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deflate.c  view on Meta::CPAN

#define UPDATE_HASH(s,h,c) (h = (((h)<<s->hash_shift) ^ (c)) & s->hash_mask)


/* ===========================================================================
 * Insert string str in the dictionary and set match_head to the previous head
 * of the hash chain (the most recent string with same hash key). Return
 * the previous length of the hash chain.
 * If this file is compiled with -DFASTEST, the compression level is forced
 * to 1, and no hash chains are maintained.
 * IN  assertion: all calls to to INSERT_STRING are made with consecutive
 *    input characters and the first MIN_MATCH bytes of str are valid
 *    (except for the last MIN_MATCH-1 bytes of the input file).
 */
#ifdef FASTEST
#define INSERT_STRING(s, str, match_head) \
   (UPDATE_HASH(s, s->ins_h, s->window[(str) + (MIN_MATCH-1)]), \
    match_head = s->head[s->ins_h], \
    s->head[s->ins_h] = (Pos)(str))
#else
#define INSERT_STRING(s, str, match_head) \
   (UPDATE_HASH(s, s->ins_h, s->window[(str) + (MIN_MATCH-1)]), \
    s->prev[(str) & s->w_mask] = match_head = s->head[s->ins_h], \
    s->head[s->ins_h] = (Pos)(str))
#endif

/* ===========================================================================
 * Initialize the hash table (avoiding 64K overflow for 16 bit systems).
 * prev[] will be initialized on the fly.
 */
#define CLEAR_HASH(s) \
    s->head[s->hash_size-1] = NIL; \
    zmemzero((Bytef *)s->head, (unsigned)(s->hash_size-1)*sizeof(*s->head));

/* ========================================================================= */
int ZEXPORT deflateInit_(
    z_streamp strm,
    int level,
    const char *version,
    int stream_size)
{
    return deflateInit2_(strm, level, Z_DEFLATED, MAX_WBITS, DEF_MEM_LEVEL,
			 Z_DEFAULT_STRATEGY, version, stream_size);
    /* To do: ignore strm->next_in if we use it as window */
}

/* ========================================================================= */
int ZEXPORT deflateInit2_(
    z_streamp strm,
    int  level,
    int  method,
    int  windowBits,
    int  memLevel,
    int  strategy,
    const char *version,
    int stream_size)
{
    deflate_state *s;
    int noheader = 0;
    static const char* my_version = ZLIB_VERSION;

    ushf *overlay;
    /* We overlay pending_buf and d_buf+l_buf. This works since the average
     * output size for (length,distance) codes is <= 24 bits.
     */

    if (version == Z_NULL || version[0] != my_version[0] ||
        stream_size != sizeof(z_stream)) {
	return Z_VERSION_ERROR;
    }
    if (strm == Z_NULL) return Z_STREAM_ERROR;

    strm->msg = Z_NULL;
    if (strm->zalloc == Z_NULL) {
	strm->zalloc = zcalloc;
	strm->opaque = (voidpf)0;
    }
    if (strm->zfree == Z_NULL) strm->zfree = zcfree;

    if (level == Z_DEFAULT_COMPRESSION) level = 6;
#ifdef FASTEST
    level = 1;
#endif

    if (windowBits < 0) { /* undocumented feature: suppress zlib header */
        noheader = 1;
        windowBits = -windowBits;
    }
    if (memLevel < 1 || memLevel > MAX_MEM_LEVEL || method != Z_DEFLATED ||
        windowBits < 9 || windowBits > 15 || level < 0 || level > 9 ||
	strategy < 0 || strategy > Z_HUFFMAN_ONLY) {
        return Z_STREAM_ERROR;
    }
    s = (deflate_state *) ZALLOC(strm, 1, sizeof(deflate_state));
    if (s == Z_NULL) return Z_MEM_ERROR;
    strm->state = (struct internal_state FAR *)s;
    s->strm = strm;

    s->noheader = noheader;
    s->w_bits = windowBits;
    s->w_size = 1 << s->w_bits;
    s->w_mask = s->w_size - 1;

    s->hash_bits = memLevel + 7;
    s->hash_size = 1 << s->hash_bits;
    s->hash_mask = s->hash_size - 1;
    s->hash_shift =  ((s->hash_bits+MIN_MATCH-1)/MIN_MATCH);

