FFI-Raw
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deps/libffi/src/dlmalloc.c view on Meta::CPAN
realloc(p, 0).
LACKS_UNISTD_H, LACKS_FCNTL_H, LACKS_SYS_PARAM_H, LACKS_SYS_MMAN_H
LACKS_STRINGS_H, LACKS_STRING_H, LACKS_SYS_TYPES_H, LACKS_ERRNO_H
LACKS_STDLIB_H default: NOT defined unless on WIN32
Define these if your system does not have these header files.
You might need to manually insert some of the declarations they provide.
DEFAULT_GRANULARITY default: page size if MORECORE_CONTIGUOUS,
system_info.dwAllocationGranularity in WIN32,
otherwise 64K.
Also settable using mallopt(M_GRANULARITY, x)
The unit for allocating and deallocating memory from the system. On
most systems with contiguous MORECORE, there is no reason to
make this more than a page. However, systems with MMAP tend to
either require or encourage larger granularities. You can increase
this value to prevent system allocation functions to be called so
often, especially if they are slow. The value must be at least one
page and must be a power of two. Setting to 0 causes initialization
to either page size or win32 region size. (Note: In previous
versions of malloc, the equivalent of this option was called
"TOP_PAD")
DEFAULT_TRIM_THRESHOLD default: 2MB
Also settable using mallopt(M_TRIM_THRESHOLD, x)
The maximum amount of unused top-most memory to keep before
releasing via malloc_trim in free(). Automatic trimming is mainly
useful in long-lived programs using contiguous MORECORE. Because
trimming via sbrk can be slow on some systems, and can sometimes be
wasteful (in cases where programs immediately afterward allocate
more large chunks) the value should be high enough so that your
overall system performance would improve by releasing this much
memory. As a rough guide, you might set to a value close to the
average size of a process (program) running on your system.
Releasing this much memory would allow such a process to run in
memory. Generally, it is worth tuning trim thresholds when a
program undergoes phases where several large chunks are allocated
and released in ways that can reuse each other's storage, perhaps
mixed with phases where there are no such chunks at all. The trim
value must be greater than page size to have any useful effect. To
disable trimming completely, you can set to MAX_SIZE_T. Note that the trick
some people use of mallocing a huge space and then freeing it at
program startup, in an attempt to reserve system memory, doesn't
have the intended effect under automatic trimming, since that memory
will immediately be returned to the system.
DEFAULT_MMAP_THRESHOLD default: 256K
Also settable using mallopt(M_MMAP_THRESHOLD, x)
The request size threshold for using MMAP to directly service a
request. Requests of at least this size that cannot be allocated
using already-existing space will be serviced via mmap. (If enough
normal freed space already exists it is used instead.) Using mmap
segregates relatively large chunks of memory so that they can be
individually obtained and released from the host system. A request
serviced through mmap is never reused by any other request (at least
not directly; the system may just so happen to remap successive
requests to the same locations). Segregating space in this way has
the benefits that: Mmapped space can always be individually released
back to the system, which helps keep the system level memory demands
of a long-lived program low. Also, mapped memory doesn't become
`locked' between other chunks, as can happen with normally allocated
chunks, which means that even trimming via malloc_trim would not
release them. However, it has the disadvantage that the space
cannot be reclaimed, consolidated, and then used to service later
requests, as happens with normal chunks. The advantages of mmap
nearly always outweigh disadvantages for "large" chunks, but the
value of "large" may vary across systems. The default is an
empirically derived value that works well in most systems. You can
disable mmap by setting to MAX_SIZE_T.
