AsposeThreeDCloud-ThreeDCloudApi
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docs/FBXSaveOption.md view on Meta::CPAN
# AsposeThreeDCloud::Object::FBXSaveOption
## Load the model package
```perl
use AsposeThreeDCloud::Object::FBXSaveOption;
```
## Properties
Name | Type | Description | Notes
------------ | ------------- | ------------- | -------------
**save_format** | [**SaveFormat**](SaveFormat.md) | Gets or sets of the SaveFormat. | [optional]
**lookup_paths** | **ARRAY[string]** | Some files like OBJ depends on external file, the lookup paths will allows Aspose.3D to look for external file to load | [optional]
**file_name** | **string** | The file name of the exporting/importing scene. This is optional, but useful when serialize external assets like OBJ's material. | [optional]
**file_format** | **string** | The file format like FBX,U3D,PDF .... | [optional]
**enable_compression** | **boolean** | Compression large binary data in the FBX file, default value is true | [optional]
**fold_repeated_curve_data** | **boolean** | Gets or sets whether reuse repeated curve data by increasing last data's ref count | [optional]
**export_legacy_material_properties** | **boolean** | Gets or sets whether export legacy material properties, used for back compatibility. This option is turned on by default | [optional]
**video_for_texture** | **boolean** | Gets or sets whether generate a Video instance for Aspose.ThreeD.Shading.Texture when exporting as FBX. | [optional]
**generate_vertex_element_material** | **boolean** | Gets or sets whether always generate a Aspose.ThreeD.Entities.VertexElementMaterial for geometries if the attached node contains materials. This is turned off by default. | [optional]
[[Back to Model list]](../README.md#documentation-for-models) [[Back to API list]](../README.md#documentation-for-api-endpoints) [[Back to README]](../README.md)
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