RenderMan
view release on metacpan or search on metacpan
RenderMan.xs view on Meta::CPAN
# OUTPUT:
# RETVAL
# Duplicate
# RtToken
# RI_OBJECT()
# CODE:
# RETVAL = RI_OBJECT;
# OUTPUT:
# RETVAL
RtToken
RI_SHADER()
CODE:
RETVAL = RI_SHADER;
OUTPUT:
RETVAL
# Duplicate
# RtToken
# RI_RASTER()
# CODE:
# RETVAL = RI_RASTER;
# OUTPUT:
# RETVAL
RtToken
RI_NDC()
CODE:
RETVAL = RI_NDC;
OUTPUT:
RETVAL
# Duplicate
# RtToken
# RI_SCREEN()
# CODE:
# RETVAL = RI_SCREEN;
# OUTPUT:
# RETVAL
# Duplicate
# RtToken
# RI_CAMERA()
# CODE:
# RETVAL = RI_CAMERA;
# OUTPUT:
# RETVAL
RtToken
RI_EYE()
CODE:
RETVAL = RI_EYE;
OUTPUT:
RETVAL
######################################################################
void
RiBSplineBasis()
PPCODE:
{
EXTEND(sp,16);
PUSHs(sv_2mortal(newSVnv(RiBSplineBasis[0][0])));
PUSHs(sv_2mortal(newSVnv(RiBSplineBasis[0][1])));
PUSHs(sv_2mortal(newSVnv(RiBSplineBasis[0][2])));
PUSHs(sv_2mortal(newSVnv(RiBSplineBasis[0][3])));
PUSHs(sv_2mortal(newSVnv(RiBSplineBasis[1][0])));
PUSHs(sv_2mortal(newSVnv(RiBSplineBasis[1][1])));
PUSHs(sv_2mortal(newSVnv(RiBSplineBasis[1][2])));
PUSHs(sv_2mortal(newSVnv(RiBSplineBasis[1][3])));
PUSHs(sv_2mortal(newSVnv(RiBSplineBasis[2][0])));
PUSHs(sv_2mortal(newSVnv(RiBSplineBasis[2][1])));
PUSHs(sv_2mortal(newSVnv(RiBSplineBasis[2][2])));
PUSHs(sv_2mortal(newSVnv(RiBSplineBasis[2][3])));
PUSHs(sv_2mortal(newSVnv(RiBSplineBasis[3][0])));
PUSHs(sv_2mortal(newSVnv(RiBSplineBasis[3][1])));
PUSHs(sv_2mortal(newSVnv(RiBSplineBasis[3][2])));
PUSHs(sv_2mortal(newSVnv(RiBSplineBasis[3][3])));
}
void
RiBezierBasis()
PPCODE:
{
EXTEND(sp,16);
PUSHs(sv_2mortal(newSVnv(RiBezierBasis[0][0])));
PUSHs(sv_2mortal(newSVnv(RiBezierBasis[0][1])));
PUSHs(sv_2mortal(newSVnv(RiBezierBasis[0][2])));
PUSHs(sv_2mortal(newSVnv(RiBezierBasis[0][3])));
PUSHs(sv_2mortal(newSVnv(RiBezierBasis[1][0])));
PUSHs(sv_2mortal(newSVnv(RiBezierBasis[1][1])));
PUSHs(sv_2mortal(newSVnv(RiBezierBasis[1][2])));
PUSHs(sv_2mortal(newSVnv(RiBezierBasis[1][3])));
PUSHs(sv_2mortal(newSVnv(RiBezierBasis[2][0])));
PUSHs(sv_2mortal(newSVnv(RiBezierBasis[2][1])));
PUSHs(sv_2mortal(newSVnv(RiBezierBasis[2][2])));
PUSHs(sv_2mortal(newSVnv(RiBezierBasis[2][3])));
PUSHs(sv_2mortal(newSVnv(RiBezierBasis[3][0])));
PUSHs(sv_2mortal(newSVnv(RiBezierBasis[3][1])));
PUSHs(sv_2mortal(newSVnv(RiBezierBasis[3][2])));
PUSHs(sv_2mortal(newSVnv(RiBezierBasis[3][3])));
}
void
RiCatmullRomBasis()
PPCODE:
{
EXTEND(sp,16);
PUSHs(sv_2mortal(newSVnv(RiCatmullRomBasis[0][0])));
PUSHs(sv_2mortal(newSVnv(RiCatmullRomBasis[0][1])));
PUSHs(sv_2mortal(newSVnv(RiCatmullRomBasis[0][2])));
PUSHs(sv_2mortal(newSVnv(RiCatmullRomBasis[0][3])));
PUSHs(sv_2mortal(newSVnv(RiCatmullRomBasis[1][0])));
PUSHs(sv_2mortal(newSVnv(RiCatmullRomBasis[1][1])));
PUSHs(sv_2mortal(newSVnv(RiCatmullRomBasis[1][2])));