*/
#ifndef WIN32
#ifdef _WIN32
#define WIN32 1
#endif /* _WIN32 */
#endif /* WIN32 */
#ifdef WIN32
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#define HAVE_MMAP 1
#define HAVE_MORECORE 0
#define LACKS_UNISTD_H
#define LACKS_SYS_PARAM_H
#define LACKS_SYS_MMAN_H
#define LACKS_STRING_H
#define LACKS_STRINGS_H
#define LACKS_SYS_TYPES_H
#define LACKS_ERRNO_H
#define MALLOC_FAILURE_ACTION
#define MMAP_CLEARS 0 /* WINCE and some others apparently don't clear */
#endif /* WIN32 */
#ifdef __OS2__
#define INCL_DOS
#include <os2.h>
#define HAVE_MMAP 1
#define HAVE_MORECORE 0
#define LACKS_SYS_MMAN_H
#endif /* __OS2__ */
#if defined(DARWIN) || defined(_DARWIN)
/* Mac OSX docs advise not to use sbrk; it seems better to use mmap */
#ifndef HAVE_MORECORE
#define HAVE_MORECORE 0
#define HAVE_MMAP 1
#endif /* HAVE_MORECORE */
#endif /* DARWIN */
#ifndef LACKS_SYS_TYPES_H
#include <sys/types.h> /* For size_t */
#endif /* LACKS_SYS_TYPES_H */
/* The maximum possible size_t value has all bits set */
#define MAX_SIZE_T (~(size_t)0)
#ifndef ONLY_MSPACES
#define ONLY_MSPACES 0
#endif /* ONLY_MSPACES */
#ifndef MSPACES
#if ONLY_MSPACES
deps/libffi/src/dlmalloc.c view on Meta::CPAN
null if the allocation failed. If n_elements is zero and chunks is
null, it returns a chunk representing an array with zero elements
(which should be freed if not wanted).
Each element must be individually freed when it is no longer
needed. If you'd like to instead be able to free all at once, you
should instead use a single regular malloc, and assign pointers at
particular offsets in the aggregate space. (In this case though, you
cannot independently free elements.)
independent_comallac differs from independent_calloc in that each
element may have a different size, and also that it does not
automatically clear elements.
independent_comalloc can be used to speed up allocation in cases
where several structs or objects must always be allocated at the
same time. For example:
struct Head { ... }
struct Foot { ... }
void send_message(char* msg) {
int msglen = strlen(msg);
size_t sizes[3] = { sizeof(struct Head), msglen, sizeof(struct Foot) };
void* chunks[3];
if (independent_comalloc(3, sizes, chunks) == 0)
die();
struct Head* head = (struct Head*)(chunks[0]);
char* body = (char*)(chunks[1]);
struct Foot* foot = (struct Foot*)(chunks[2]);
// ...
}
In general though, independent_comalloc is worth using only for
larger values of n_elements. For small values, you probably won't
detect enough difference from series of malloc calls to bother.
Overuse of independent_comalloc can increase overall memory usage,
since it cannot reuse existing noncontiguous small chunks that
might be available for some of the elements.
*/
void** dlindependent_comalloc(size_t, size_t*, void**);
/*
pvalloc(size_t n);
Equivalent to valloc(minimum-page-that-holds(n)), that is,
round up n to nearest pagesize.
*/
void* dlpvalloc(size_t);
/*
malloc_trim(size_t pad);
If possible, gives memory back to the system (via negative arguments
to sbrk) if there is unused memory at the `high' end of the malloc
pool or in unused MMAP segments. You can call this after freeing
large blocks of memory to potentially reduce the system-level memory
requirements of a program. However, it cannot guarantee to reduce
memory. Under some allocation patterns, some large free blocks of
memory will be locked between two used chunks, so they cannot be
given back to the system.
The `pad' argument to malloc_trim represents the amount of free
trailing space to leave untrimmed. If this argument is zero, only
the minimum amount of memory to maintain internal data structures
will be left. Non-zero arguments can be supplied to maintain enough
trailing space to service future expected allocations without having
to re-obtain memory from the system.
Malloc_trim returns 1 if it actually released any memory, else 0.
*/
int dlmalloc_trim(size_t);
/*
malloc_usable_size(void* p);
Returns the number of bytes you can actually use in
an allocated chunk, which may be more than you requested (although
often not) due to alignment and minimum size constraints.
You can use this many bytes without worrying about
overwriting other allocated objects. This is not a particularly great
programming practice. malloc_usable_size can be more useful in
debugging and assertions, for example:
p = malloc(n);
assert(malloc_usable_size(p) >= 256);
*/
size_t dlmalloc_usable_size(void*);
/*
malloc_stats();
Prints on stderr the amount of space obtained from the system (both
via sbrk and mmap), the maximum amount (which may be more than
current if malloc_trim and/or munmap got called), and the current
number of bytes allocated via malloc (or realloc, etc) but not yet
freed. Note that this is the number of bytes allocated, not the
number requested. It will be larger than the number requested
because of alignment and bookkeeping overhead. Because it includes
alignment wastage as being in use, this figure may be greater than
zero even when no user-level chunks are allocated.
