Acme-MITHALDU-BleedingOpenGL

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include/GL/glext.h  view on Meta::CPAN

#define GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI 0x80BB
#endif /* GL_SGI_color_matrix */

#ifndef GL_SGI_color_table
#define GL_SGI_color_table 1
#define GL_COLOR_TABLE_SGI                0x80D0
#define GL_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D1
#define GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D2
#define GL_PROXY_COLOR_TABLE_SGI          0x80D3
#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D4
#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D5
#define GL_COLOR_TABLE_SCALE_SGI          0x80D6
#define GL_COLOR_TABLE_BIAS_SGI           0x80D7
#define GL_COLOR_TABLE_FORMAT_SGI         0x80D8
#define GL_COLOR_TABLE_WIDTH_SGI          0x80D9
#define GL_COLOR_TABLE_RED_SIZE_SGI       0x80DA
#define GL_COLOR_TABLE_GREEN_SIZE_SGI     0x80DB
#define GL_COLOR_TABLE_BLUE_SIZE_SGI      0x80DC
#define GL_COLOR_TABLE_ALPHA_SIZE_SGI     0x80DD
#define GL_COLOR_TABLE_LUMINANCE_SIZE_SGI 0x80DE
#define GL_COLOR_TABLE_INTENSITY_SIZE_SGI 0x80DF
typedef void (APIENTRYP PFNGLCOLORTABLESGIPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void *table);
typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERFVSGIPROC) (GLenum target, GLenum pname, const GLfloat *params);
typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERIVSGIPROC) (GLenum target, GLenum pname, const GLint *params);
typedef void (APIENTRYP PFNGLCOPYCOLORTABLESGIPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
typedef void (APIENTRYP PFNGLGETCOLORTABLESGIPROC) (GLenum target, GLenum format, GLenum type, void *table);
typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERFVSGIPROC) (GLenum target, GLenum pname, GLfloat *params);
typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERIVSGIPROC) (GLenum target, GLenum pname, GLint *params);
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glColorTableSGI (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void *table);
GLAPI void APIENTRY glColorTableParameterfvSGI (GLenum target, GLenum pname, const GLfloat *params);
GLAPI void APIENTRY glColorTableParameterivSGI (GLenum target, GLenum pname, const GLint *params);
GLAPI void APIENTRY glCopyColorTableSGI (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
GLAPI void APIENTRY glGetColorTableSGI (GLenum target, GLenum format, GLenum type, void *table);
GLAPI void APIENTRY glGetColorTableParameterfvSGI (GLenum target, GLenum pname, GLfloat *params);
GLAPI void APIENTRY glGetColorTableParameterivSGI (GLenum target, GLenum pname, GLint *params);
#endif
#endif /* GL_SGI_color_table */

#ifndef GL_SGI_texture_color_table
#define GL_SGI_texture_color_table 1
#define GL_TEXTURE_COLOR_TABLE_SGI        0x80BC
#define GL_PROXY_TEXTURE_COLOR_TABLE_SGI  0x80BD
#endif /* GL_SGI_texture_color_table */

#ifndef GL_SUNX_constant_data
#define GL_SUNX_constant_data 1
#define GL_UNPACK_CONSTANT_DATA_SUNX      0x81D5
#define GL_TEXTURE_CONSTANT_DATA_SUNX     0x81D6
typedef void (APIENTRYP PFNGLFINISHTEXTURESUNXPROC) (void);
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glFinishTextureSUNX (void);
#endif
#endif /* GL_SUNX_constant_data */

#ifndef GL_SUN_convolution_border_modes
#define GL_SUN_convolution_border_modes 1
#define GL_WRAP_BORDER_SUN                0x81D4
#endif /* GL_SUN_convolution_border_modes */

#ifndef GL_SUN_global_alpha
#define GL_SUN_global_alpha 1
#define GL_GLOBAL_ALPHA_SUN               0x81D9
#define GL_GLOBAL_ALPHA_FACTOR_SUN        0x81DA
typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORBSUNPROC) (GLbyte factor);
typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORSSUNPROC) (GLshort factor);
typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORISUNPROC) (GLint factor);
typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORFSUNPROC) (GLfloat factor);
typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORDSUNPROC) (GLdouble factor);
typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORUBSUNPROC) (GLubyte factor);
typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORUSSUNPROC) (GLushort factor);
typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORUISUNPROC) (GLuint factor);
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glGlobalAlphaFactorbSUN (GLbyte factor);
GLAPI void APIENTRY glGlobalAlphaFactorsSUN (GLshort factor);
GLAPI void APIENTRY glGlobalAlphaFactoriSUN (GLint factor);
GLAPI void APIENTRY glGlobalAlphaFactorfSUN (GLfloat factor);
GLAPI void APIENTRY glGlobalAlphaFactordSUN (GLdouble factor);
GLAPI void APIENTRY glGlobalAlphaFactorubSUN (GLubyte factor);
GLAPI void APIENTRY glGlobalAlphaFactorusSUN (GLushort factor);
GLAPI void APIENTRY glGlobalAlphaFactoruiSUN (GLuint factor);
#endif
#endif /* GL_SUN_global_alpha */

