AI-Evolve-Befunge
view release on metacpan or search on metacpan
lib/AI/Evolve/Befunge/Board.pm view on Meta::CPAN
return "$code\n";
}
=head2 output
$board->output();
Prints the return value of the ->as_string() method to the console, decorated
with row and column indexes. The output looks like this (without indentation):
012
0 .ox
1 .x.
2 oxo
=cut
sub output {
my $self = shift;
code_print($self->as_string(),$$self{sizex},$$self{sizey});
}
=head2 fetch_value
$board->fetch_value($vector);
Returns the value of the board space specified by the vector argument. This
is typically a numeric value; 0 means the space is unoccupied, otherwise the
value is typically the player number who owns the space, or the piece-type (for
games which have multiple types of pieces), or whatever.
=cut
sub fetch_value {
my ($self, $v) = @_;
croak("need a vector argument") unless ref($v) eq 'Language::Befunge::Vector';
my ($x, $y, @overflow) = $v->get_all_components();
croak "fetch_value: x value '$x' out of range!" if $x < 0 or $x >= $$self{sizex};
croak "fetch_value: y value '$y' out of range!" if $y < 0 or $y >= $$self{sizey};
return $$self{b}[$y][$x];
}
=head2 set_value
$board->fetch_value($vector, $value);
Set the value of the board space specified by the vector argument.
=cut
sub set_value {
my ($self, $v, $val) = @_;
croak("need a vector argument") unless ref($v) eq 'Language::Befunge::Vector';
my ($x, $y, @overflow) = $v->get_all_components();
croak "set_value: x value '$x' out of range!" if $x < 0 or $x >= $$self{sizex};
croak "set_value: y value '$y' out of range!" if $y < 0 or $y >= $$self{sizey};
croak "undef value!" unless defined $val;
croak "data '$val' out of range!" unless $val >= 0 && $val < 3;
$$self{b}[$y][$x] = $val;
}
=head2 copy
my $new_board = $board->copy();
Create a new copy of the board.
=cut
sub copy {
my ($self) = @_;
my $new = ref($self)->new(Size => $$self{size});
my $min = Language::Befunge::Vector->new_zeroes($$self{dimensions});
my $max = Language::Befunge::Vector->new(map { $_ - 1 } ($$self{size}->get_all_components));
for(my $this = $min->copy; defined $this; $this = $this->rasterize($min,$max)) {
$new->set_value($this,$self->fetch_value($this));
}
return $new;
}
1;
( run in 2.215 seconds using v1.01-cache-2.11-cpan-39bf76dae61 )