AI-PBDD
view release on metacpan or search on metacpan
lib/AI/PBDD.pm view on Meta::CPAN
package AI::PBDD;
use strict;
use vars qw(@ISA @EXPORT @EXPORT_OK %EXPORT_TAGS $VERSION);
require Exporter;
require DynaLoader;
use constant BDD_REORDER_NONE => 0;
use constant BDD_REORDER_WIN2 => 1;
use constant BDD_REORDER_WIN3 => 2;
use constant BDD_REORDER_SIFT => 3;
use constant BDD_REORDER_RANDOM => 4;
@ISA = qw(Exporter DynaLoader);
@EXPORT = qw(
BDD_REORDER_NONE
BDD_REORDER_WIN2
BDD_REORDER_WIN3
BDD_REORDER_SIFT
BDD_REORDER_RANDOM
);
@EXPORT_OK = qw(
// setup and cleanup
init
gc
verbose
kill
// simple BDD operations
getOne
getZero
createBDD
getVarCount
getBDD
// ref counting
ref
deref
localDeref
// BDD operations
and
or
andTo
orTo
nand
nor
xor
ite
imp
biimp
not
makeSet
exists
forall
relProd
restrict
constrain
// variables replacement
createPair
deletePair
replace
showPair
// BDD analysis
support
nodeCount
satOne
satCount
// printing
printDot
printSet
print
// debugging
printStats
checkPackage
debugPackage
debugBDD
// low-level access
internal_index
internal_refcount
internal_isconst
internal_constvalue
internal_iscomplemented
internal_then
internal_else
// dynamic variable ordering
reorder_setMethod
reorder_now
reorder_enableDynamic
reorder_createVariableGroup
);
$VERSION = '0.01';
bootstrap AI::PBDD $VERSION;
sub satCount {
my ($bdd, $vars_ignored) = @_;
if (!defined($vars_ignored)) {
return satCount__I($bdd);
} else {
return satCount__II($bdd, $vars_ignored);
}
}
sub printDot {
my ($bdd, $filename) = @_;
if (!defined($filename)) {
printDot__I($bdd);
} else {
printDot__II($bdd, $filename);
}
}
sub makeSet {
my ($vars, $size, $offset) = @_;
if (!defined($offset)) {
return makeSetI($vars, $size);
} else {
return makeSetII($vars, $size, $offset);
}
}
sub createPair {
my ($old, $new) = @_;
my $size = @$old;
return createPairI($old, $new, $size);
}
1;
__END__
=head1 AI::PBDD
Perl wrapper for the BuDDy C library
=head1 SYNOPSIS
use AI::PBDD qw(init createBDD and printDot kill);
init(100, 100000);
my $var1 = createBDD();
my $var2 = createBDD();
my $bdd = and($var1, $var2);
printDot($bdd);
kill();
=head1 DESCRIPTION
Binary Decision Diagrams (BDDs) are used for efficient computation of many common problems. This is done by giving a compact representation and a set of efficient operations on boolean functions f: {0,1}^n --> {0,1}.
It turns out that this representation is good enough to solve a huge amount of problems in Artificial Intelligence and other areas of computing such as hardware verification.
This is a Perl interface to the popular BDD package BuDDy. The interface is largely inspired by JBDD, a Java common interface for the two BDD packages BuDDy and CUDD written by Arash Vahidi, which can be found at L<http://javaddlib.sourceforge.net/jb...
PBDD allows you to combine the power of Perl with an efficient BDD package written in highly optimized C.
=head1 FUNCTIONS
=head2 SETUP AND CLEANUP
=over 4
=item B<init($nvars, $nnodes))>
Initialize the BDD package using the given number of variables and nodes.
=item B<gc>
Invoke garbage collection.
=item B<verbose($be_verbose)>
Make the BDD package verbose or non-verbose.
=item B<kill>
Close the BDD package and cleanup.
=back
=head2 SIMPLE BDD OPERATIONS
=over 4
=item B<$bddone = getOne>
Returns the BDD constant 1.
=item B<$bddzero = getZero>
Returns the BDD constant 0.
=item B<$bdd = createBDD>
Returns a new BDD variable.
=item B<$nvars = getVarCount>
Returns the number of BDD variables currently in the system.
=item B<$bdd = getBDD($idx)>
Returns the BDD at the given index C<$idx> (ranked after calling C<createBDD>).
=back
lib/AI/PBDD.pm view on Meta::CPAN
Get the ELSE-node of a BDD.
=back
=head2 DYNAMIC VARIABLE ORDERING
=over 4
=item B<reorder_setMethod($method)>
Set dynamic reordering heuristic. The possible values are:
=over 4
=item BDD_REORDER_NONE
No reordering.
=item BDD_REORDER_WIN2
Reordering using a sliding window of size 2. This algorithm swaps two adjacent variable blocks and if this results in more nodes then the two blocks are swapped back again. Otherwise the result is kept in the variable order. This is then repeated for...
=item BDD_REORDER_WIN3
Same as above but with a window size of 3.
=item BDD_REORDER_SIFT
Each block is moved through all possible positions. The best of these is then used as the new position. Potentially a very slow but good method.
=item BDD_REORDER_RANDOM
Select a random position for each variable.
=back
These constants are automatically exported by the package.
=item B<reorder_now>
Start dynamic reordering.
=item B<reorder_enableDynamic($enable)>
Enable/disable automatic dynamic reordering.
=item B<reorder_createVariableGroup($first,$last,$fix_group)>
Create a variable block, between the C<$first> and C<$last> variable indexes. Parameter C<$fix_group> decides whether to allow reordering inside the group or fix to current ordering.
=back
=head1 SEE ALSO
BDDs and their operations are described in many academic papers that can be found on the Internet. A good place to get started with BDDs is the wikipedia article L<http://en.wikipedia.org/wiki/Binary_decision_diagram>.
It can also be useful to look at the test code for this package in the C<t> directory, as well as at the JBDD documentation and exaples at L<http://javaddlib.sourceforge.net/jbdd/>.
=head1 VERSION
This man page documents "PBDD" version 0.01.
=head1 AUTHOR
Gianluca Torta
mailto:torta@di.unito.it
=head1 COPYRIGHT
Copyright (c) 2011 by Gianluca Torta. All rights reserved.
=head1 LICENSE
This package is free software; you can use, modify and redistribute
it under the same terms as Perl itself, i.e., at your option, under
the terms either of the "Artistic License" or the "GNU General Public
License".
The interface design and part of the C code and documentation are modifications of the JBDD package by Arash Vahidi. A copy of the JBDD licence can be found in the C<licences> directory of this package.
=head1 DISCLAIMER
This package is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the "GNU General Public License" for more details.
=cut
( run in 2.006 seconds using v1.01-cache-2.11-cpan-8f98c5d2c55 )