#ifndef GL_SUN_mesh_array
#define GL_SUN_mesh_array 1
#define GL_QUAD_MESH_SUN                  0x8614
#define GL_TRIANGLE_MESH_SUN              0x8615
typedef void (APIENTRYP PFNGLDRAWMESHARRAYSSUNPROC) (GLenum mode, GLint first, GLsizei count, GLsizei width);
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glDrawMeshArraysSUN (GLenum mode, GLint first, GLsizei count, GLsizei width);
#endif
#endif /* GL_SUN_mesh_array */

#ifndef GL_SUN_slice_accum
#define GL_SUN_slice_accum 1
#define GL_SLICE_ACCUM_SUN                0x85CC
#endif /* GL_SUN_slice_accum */

#ifndef GL_SUN_triangle_list
#define GL_SUN_triangle_list 1
#define GL_RESTART_SUN                    0x0001
#define GL_REPLACE_MIDDLE_SUN             0x0002
#define GL_REPLACE_OLDEST_SUN             0x0003
#define GL_TRIANGLE_LIST_SUN              0x81D7
#define GL_REPLACEMENT_CODE_SUN           0x81D8
#define GL_REPLACEMENT_CODE_ARRAY_SUN     0x85C0
#define GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN 0x85C1
#define GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN 0x85C2
#define GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN 0x85C3
#define GL_R1UI_V3F_SUN                   0x85C4
#define GL_R1UI_C4UB_V3F_SUN              0x85C5
#define GL_R1UI_C3F_V3F_SUN               0x85C6
#define GL_R1UI_N3F_V3F_SUN               0x85C7
#define GL_R1UI_C4F_N3F_V3F_SUN           0x85C8
#define GL_R1UI_T2F_V3F_SUN               0x85C9
#define GL_R1UI_T2F_N3F_V3F_SUN           0x85CA
#define GL_R1UI_T2F_C4F_N3F_V3F_SUN       0x85CB
typedef void (APIENTRYP PFNGLREPLACEMENTCODEUISUNPROC) (GLuint code);
typedef void (APIENTRYP PFNGLREPLACEMENTCODEUSSUNPROC) (GLushort code);
typedef void (APIENTRYP PFNGLREPLACEMENTCODEUBSUNPROC) (GLubyte code);
typedef void (APIENTRYP PFNGLREPLACEMENTCODEUIVSUNPROC) (const GLuint *code);
typedef void (APIENTRYP PFNGLREPLACEMENTCODEUSVSUNPROC) (const GLushort *code);
typedef void (APIENTRYP PFNGLREPLACEMENTCODEUBVSUNPROC) (const GLubyte *code);
typedef void (APIENTRYP PFNGLREPLACEMENTCODEPOINTERSUNPROC) (GLenum type, GLsizei stride, const void **pointer);
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glReplacementCodeuiSUN (GLuint code);
GLAPI void APIENTRY glReplacementCodeusSUN (GLushort code);
GLAPI void APIENTRY glReplacementCodeubSUN (GLubyte code);
GLAPI void APIENTRY glReplacementCodeuivSUN (const GLuint *code);
GLAPI void APIENTRY glReplacementCodeusvSUN (const GLushort *code);
GLAPI void APIENTRY glReplacementCodeubvSUN (const GLubyte *code);
GLAPI void APIENTRY glReplacementCodePointerSUN (GLenum type, GLsizei stride, const void **pointer);
#endif
#endif /* GL_SUN_triangle_list */

#ifndef GL_SUN_vertex
#define GL_SUN_vertex 1
typedef void (APIENTRYP PFNGLCOLOR4UBVERTEX2FSUNPROC) (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y);
typedef void (APIENTRYP PFNGLCOLOR4UBVERTEX2FVSUNPROC) (const GLubyte *c, const GLfloat *v);
typedef void (APIENTRYP PFNGLCOLOR4UBVERTEX3FSUNPROC) (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z);
typedef void (APIENTRYP PFNGLCOLOR4UBVERTEX3FVSUNPROC) (const GLubyte *c, const GLfloat *v);
typedef void (APIENTRYP PFNGLCOLOR3FVERTEX3FSUNPROC) (GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);



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