Acme-MITHALDU-BleedingOpenGL
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NOTE: FreeGLUT distributions on Linux are deployed as libglut.so files,
making it difficult to detect whether GLUT or FreeGLUT is installed.
As such, FreeGLUT is assumed. See INSTALL for options to override
this default.
NOTE: POGL automatically installs a binary FreeGLUT library on 32bit
win32 perl platforms.
POGL provides access to most of the OpenGL 1.0, 1.1, and 1.2 APIs, and
many OpenGL Extensions, such as Framebuffer Objects (FBOs) and Vertex
Array Objects (VBOs).
Some amount of GLU is supported, and GLUT is completely supported up
to API version 3, with some support for 4.0 and FreeGlut 2.4.0. A small
portion of GLX and X11 may still be supported, but this is deprecated
in favor of FreeGLUT and will be removed in the future. If you use
this functionality, please let us know.
Compatibility notes with OpenGL 0.4:
The OpenGL 0.4 library, written by Stan Melax, contains more
support for some SGI specific functions then 0.5, so you may
wish to stay with 0.4 on an SGI system. For other machines,
0.5 should greatly improve compatibility (compiling where 0.4
wouldn't have).
Code-level compatibility with OpenGL 0.4 is available if you
refer to OpenGL simply via 'use OpenGL;'. If you request specific
packages (such as 'use OpenGL qw(glfunctions glconstants
glutfunctions);'), you'll get 0.5 specific support. For more
information, please read the OpenGL manual, available in OpenGL.pod.
Portions of this module that directly derive from Stan's code
are marked with "Melax" comments, and his copyright is described
in the COPYRIGHT file.
As this library is a simple binding between Perl and any library
that complies with the OpenGL API, this module should interoperate
seamlessly with any other modules that make use of OpenGL directly
or (through another library) indirectly.
For build instructions, please see the INSTALL file.
For a brief description of what functions are supported, please read
"SUPPORTS", and better yet read the two sample files, test.pl and
isosurf.pl.
Thanks for help developing this module goes to Stan Melax, Cass Everitt,
Alligator Descarte, and probably others that I've forgotten.
Happy Hacking,
Kenneth Albanowski <kjahds@kjahds.com>
As of April 13, 2007, Bob Free has assumed primary ownership of
this module.
As of July 03, 2011, Chris Marshall started the Perl OpenGL Project
at http://sourceforge.net/projects/pogl/ . All development and
module support going forward has moved there.
Chris Marshall is the current maintainer of this module.
DISTRIBUTIONS:
CPAN: http://search.cpan.org/~chm/ # for latest CPAN version
GIT: git clone git://pogl.git.sourceforge.net/gitroot/pogl/pogl
PPM for 32-bit perl 5.8 +: http://www.sisyphusion.tk/ppm/OpenGL.ppd
PPM for 64-bit perl 5.10+: http://www.sisyphusion.tk/ppm/OpenGL.ppd
Changes:
0.58+: Chris Marshall <devel DOT chm DOT 01 at gmail DOT com>
See GIT_CHANGES file in CPAN releases or use git log --stat on
a git repository
0.57: Bob "grafman" Free <grafman@graphcomp.com>
Updated test.pl to fix fullscreen handling
Fixed OpenGL.pod to reflect correct module name
Added FBO constants to param enums in gl_util.c
Implemented GL_ARB_point_parameters
Implemented GL_ARB_multisample
Implemented GL_ARB_color_buffer_float
Added OGA calc and affine functions
Added glpHasGPGPU
Added an ATI workaround for GL_ARB_shading_language_100 dependencies
Added VBO and FBO caching in OGAs - gl_util.h
Fixed gluProject and gluUnProject - was converting matrices to ints
Added glutSpecialUpFunc and glutWindowStatusFunc
Added dist option to Makefile.PL to support binary distributions
Switched from GLUT to FreeGLUT
Added FreeGLUT folder for Win32 DLLs
Implemented glutSetOption
Implemented glutGameModeString
Implemented glutEnterGameMode
Implemented glutLeaveGameMode
Implemented glutGameModeGet
Added glpFullScreen and glpRestoreScreen
Updated test.pl to support Game Mode
Implemented glutCloseFunc
Implemented glutLeaveMainLoop
Major refactoring of Makefile.PL
Renamed WGL interface option to W32API
Added help message to Makefile.PL
Added verbose option to Makefile.PL
Added documentation comments to OpenGL.xs
Added glpHasGLUT
Updated test.pl to run texhack if no GLUT
Added a countdown timer to examples/texhack
Fixed GL_X_BYTES in assign
Fixed vertex.glsl to work on newer nvidia cards
( run in 0.861 second using v1.01-cache-2.11-cpan-39bf76dae61 )