AI-Pathfinding-SMAstar
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lib/AI/Pathfinding/SMAstar/AVLQueue.pm view on Meta::CPAN
#
# Queue.pm
#
# Implementation of a queue based on a binary tree
# A tree structure is used rather than a heap to allow
# infrequent, but necessary, arbitrary access to elements
# in the middle of the queue in log(n) time
#
# This is primarily necessary to facilitat the SMAstar
# path-finding algorithm.
#
#
# Author: matthias beebe
# Date : June 2008
#
#
package AI::Pathfinding::SMAstar::AVLQueue;
use Tree::AVL;
use AI::Pathfinding::SMAstar::PairObj;
use Carp;
use strict;
##################################################
# AVLQueue constructor
##################################################
sub new {
my $invocant = shift;
my $class = ref($invocant) || $invocant;
my $self = {
_key => undef, # for comparisons with other queues, etc.
_avltree => Tree::AVL->new(fcompare => \&AI::Pathfinding::SMAstar::AVLQueue::compare_obj_counters,
fget_key => \&AI::Pathfinding::SMAstar::AVLQueue::obj_counter,
fget_data => \&AI::Pathfinding::SMAstar::AVLQueue::obj_value),
_counter => 0,
_obj_counts_tree => Tree::AVL->new(fcompare => \&AI::Pathfinding::SMAstar::PairObj::compare_keys_numeric,
fget_key => \&AI::Pathfinding::SMAstar::PairObj::key,
fget_data => \&AI::Pathfinding::SMAstar::PairObj::val),
@_, # Override previous attributes
};
return bless $self, $class;
}
##############################################
# accessor
##############################################
sub key
{
my $self = shift;
if (@_) { $self->{_key} = shift }
return $self->{_key};
}
#############################################################################
#
# other methods
#
#############################################################################
sub get_keys_iterator
{
my ($self) = @_;
return $self->{_obj_counts_tree}->get_keys_iterator();
}
sub compare_obj_counters{
my ($obj, $arg_obj) = @_;
if ($arg_obj){
my $arg_key = $arg_obj->{_queue_counter};
my $key = $obj->{_queue_counter};
if($arg_key > $key){
return(-1);
}
elsif($arg_key == $key){
return(0);
}
elsif($arg_key < $key){
return(1);
}
}
else{
croak "AVLQueue::compare_obj_counters: error: null argument object\n";
}
}
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