The reported current and maximum system memory can be inaccurate if
a program makes other calls to system memory allocation functions
(normally sbrk) outside of malloc.
malloc_stats prints only the most commonly interesting statistics.
More information can be obtained by calling mallinfo.
*/
void dlmalloc_stats(void);
#endif /* ONLY_MSPACES */
#if MSPACES
/*
mspace is an opaque type representing an independent
region of space that supports mspace_malloc, etc.
*/
typedef void* mspace;
/*
create_mspace creates and returns a new independent space with the
given initial capacity, or, if 0, the default granularity size. It
returns null if there is no system memory available to create the
space. If argument locked is non-zero, the space uses a separate
lock to control access. The capacity of the space will grow
dynamically as needed to service mspace_malloc requests. You can
control the sizes of incremental increases of this space by
compiling with a different DEFAULT_GRANULARITY or dynamically
setting with mallopt(M_GRANULARITY, value).
*/
mspace create_mspace(size_t capacity, int locked);
/*
destroy_mspace destroys the given space, and attempts to return all
of its memory back to the system, returning the total number of
bytes freed. After destruction, the results of access to all memory
used by the space become undefined.
*/
size_t destroy_mspace(mspace msp);
/*
create_mspace_with_base uses the memory supplied as the initial base
of a new mspace. Part (less than 128*sizeof(size_t) bytes) of this
space is used for bookkeeping, so the capacity must be at least this
large. (Otherwise 0 is returned.) When this initial space is
exhausted, additional memory will be obtained from the system.
Destroying this space will deallocate all additionally allocated
space (if possible) but not the initial base.
*/
mspace create_mspace_with_base(void* base, size_t capacity, int locked);
/*
mspace_malloc behaves as malloc, but operates within
the given space.
*/
void* mspace_malloc(mspace msp, size_t bytes);
/*
mspace_free behaves as free, but operates within
the given space.
If compiled with FOOTERS==1, mspace_free is not actually needed.
free may be called instead of mspace_free because freed chunks from
any space are handled by their originating spaces.
*/
void mspace_free(mspace msp, void* mem);
/*
mspace_realloc behaves as realloc, but operates within
the given space.
If compiled with FOOTERS==1, mspace_realloc is not actually
needed. realloc may be called instead of mspace_realloc because
realloced chunks from any space are handled by their originating
spaces.
*/
void* mspace_realloc(mspace msp, void* mem, size_t newsize);
/*
mspace_calloc behaves as calloc, but operates within
the given space.
*/
void* mspace_calloc(mspace msp, size_t n_elements, size_t elem_size);
/*
mspace_memalign behaves as memalign, but operates within
the given space.
*/
void* mspace_memalign(mspace msp, size_t alignment, size_t bytes);
/*
mspace_independent_calloc behaves as independent_calloc, but
operates within the given space.
*/
void** mspace_independent_calloc(mspace msp, size_t n_elements,
size_t elem_size, void* chunks[]);
/*
mspace_independent_comalloc behaves as independent_comalloc, but
operates within the given space.
*/
void** mspace_independent_comalloc(mspace msp, size_t n_elements,
size_t sizes[], void* chunks[]);
/*
mspace_footprint() returns the number of bytes obtained from the
system for this space.
*/
size_t mspace_footprint(mspace msp);
deps/libffi/src/dlmalloc.c view on Meta::CPAN
#endif /* HAVE_MORECORE */
/* mstate bit set if contiguous morecore disabled or failed */
#define USE_NONCONTIGUOUS_BIT (4U)
/* segment bit set in create_mspace_with_base */
#define EXTERN_BIT (8U)
/* --------------------------- Lock preliminaries ------------------------ */
#if USE_LOCKS
/*
When locks are defined, there are up to two global locks:
* If HAVE_MORECORE, morecore_mutex protects sequences of calls to
MORECORE. In many cases sys_alloc requires two calls, that should
not be interleaved with calls by other threads. This does not
protect against direct calls to MORECORE by other threads not
using this lock, so there is still code to cope the best we can on
interference.
* magic_init_mutex ensures that mparams.magic and other
unique mparams values are initialized only once.
