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ccv-src/lib/3rdparty/sqlite3/sqlite3.c view on Meta::CPAN
** For testing purposes, we sometimes want to preserve the state of
** PRNG and restore the PRNG to its saved state at a later time, or
** to reset the PRNG to its initial state. These routines accomplish
** those tasks.
**
** The sqlite3_test_control() interface calls these routines to
** control the PRNG.
*/
static SQLITE_WSD struct sqlite3PrngType sqlite3SavedPrng;
SQLITE_PRIVATE void sqlite3PrngSaveState(void){
memcpy(
&GLOBAL(struct sqlite3PrngType, sqlite3SavedPrng),
&GLOBAL(struct sqlite3PrngType, sqlite3Prng),
sizeof(sqlite3Prng)
);
}
SQLITE_PRIVATE void sqlite3PrngRestoreState(void){
memcpy(
&GLOBAL(struct sqlite3PrngType, sqlite3Prng),
&GLOBAL(struct sqlite3PrngType, sqlite3SavedPrng),
sizeof(sqlite3Prng)
);
}
SQLITE_PRIVATE void sqlite3PrngResetState(void){
GLOBAL(struct sqlite3PrngType, sqlite3Prng).isInit = 0;
}
#endif /* SQLITE_OMIT_BUILTIN_TEST */
/************** End of random.c **********************************************/
/************** Begin file utf.c *********************************************/
/*
** 2004 April 13
**
** The author disclaims copyright to this source code. In place of
** a legal notice, here is a blessing:
**
** May you do good and not evil.
** May you find forgiveness for yourself and forgive others.
** May you share freely, never taking more than you give.
**
*************************************************************************
** This file contains routines used to translate between UTF-8,
** UTF-16, UTF-16BE, and UTF-16LE.
**
** Notes on UTF-8:
**
** Byte-0 Byte-1 Byte-2 Byte-3 Value
** 0xxxxxxx 00000000 00000000 0xxxxxxx
** 110yyyyy 10xxxxxx 00000000 00000yyy yyxxxxxx
** 1110zzzz 10yyyyyy 10xxxxxx 00000000 zzzzyyyy yyxxxxxx
** 11110uuu 10uuzzzz 10yyyyyy 10xxxxxx 000uuuuu zzzzyyyy yyxxxxxx
**
**
** Notes on UTF-16: (with wwww+1==uuuuu)
**
** Word-0 Word-1 Value
** 110110ww wwzzzzyy 110111yy yyxxxxxx 000uuuuu zzzzyyyy yyxxxxxx
** zzzzyyyy yyxxxxxx 00000000 zzzzyyyy yyxxxxxx
**
**
** BOM or Byte Order Mark:
** 0xff 0xfe little-endian utf-16 follows
** 0xfe 0xff big-endian utf-16 follows
**
*/
/* #include <assert.h> */
#ifndef SQLITE_AMALGAMATION
/*
** The following constant value is used by the SQLITE_BIGENDIAN and
** SQLITE_LITTLEENDIAN macros.
*/
SQLITE_PRIVATE const int sqlite3one = 1;
#endif /* SQLITE_AMALGAMATION */
/*
** This lookup table is used to help decode the first byte of
** a multi-byte UTF8 character.
*/
static const unsigned char sqlite3Utf8Trans1[] = {
0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07,
0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f,
0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17,
0x18, 0x19, 0x1a, 0x1b, 0x1c, 0x1d, 0x1e, 0x1f,
0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07,
0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f,
0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07,
0x00, 0x01, 0x02, 0x03, 0x00, 0x01, 0x00, 0x00,
};
#define WRITE_UTF8(zOut, c) { \
if( c<0x00080 ){ \
*zOut++ = (u8)(c&0xFF); \
} \
else if( c<0x00800 ){ \
*zOut++ = 0xC0 + (u8)((c>>6)&0x1F); \
*zOut++ = 0x80 + (u8)(c & 0x3F); \
} \
else if( c<0x10000 ){ \
*zOut++ = 0xE0 + (u8)((c>>12)&0x0F); \
*zOut++ = 0x80 + (u8)((c>>6) & 0x3F); \
*zOut++ = 0x80 + (u8)(c & 0x3F); \
}else{ \
*zOut++ = 0xF0 + (u8)((c>>18) & 0x07); \
*zOut++ = 0x80 + (u8)((c>>12) & 0x3F); \
*zOut++ = 0x80 + (u8)((c>>6) & 0x3F); \
*zOut++ = 0x80 + (u8)(c & 0x3F); \
} \
}
#define WRITE_UTF16LE(zOut, c) { \
if( c<=0xFFFF ){ \
*zOut++ = (u8)(c&0x00FF); \
*zOut++ = (u8)((c>>8)&0x00FF); \
}else{ \
*zOut++ = (u8)(((c>>10)&0x003F) + (((c-0x10000)>>10)&0x00C0)); \
*zOut++ = (u8)(0x00D8 + (((c-0x10000)>>18)&0x03)); \
*zOut++ = (u8)(c&0x00FF); \
*zOut++ = (u8)(0x00DC + ((c>>8)&0x03)); \
} \
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