Acme-MITHALDU-BleedingOpenGL

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gl_util.c  view on Meta::CPAN

			glGetIntegerv(GL_PIXEL_MAP_I_TO_R_SIZE, &s);
			return s;
		case GL_PIXEL_MAP_I_TO_G:
			glGetIntegerv(GL_PIXEL_MAP_I_TO_G_SIZE, &s);
			return s;
		case GL_PIXEL_MAP_I_TO_B:
			glGetIntegerv(GL_PIXEL_MAP_I_TO_B_SIZE, &s);
			return s;
		case GL_PIXEL_MAP_I_TO_A:
			glGetIntegerv(GL_PIXEL_MAP_I_TO_A_SIZE, &s);
			return s;
		case GL_PIXEL_MAP_R_TO_R:
			glGetIntegerv(GL_PIXEL_MAP_R_TO_R_SIZE, &s);
			return s;
		case GL_PIXEL_MAP_G_TO_G:
			glGetIntegerv(GL_PIXEL_MAP_G_TO_G_SIZE, &s);
			return s;
		case GL_PIXEL_MAP_B_TO_B:
			glGetIntegerv(GL_PIXEL_MAP_B_TO_B_SIZE, &s);
			return s;
		case GL_PIXEL_MAP_A_TO_A:
			glGetIntegerv(GL_PIXEL_MAP_A_TO_A_SIZE, &s);
			return s;
		default:
			croak("unknown pixelmap");
	}
	return 0;	// Just to make the compiler happy
}

int gl_state_count(GLenum state) {
	switch (state) {
		case GL_CURRENT_COLOR: return 4;
		case GL_CURRENT_INDEX: return 1;
	}
	return 0;
}

unsigned long gl_pixelbuffer_size(
	GLenum format,
	GLsizei	width,
	GLsizei	height,
	GLenum	type,
	int mode);

GLvoid * EL(SV * sv, int needlen)
{
	STRLEN skip = 0;
    SV * svref;
	
	if (SvREADONLY(sv))
		croak("Readonly value for buffer");

	if(SvROK(sv)) {
        svref = SvRV(sv);
        sv = svref;
    }
    else
    {
#ifdef USE_STRICT_UNGLOB
        if (SvFAKE(sv) && SvTYPE(sv) == SVt_PVGV)
            sv_unglob(sv);
#endif

        SvUPGRADE(sv, SVt_PV);
        SvGROW(sv, (unsigned int)(needlen + 1));
        SvPOK_on(sv);
        SvCUR_set(sv, needlen);
        *SvEND(sv) = '\0';  /* Why is this here? -chm */
    }

	return SvPV_force(sv, skip);
}

GLvoid * ELI(SV * sv, GLsizei width, GLsizei height, 
             GLenum format, GLenum type, int mode)
{
	int needlen = 0;
    if (!SvROK(sv)) /* don't calc length if arg is a perl ref */
        needlen = gl_pixelbuffer_size(format, width, height, type, mode);
	return EL(sv, needlen);
}

int gl_type_size(GLenum type)
{
	switch (type) {

#ifdef GL_VERSION_1_2
		case GL_UNSIGNED_BYTE_3_3_2:
		case GL_UNSIGNED_BYTE_2_3_3_REV:
			return sizeof(GLubyte);
		case GL_UNSIGNED_SHORT_5_6_5:
		case GL_UNSIGNED_SHORT_5_6_5_REV:
		case GL_UNSIGNED_SHORT_4_4_4_4:
		case GL_UNSIGNED_SHORT_4_4_4_4_REV:
		case GL_UNSIGNED_SHORT_5_5_5_1:
		case GL_UNSIGNED_SHORT_1_5_5_5_REV:
			return sizeof(GLushort);
		case GL_UNSIGNED_INT_8_8_8_8:
		case GL_UNSIGNED_INT_8_8_8_8_REV:
		case GL_UNSIGNED_INT_10_10_10_2:
		case GL_UNSIGNED_INT_2_10_10_10_REV:
			return sizeof(GLuint);
#endif


		case GL_UNSIGNED_BYTE: return sizeof(GLubyte); break;
		case GL_BITMAP: return sizeof(GLubyte); break;
		case GL_BYTE: return  sizeof(GLbyte); break;
		case GL_UNSIGNED_SHORT: return sizeof(GLushort); break;
		case GL_SHORT: return sizeof(GLshort); break;
		case GL_UNSIGNED_INT: return sizeof(GLuint); break;
		case GL_INT: return sizeof(GLint); break;
		case GL_FLOAT: return  sizeof(GLfloat); break;
		case GL_DOUBLE: return  sizeof(GLdouble); break;
		case GL_2_BYTES: return 2;
		case GL_3_BYTES: return 3;
		case GL_4_BYTES: return 4;
	default:
		croak("unknown type");
	}
	return 0;	// Just to make the compiler happy



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