*/
#if !defined(WIN32) && !defined(__OS2__)
/* By default use posix locks */
#include <pthread.h>
#define MLOCK_T pthread_mutex_t
#define INITIAL_LOCK(l) pthread_mutex_init(l, NULL)
#define ACQUIRE_LOCK(l) pthread_mutex_lock(l)
#define RELEASE_LOCK(l) pthread_mutex_unlock(l)
#if HAVE_MORECORE
static MLOCK_T morecore_mutex = PTHREAD_MUTEX_INITIALIZER;
#endif /* HAVE_MORECORE */
static MLOCK_T magic_init_mutex = PTHREAD_MUTEX_INITIALIZER;
#elif defined(__OS2__)
#define MLOCK_T HMTX
#define INITIAL_LOCK(l) DosCreateMutexSem(0, l, 0, FALSE)
#define ACQUIRE_LOCK(l) DosRequestMutexSem(*l, SEM_INDEFINITE_WAIT)
#define RELEASE_LOCK(l) DosReleaseMutexSem(*l)
#if HAVE_MORECORE
static MLOCK_T morecore_mutex;
#endif /* HAVE_MORECORE */
static MLOCK_T magic_init_mutex;
#else /* WIN32 */
/*
Because lock-protected regions have bounded times, and there
are no recursive lock calls, we can use simple spinlocks.
*/
#define MLOCK_T long
static int win32_acquire_lock (MLOCK_T *sl) {
for (;;) {
#ifdef InterlockedCompareExchangePointer
if (!InterlockedCompareExchange(sl, 1, 0))
return 0;
#else /* Use older void* version */
if (!InterlockedCompareExchange((void**)sl, (void*)1, (void*)0))
return 0;
#endif /* InterlockedCompareExchangePointer */
Sleep (0);
}
}
static void win32_release_lock (MLOCK_T *sl) {
InterlockedExchange (sl, 0);
}
#define INITIAL_LOCK(l) *(l)=0
#define ACQUIRE_LOCK(l) win32_acquire_lock(l)
#define RELEASE_LOCK(l) win32_release_lock(l)
#if HAVE_MORECORE
static MLOCK_T morecore_mutex;
#endif /* HAVE_MORECORE */
static MLOCK_T magic_init_mutex;
#endif /* WIN32 */
#define USE_LOCK_BIT (2U)
#else /* USE_LOCKS */
#define USE_LOCK_BIT (0U)
#define INITIAL_LOCK(l)
#endif /* USE_LOCKS */
#if USE_LOCKS && HAVE_MORECORE
#define ACQUIRE_MORECORE_LOCK() ACQUIRE_LOCK(&morecore_mutex);
#define RELEASE_MORECORE_LOCK() RELEASE_LOCK(&morecore_mutex);
#else /* USE_LOCKS && HAVE_MORECORE */
#define ACQUIRE_MORECORE_LOCK()
#define RELEASE_MORECORE_LOCK()
#endif /* USE_LOCKS && HAVE_MORECORE */
#if USE_LOCKS
#define ACQUIRE_MAGIC_INIT_LOCK() ACQUIRE_LOCK(&magic_init_mutex);
#define RELEASE_MAGIC_INIT_LOCK() RELEASE_LOCK(&magic_init_mutex);
#else /* USE_LOCKS */
#define ACQUIRE_MAGIC_INIT_LOCK()
#define RELEASE_MAGIC_INIT_LOCK()
#endif /* USE_LOCKS */
/* ----------------------- Chunk representations ------------------------ */
/*
(The following includes lightly edited explanations by Colin Plumb.)
The malloc_chunk declaration below is misleading (but accurate and
necessary). It declares a "view" into memory allowing access to
necessary fields at known offsets from a given base.
Chunks of memory are maintained using a `boundary tag' method as
originally described by Knuth. (See the paper by Paul Wilson
ftp://ftp.cs.utexas.edu/pub/garbage/allocsrv.ps for a survey of such
techniques.) Sizes of free chunks are stored both in the front of
each chunk and at the end. This makes consolidating fragmented
chunks into bigger chunks fast. The head fields also hold bits
representing whether chunks are free or in use.
Here are some pictures to make it clearer. They are "exploded" to
show that the state of a chunk can be thought of as extending from
the high 31 bits of the head field of its header through the
prev_foot and PINUSE_BIT bit of the following chunk header.