    s->window = (Bytef *) ZALLOC(strm, s->w_size, 2*sizeof(Byte));
    s->prev   = (Posf *)  ZALLOC(strm, s->w_size, sizeof(Pos));
    s->head   = (Posf *)  ZALLOC(strm, s->hash_size, sizeof(Pos));

    s->lit_bufsize = 1 << (memLevel + 6); /* 16K elements by default */

    overlay = (ushf *) ZALLOC(strm, s->lit_bufsize, sizeof(ush)+2);
    s->pending_buf = (uchf *) overlay;
    s->pending_buf_size = (ulg)s->lit_bufsize * (sizeof(ush)+2L);

    if (s->window == Z_NULL || s->prev == Z_NULL || s->head == Z_NULL ||
        s->pending_buf == Z_NULL) {
        strm->msg = (char*)ERR_MSG(Z_MEM_ERROR);
        deflateEnd (strm);
        return Z_MEM_ERROR;
    }
    s->d_buf = overlay + s->lit_bufsize/sizeof(ush);
    s->l_buf = s->pending_buf + (1+sizeof(ush))*s->lit_bufsize;

    s->level = level;
    s->strategy = strategy;
    s->method = (Byte)method;

    return deflateReset(strm);
}

/* ========================================================================= */
int ZEXPORT deflateSetDictionary (
    z_streamp strm,
    const Bytef *dictionary,
    uInt  dictLength)
{
    deflate_state *s;
    uInt length = dictLength;
    uInt n;
    IPos hash_head = 0;

    if (strm == Z_NULL || strm->state == Z_NULL || dictionary == Z_NULL ||
        strm->state->status != INIT_STATE) return Z_STREAM_ERROR;

    s = strm->state;
    strm->adler = adler32(strm->adler, dictionary, dictLength);

    if (length < MIN_MATCH) return Z_OK;
    if (length > MAX_DIST(s)) {
	length = MAX_DIST(s);
#ifndef USE_DICT_HEAD
	dictionary += dictLength - length; /* use the tail of the dictionary */
#endif
    }
    zmemcpy(s->window, dictionary, length);
    s->strstart = length;
    s->block_start = (long)length;

    /* Insert all strings in the hash table (except for the last two bytes).
     * s->lookahead stays null, so s->ins_h will be recomputed at the next
     * call of fill_window.
     */
    s->ins_h = s->window[0];
    UPDATE_HASH(s, s->ins_h, s->window[1]);
    for (n = 0; n <= length - MIN_MATCH; n++) {
	INSERT_STRING(s, n, hash_head);
    }
    if (hash_head) hash_head = 0;  /* to make compiler happy */
    return Z_OK;
}

/* ========================================================================= */
int ZEXPORT deflateReset (
    z_streamp strm)
{
    deflate_state *s;
    
    if (strm == Z_NULL || strm->state == Z_NULL ||
        strm->zalloc == Z_NULL || strm->zfree == Z_NULL) return Z_STREAM_ERROR;

    strm->total_in = strm->total_out = 0;

deflate.c  view on Meta::CPAN

	      return Z_OK;
	    }
        }
    }
    Assert(strm->avail_out > 0, "bug2");

    if (flush != Z_FINISH) return Z_OK;
    if (s->noheader) return Z_STREAM_END;

    /* Write the zlib trailer (adler32) */
    putShortMSB(s, (uInt)(strm->adler >> 16));
    putShortMSB(s, (uInt)(strm->adler & 0xffff));
    flush_pending(strm);
    /* If avail_out is zero, the application will call deflate again
     * to flush the rest.
     */
    s->noheader = -1; /* write the trailer only once! */
    return s->pending != 0 ? Z_OK : Z_STREAM_END;
}

/* ========================================================================= */
int ZEXPORT deflateEnd (
    z_streamp strm)
{
    int status;

    if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR;

    status = strm->state->status;
    if (status != INIT_STATE && status != BUSY_STATE &&
	status != FINISH_STATE) {
      return Z_STREAM_ERROR;
    }

    /* Deallocate in reverse order of allocations: */
    TRY_FREE(strm, strm->state->pending_buf);
    TRY_FREE(strm, strm->state->head);
    TRY_FREE(strm, strm->state->prev);
    TRY_FREE(strm, strm->state->window);

