Games-Chipmunk

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inc/cpSpace.xsh  view on Meta::CPAN

cpSpace *
cpSpaceAlloc(  )

cpSpace *
cpSpaceInit( space )
    cpSpace *space

cpSpace *
cpSpaceNew(  )

void
cpSpaceDestroy( space )
    cpSpace *space

void
cpSpaceFree( space )
    cpSpace *space

int
cpSpaceGetIterations( space )
    cpSpace *space

void
cpSpaceSetIterations( space, iterations )
    cpSpace *space
    int iterations

cpVect
cpSpaceGetGravity( space )
    cpSpace *space

void
cpSpaceSetGravity( space, gravity )
    cpSpace *space
    cpVect gravity

cpFloat
cpSpaceGetDamping( space )
    cpSpace *space

void
cpSpaceSetDamping( space, damping )
    cpSpace *space
    cpFloat damping

cpFloat
cpSpaceGetIdleSpeedThreshold( space )
    cpSpace *space

void
cpSpaceSetIdleSpeedThreshold( space, idleSpeedThreshold )
    cpSpace *space
    cpFloat idleSpeedThreshold

cpFloat
cpSpaceGetSleepTimeThreshold( space )
    cpSpace *space

void
cpSpaceSetSleepTimeThreshold( space, sleepTimeThreshold )
    cpSpace *space
    cpFloat sleepTimeThreshold

cpFloat
cpSpaceGetCollisionSlop( space )
    cpSpace *space

void
cpSpaceSetCollisionSlop( space, collisionSlop )
    cpSpace *space
    cpFloat collisionSlop

cpFloat
cpSpaceGetCollisionBias( space )
    cpSpace *space

void
cpSpaceSetCollisionBias( space, collisionBias )
    cpSpace *space
    cpFloat collisionBias

cpTimestamp
cpSpaceGetCollisionPersistence( space )
    cpSpace *space

void



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