A chunk that's in use looks like:
chunk-> +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Size of previous chunk (if P = 1) |
deps/libffi/src/dlmalloc.c view on Meta::CPAN
return result;
}
size_t dlmalloc_footprint(void) {
return gm->footprint;
}
size_t dlmalloc_max_footprint(void) {
return gm->max_footprint;
}
#if !NO_MALLINFO
struct mallinfo dlmallinfo(void) {
return internal_mallinfo(gm);
}
#endif /* NO_MALLINFO */
void dlmalloc_stats() {
internal_malloc_stats(gm);
}
size_t dlmalloc_usable_size(void* mem) {
if (mem != 0) {
mchunkptr p = mem2chunk(mem);
if (cinuse(p))
return chunksize(p) - overhead_for(p);
}
return 0;
}
int dlmallopt(int param_number, int value) {
return change_mparam(param_number, value);
}
#endif /* !ONLY_MSPACES */
/* ----------------------------- user mspaces ---------------------------- */
#if MSPACES
static mstate init_user_mstate(char* tbase, size_t tsize) {
size_t msize = pad_request(sizeof(struct malloc_state));
mchunkptr mn;
mchunkptr msp = align_as_chunk(tbase);
mstate m = (mstate)(chunk2mem(msp));
memset(m, 0, msize);
INITIAL_LOCK(&m->mutex);
msp->head = (msize|PINUSE_BIT|CINUSE_BIT);
m->seg.base = m->least_addr = tbase;
m->seg.size = m->footprint = m->max_footprint = tsize;
m->magic = mparams.magic;
m->mflags = mparams.default_mflags;
disable_contiguous(m);
init_bins(m);
mn = next_chunk(mem2chunk(m));
init_top(m, mn, (size_t)((tbase + tsize) - (char*)mn) - TOP_FOOT_SIZE);
check_top_chunk(m, m->top);
return m;
}
mspace create_mspace(size_t capacity, int locked) {
mstate m = 0;
size_t msize = pad_request(sizeof(struct malloc_state));
init_mparams(); /* Ensure pagesize etc initialized */
if (capacity < (size_t) -(msize + TOP_FOOT_SIZE + mparams.page_size)) {
size_t rs = ((capacity == 0)? mparams.granularity :
(capacity + TOP_FOOT_SIZE + msize));
size_t tsize = granularity_align(rs);
char* tbase = (char*)(CALL_MMAP(tsize));
if (tbase != CMFAIL) {
m = init_user_mstate(tbase, tsize);
set_segment_flags(&m->seg, IS_MMAPPED_BIT);
set_lock(m, locked);
}
}
return (mspace)m;
}
mspace create_mspace_with_base(void* base, size_t capacity, int locked) {
mstate m = 0;
size_t msize = pad_request(sizeof(struct malloc_state));
init_mparams(); /* Ensure pagesize etc initialized */
if (capacity > msize + TOP_FOOT_SIZE &&
capacity < (size_t) -(msize + TOP_FOOT_SIZE + mparams.page_size)) {
m = init_user_mstate((char*)base, capacity);
set_segment_flags(&m->seg, EXTERN_BIT);
set_lock(m, locked);
}
return (mspace)m;
}
size_t destroy_mspace(mspace msp) {
size_t freed = 0;
mstate ms = (mstate)msp;
if (ok_magic(ms)) {
msegmentptr sp = &ms->seg;
while (sp != 0) {
char* base = sp->base;
size_t size = sp->size;
flag_t flag = get_segment_flags(sp);
sp = sp->next;
if ((flag & IS_MMAPPED_BIT) && !(flag & EXTERN_BIT) &&
CALL_MUNMAP(base, size) == 0)
freed += size;
}
}
else {
USAGE_ERROR_ACTION(ms,ms);
}
return freed;
}
/*
mspace versions of routines are near-clones of the global
versions. This is not so nice but better than the alternatives.
