGS = ( 'all' => [ qw(
) ] );
our @EXPORT_OK = ( @{ $EXPORT_TAGS{'all'} } );
our @EXPORT = qw(
);
our $VERSION = '0.07';
use AI::Pathfinding::SMAstar::PriorityQueue;
use AI::Pathfinding::SMAstar::Path;
use Scalar::Util;
use Carp;
my $DEBUG = 0;
##################################################
# SMAstar constructor
##################################################
sub new {
my $invocant = shift;
my $class = ref($invocant) || $invocant;
my $self = {
_priority_queue => AI::Pathfinding::SMAstar::PriorityQueue->new(),
_state_eval_func => undef,
_state_goal_p_func => undef,
_state_num_successors_func => undef,
_state_successors_iterator => undef,
_show_prog_func => undef,
_state_get_data_func => undef,
@_, # attribute override
};
return bless $self, $class;
}
sub state_eval_func {
my $self = shift;
if (@_) { $self->{_state_eval_func} = shift }
return $self->{_state_eval_func};
}
sub state_goal_p_func {
my $self = shift;
if (@_) { $self->{_state_goal_p_func} = shift }
return $self->{_state_goal_p_func};
}
sub state_num_successors_func {
my $self = shift;
if (@_) { $self->{_state_num_successors_func} = shift }
return $self->{_state_num_successors_func};
}
sub state_successors_iterator {
my $self = shift;
if (@_) { $self->{_state_successors_iterator} = shift }
return $self->{_state_successors_iterator};
}
sub state_get_data_func {
my $self = shift;
if (@_) { $self->{_state_get_data_func} = shift }
return $self->{_state_get_data_func};
}
sub show_prog_func {
my $self = shift;
if (@_) { $self->{_show_prog_func} = shift }
return $self->{_show_prog_func};
}
###################################################################
#
# Add a state from which to begin the search. There can
# be multiple start-states.
#
###################################################################
sub add_start_state
{
my ($self, $state) = @_;
my $state_eval_func = $self->{_state_eval_func};
my $state_goal_p_func = $self->{_state_goal_p_func};
my $state_num_successors_func = $self->{_state_num_successors_func},
my $state_successors_iterator = $self->{_state_successors_iterator},
my $state_get_data_func = $self->{_state_get_data_func};
# make sure required functions have been defined
if(!defined($state_eval_func)){
( run in 1.623 second using v1.01-cache-2.11-cpan-39bf76dae61 )