    ZFREE(strm, strm->state);
    strm->state = Z_NULL;

    return status == BUSY_STATE ? Z_DATA_ERROR : Z_OK;
}

/* =========================================================================
 * Copy the source state to the destination state.
 * To simplify the source, this is not supported for 16-bit MSDOS (which
 * doesn't have enough memory anyway to duplicate compression states).
 */
int ZEXPORT deflateCopy (
    z_streamp dest,
    z_streamp source)
{
#ifdef MAXSEG_64K
    return Z_STREAM_ERROR;
#else
    deflate_state *ds;
    deflate_state *ss;
    ushf *overlay;


    if (source == Z_NULL || dest == Z_NULL || source->state == Z_NULL) {
        return Z_STREAM_ERROR;
    }

    ss = source->state;

    *dest = *source;

    ds = (deflate_state *) ZALLOC(dest, 1, sizeof(deflate_state));
    if (ds == Z_NULL) return Z_MEM_ERROR;
    dest->state = (struct internal_state FAR *) ds;
    *ds = *ss;
    ds->strm = dest;

    ds->window = (Bytef *) ZALLOC(dest, ds->w_size, 2*sizeof(Byte));
    ds->prev   = (Posf *)  ZALLOC(dest, ds->w_size, sizeof(Pos));
    ds->head   = (Posf *)  ZALLOC(dest, ds->hash_size, sizeof(Pos));
    overlay = (ushf *) ZALLOC(dest, ds->lit_bufsize, sizeof(ush)+2);
    ds->pending_buf = (uchf *) overlay;

    if (ds->window == Z_NULL || ds->prev == Z_NULL || ds->head == Z_NULL ||
        ds->pending_buf == Z_NULL) {
        deflateEnd (dest);
        return Z_MEM_ERROR;
    }
    /* following zmemcpy do not work for 16-bit MSDOS */
    zmemcpy(ds->window, ss->window, ds->w_size * 2 * sizeof(Byte));
    zmemcpy(ds->prev, ss->prev, ds->w_size * sizeof(Pos));
    zmemcpy(ds->head, ss->head, ds->hash_size * sizeof(Pos));
    zmemcpy(ds->pending_buf, ss->pending_buf, (uInt)ds->pending_buf_size);

    ds->pending_out = ds->pending_buf + (ss->pending_out - ss->pending_buf);
    ds->d_buf = overlay + ds->lit_bufsize/sizeof(ush);
    ds->l_buf = ds->pending_buf + (1+sizeof(ush))*ds->lit_bufsize;

    ds->l_desc.dyn_tree = ds->dyn_ltree;
    ds->d_desc.dyn_tree = ds->dyn_dtree;
    ds->bl_desc.dyn_tree = ds->bl_tree;

    return Z_OK;
#endif
}

/* ===========================================================================
 * Read a new buffer from the current input stream, update the adler32
 * and total number of bytes read.  All deflate() input goes through
 * this function so some applications may wish to modify it to avoid
 * allocating a large strm->next_in buffer and copying from it.
 * (See also flush_pending()).
 */
local int read_buf(
    z_streamp strm,
    Bytef *buf,
    unsigned size)
{
    unsigned len = strm->avail_in;

    if (len > size) len = size;
    if (len == 0) return 0;

    strm->avail_in  -= len;

    if (!strm->state->noheader) {
        strm->adler = adler32(strm->adler, strm->next_in, len);
    }
    zmemcpy(buf, strm->next_in, len);
    strm->next_in  += len;
    strm->total_in += len;

    return (int)len;
}

/* ===========================================================================
 * Initialize the "longest match" routines for a new zlib stream
 */
local void lm_init (
    deflate_state *s)
{
    s->window_size = (ulg)2L*s->w_size;

    CLEAR_HASH(s);

    /* Set the default configuration parameters:
     */
    s->max_lazy_match   = configuration_table[s->level].max_lazy;
    s->good_match       = configuration_table[s->level].good_length;
    s->nice_match       = configuration_table[s->level].nice_length;
    s->max_chain_length = configuration_table[s->level].max_chain;

    s->strstart = 0;
    s->block_start = 0L;
    s->lookahead = 0;
    s->match_length = s->prev_length = MIN_MATCH-1;



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