*/
void* mspace_malloc(mspace msp, size_t bytes) {
mstate ms = (mstate)msp;
if (!ok_magic(ms)) {
USAGE_ERROR_ACTION(ms,ms);
return 0;
}
if (!PREACTION(ms)) {
void* mem;
size_t nb;
if (bytes <= MAX_SMALL_REQUEST) {
bindex_t idx;
binmap_t smallbits;
nb = (bytes < MIN_REQUEST)? MIN_CHUNK_SIZE : pad_request(bytes);
idx = small_index(nb);
smallbits = ms->smallmap >> idx;
if ((smallbits & 0x3U) != 0) { /* Remainderless fit to a smallbin. */
mchunkptr b, p;
idx += ~smallbits & 1; /* Uses next bin if idx empty */
b = smallbin_at(ms, idx);
p = b->fd;
assert(chunksize(p) == small_index2size(idx));
unlink_first_small_chunk(ms, b, p, idx);
set_inuse_and_pinuse(ms, p, small_index2size(idx));
mem = chunk2mem(p);
check_malloced_chunk(ms, mem, nb);
goto postaction;
}
deps/libffi/src/dlmalloc.c view on Meta::CPAN
result = ms->footprint;
}
USAGE_ERROR_ACTION(ms,ms);
return result;
}
size_t mspace_max_footprint(mspace msp) {
size_t result;
mstate ms = (mstate)msp;
if (ok_magic(ms)) {
result = ms->max_footprint;
}
USAGE_ERROR_ACTION(ms,ms);
return result;
}
#if !NO_MALLINFO
struct mallinfo mspace_mallinfo(mspace msp) {
mstate ms = (mstate)msp;
if (!ok_magic(ms)) {
USAGE_ERROR_ACTION(ms,ms);
}
return internal_mallinfo(ms);
}
#endif /* NO_MALLINFO */
int mspace_mallopt(int param_number, int value) {
return change_mparam(param_number, value);
}
#endif /* MSPACES */
/* -------------------- Alternative MORECORE functions ------------------- */
/*
Guidelines for creating a custom version of MORECORE:
* For best performance, MORECORE should allocate in multiples of pagesize.
* MORECORE may allocate more memory than requested. (Or even less,
but this will usually result in a malloc failure.)
* MORECORE must not allocate memory when given argument zero, but
instead return one past the end address of memory from previous
nonzero call.
* For best performance, consecutive calls to MORECORE with positive
arguments should return increasing addresses, indicating that
space has been contiguously extended.
* Even though consecutive calls to MORECORE need not return contiguous
addresses, it must be OK for malloc'ed chunks to span multiple
regions in those cases where they do happen to be contiguous.
* MORECORE need not handle negative arguments -- it may instead
just return MFAIL when given negative arguments.
Negative arguments are always multiples of pagesize. MORECORE
must not misinterpret negative args as large positive unsigned
args. You can suppress all such calls from even occurring by defining
MORECORE_CANNOT_TRIM,
As an example alternative MORECORE, here is a custom allocator
kindly contributed for pre-OSX macOS. It uses virtually but not
necessarily physically contiguous non-paged memory (locked in,
present and won't get swapped out). You can use it by uncommenting
this section, adding some #includes, and setting up the appropriate
defines above:
#define MORECORE osMoreCore
There is also a shutdown routine that should somehow be called for
cleanup upon program exit.
#define MAX_POOL_ENTRIES 100
#define MINIMUM_MORECORE_SIZE (64 * 1024U)
static int next_os_pool;
void *our_os_pools[MAX_POOL_ENTRIES];
void *osMoreCore(int size)
{
void *ptr = 0;
static void *sbrk_top = 0;
if (size > 0)
{
if (size < MINIMUM_MORECORE_SIZE)
size = MINIMUM_MORECORE_SIZE;
if (CurrentExecutionLevel() == kTaskLevel)
ptr = PoolAllocateResident(size + RM_PAGE_SIZE, 0);
if (ptr == 0)
{
return (void *) MFAIL;
}
// save ptrs so they can be freed during cleanup
our_os_pools[next_os_pool] = ptr;
next_os_pool++;
ptr = (void *) ((((size_t) ptr) + RM_PAGE_MASK) & ~RM_PAGE_MASK);
sbrk_top = (char *) ptr + size;
return ptr;
}
else if (size < 0)
{
// we don't currently support shrink behavior
return (void *) MFAIL;
}
else
{
return sbrk_top;
}
}
// cleanup any allocated memory pools
// called as last thing before shutting down driver
void osCleanupMem(void)
{
void **ptr;
for (ptr = our_os_pools; ptr < &our_os_pools[MAX_POOL_ENTRIES]; ptr++)
if (*ptr)
{
PoolDeallocate(*ptr);
*ptr = 0;
}
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