PUSHs(sv_2mortal(newSVnv(RiCatmullRomBasis[1][3])));
PUSHs(sv_2mortal(newSVnv(RiCatmullRomBasis[2][0])));
PUSHs(sv_2mortal(newSVnv(RiCatmullRomBasis[2][1])));
PUSHs(sv_2mortal(newSVnv(RiCatmullRomBasis[2][2])));
PUSHs(sv_2mortal(newSVnv(RiCatmullRomBasis[2][3])));
PUSHs(sv_2mortal(newSVnv(RiCatmullRomBasis[3][0])));
PUSHs(sv_2mortal(newSVnv(RiCatmullRomBasis[3][1])));
PUSHs(sv_2mortal(newSVnv(RiCatmullRomBasis[3][2])));
PUSHs(sv_2mortal(newSVnv(RiCatmullRomBasis[3][3])));
}
void
RiHermiteBasis()
PPCODE:
{
EXTEND(sp,16);
PUSHs(sv_2mortal(newSVnv(RiHermiteBasis[0][0])));
PUSHs(sv_2mortal(newSVnv(RiHermiteBasis[0][1])));
PUSHs(sv_2mortal(newSVnv(RiHermiteBasis[0][2])));
PUSHs(sv_2mortal(newSVnv(RiHermiteBasis[0][3])));
PUSHs(sv_2mortal(newSVnv(RiHermiteBasis[1][0])));
PUSHs(sv_2mortal(newSVnv(RiHermiteBasis[1][1])));
PUSHs(sv_2mortal(newSVnv(RiHermiteBasis[1][2])));
PUSHs(sv_2mortal(newSVnv(RiHermiteBasis[1][3])));
PUSHs(sv_2mortal(newSVnv(RiHermiteBasis[2][0])));
PUSHs(sv_2mortal(newSVnv(RiHermiteBasis[2][1])));
PUSHs(sv_2mortal(newSVnv(RiHermiteBasis[2][2])));
PUSHs(sv_2mortal(newSVnv(RiHermiteBasis[2][3])));
PUSHs(sv_2mortal(newSVnv(RiHermiteBasis[3][0])));
PUSHs(sv_2mortal(newSVnv(RiHermiteBasis[3][1])));
PUSHs(sv_2mortal(newSVnv(RiHermiteBasis[3][2])));
PUSHs(sv_2mortal(newSVnv(RiHermiteBasis[3][3])));
}
void
RiPowerBasis()
PPCODE:
{
EXTEND(sp,16);
PUSHs(sv_2mortal(newSVnv(RiPowerBasis[0][0])));
PUSHs(sv_2mortal(newSVnv(RiPowerBasis[0][1])));
PUSHs(sv_2mortal(newSVnv(RiPowerBasis[0][2])));
PUSHs(sv_2mortal(newSVnv(RiPowerBasis[0][3])));
PUSHs(sv_2mortal(newSVnv(RiPowerBasis[1][0])));
PUSHs(sv_2mortal(newSVnv(RiPowerBasis[1][1])));
PUSHs(sv_2mortal(newSVnv(RiPowerBasis[1][2])));
PUSHs(sv_2mortal(newSVnv(RiPowerBasis[1][3])));
PUSHs(sv_2mortal(newSVnv(RiPowerBasis[2][0])));
PUSHs(sv_2mortal(newSVnv(RiPowerBasis[2][1])));
PUSHs(sv_2mortal(newSVnv(RiPowerBasis[2][2])));
PUSHs(sv_2mortal(newSVnv(RiPowerBasis[2][3])));
PUSHs(sv_2mortal(newSVnv(RiPowerBasis[3][0])));
PUSHs(sv_2mortal(newSVnv(RiPowerBasis[3][1])));
PUSHs(sv_2mortal(newSVnv(RiPowerBasis[3][2])));
PUSHs(sv_2mortal(newSVnv(RiPowerBasis[3][3])));
}
######################################################################
# Now give interfaces to the functions...
######################################################################
# RC p.242
RtToken
RiDeclare(name,declaration)
char* name
char* declaration
# RC p.48 - DONE
void
RiBegin(...)
CODE:
{
char *name;
if (items==0) { RiBegin(RI_NULL); return; }
if (items != 1) {
croak("Usage: RenderMan::Begin([name])");
return;
}
name = (char*)SvPV_nolen(ST(0));
if (!name || !name[0])
RiBegin(RI_NULL);
else
RiBegin(name);
}
# RC p.48 - DONE
void
RiEnd()
# RC p.51 - DONE
void
RiFrameBegin(number)
RtInt number
( run in 0.513 second using v1.01-cache-2.11-cpan-5511b514fd6 )