Data-ChipsChallenge

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<tr><td>$D3-$D4</td><td>Unsigned Word</td><td>Number of bytes in Map detail, second layer. Level 1 = $0F. $D5+$0F=$E4=end
map detail </td></tr>

<tr><td>$D5-$E3</td><td>N/A</td><td>Level 1 map detail (second layer) </td></tr>

<tr><td>$E4-$E5</td><td>Unsigned Word</td><td>Number of
bytes to end of level. Level 1 = $57. $E6+$57=$13D </td></tr>

<tr><td>$E6</td><td>Unsigned Byte</td><td>Always = 3. Field 3 = Level Title </td></tr>

<tr><td>$E7</td><td>Unsigned Byte</td><td>Number of bytes in Title. Level 1 = 9 </td></tr>

<tr><td>$E8-$F0</td><td>N/A</td><td>Level Title. Level 1 = "Lesson 1",0 </td></tr>

<tr><td>$F1</td><td>Unsigned Byte</td><td>Always 7 = Field 7 = Hint text </td></tr>

<tr><td>$F2</td><td>Unsigned Byte</td><td>Number of bytes in Hint text. Level 1 = $43. $F3+$43=$136=end Hint Text </td></tr>

<tr><td>$F3-$135</td><td>N/A</td><td>ASCII - Hint text. Level 1 = "Collect chips to get past the chip
socket. Use keys to open doors.",00 </td></tr>

<tr><td>$136</td><td>Unsigned Byte</td><td>Always 6. Field 6 = Password </td></tr>

<tr><td>$137</td><td>Unsigned Byte</td><td>Always 5. Password length </td></tr>

<tr><td>$138-$13C</td><td>N/A</td>
                      <td>Level Password (encrypted). 
		      Level 1 = $DB,$DD,$D1,$C9,$00 = BDHP</td></tr>
</table>

<h2>Chip's Challenge Object Codes</h2>

<p>This is a listing of the object codes used in the
Map Detail. This will be helpful to those who wish to change their maps. 
Please read File Layout Information for more information.</p>

<table border="1" summary="All the object codes">
<tr><td>$00</td><td>Empty Tile (Space)</td>
    <td>$26</td><td>Switch Block, Open</td>
    <td>$4C</td><td>Tank (N) </td></tr>
<tr><td>$01</td><td>Wall</td>
    <td>$27</td><td>Brown Button - Traps</td>
    <td>$4D</td><td>Tank (W) </td></tr>

<tr><td>$02</td><td>Computer Chip</td>
    <td>$28</td><td>Blue Button - Tanks</td>
    <td>$4E</td><td>Tank (S) </td></tr>

<tr><td>$03</td><td>Water</td>
    <td>$29</td><td>Teleport</td>
    <td>$4F</td><td>Tank (E) </td></tr>

<tr><td>$04</td><td>Fire</td>
    <td>$2A</td><td>Bomb</td>
    <td>$50</td><td>Ghost (N) </td></tr>

<tr><td>$05</td><td>Invisible Wall (won't appear)</td>
    <td>$2B</td><td>Trap</td>
    <td>$51</td><td>Ghost (W) </td></tr>

<tr><td>$06</td><td>Blocked North</td>
    <td>$2C</td><td>Invisible Wall (Will appear)</td>
    <td>$52</td><td>Ghost (S) </td></tr>

<tr><td>$07</td><td>Blocked West</td>
    <td>$2D</td><td>Gravel</td>
    <td>$53</td><td>Ghost (E) </td></tr>

<tr><td>$08</td><td>Blocked South</td>
    <td>$2E</td><td>Pass Once</td>
    <td>$54</td><td>Frog (N) </td></tr>

<tr><td>$09</td><td>Blocked East</td>
    <td>$2F</td><td>Hint</td>
    <td>$55</td><td>Frog (W) </td></tr>

<tr><td>$0A</td><td>Movable Dirt Block</td>
    <td>$30</td><td>Blocked South - East</td>
    <td>$56</td><td>Frog (S) </td></tr>

<tr><td>$0B</td><td>Dirt</td>
    <td>$31</td><td>Cloning Machine</td>
    <td>$57</td><td>Frog (E) </td></tr>

<tr><td>$0C</td><td>Ice</td>
    <td>$32</td><td>Force All Direction</td>
    <td>$58</td><td>Dumbbell (N) </td></tr>

<tr><td>$0D</td><td>Force South (S)</td>
    <td>$33</td><td>Drowning Chip</td>
    <td>$59</td><td>Dumbbell (W) </td></tr>

<tr><td>$0E</td><td>Cloning Block North (N)</td>
    <td>$34</td><td>Burned Chip</td>
    <td>$5A</td><td>Dumbbell (S) </td></tr>

<tr><td>$0F</td><td>Cloning Block West (W)</td>
    <td>$35</td><td>Burned Chip(2)</td>
    <td>$5B</td><td>Dumbbell (E) </td></tr>

<tr><td>$10</td><td>Cloning Block South (S)</td>
    <td>$36</td><td>NOT used</td>
    <td>$5C</td><td>Blob (N) </td></tr>

<tr><td>$11</td><td>Cloning Block East (E)</td>
    <td>$37</td><td>NOT used</td>
    <td>$5D</td><td>Blob (W) </td></tr>

<tr><td>$12</td><td>Force North (N)</td>
    <td>$38</td><td>NOT used</td>
    <td>$5E</td><td>Blob (S) </td></tr>

<tr><td>$13</td><td>Force East (E)</td>
    <td>$39</td><td>Chip in Exit - end game</td>
    <td>$5F</td><td>Blob (E) </td></tr>

<tr><td>$14</td><td>Force West (W)</td>
    <td>$3A</td><td>Exit - end game</td>
    <td>$60</td><td>Centipede (N) </td></tr>

<tr><td>$15</td><td>Exit</td>
    <td>$3B</td><td>Exit - end game</td>
    <td>$61</td><td>Centipede (W) </td></tr>

<tr><td>$16</td><td>Blue Door</td>
    <td>$3C</td><td>Chip Swimming (N)</td>
    <td>$62</td><td>Centipede (S)</td></tr>

<tr><td>$17</td><td>Red Door</td>
    <td>$3D</td><td>Chip Swimming (W)</td>
    <td>$63</td><td>Centipede (E) </td></tr>

<tr><td>$18</td><td>Green Door</td>
    <td>$3E</td><td>Chip Swimming (S)</td>
    <td>$64</td><td>Blue Key </td></tr>

<tr><td>$19</td><td>Yellow Door</td>
    <td>$3F</td><td>Chip Swimming (E)</td>



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