Coro

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NAME
    Coro - the only real threads in perl

SYNOPSIS
      use Coro;
  
      async {
         # some asynchronous thread of execution
         print "2\n";
         cede; # yield back to main
         print "4\n";
      };
      print "1\n";
      cede; # yield to coro
      print "3\n";
      cede; # and again
  
      # use locking
      my $lock = new Coro::Semaphore;
      my $locked;
  
      $lock->down;
      $locked = 1;
      $lock->up;

DESCRIPTION
    For a tutorial-style introduction, please read the Coro::Intro manpage.
    This manpage mainly contains reference information.

    This module collection manages continuations in general, most often in
    the form of cooperative threads (also called coros, or simply "coro" in
    the documentation). They are similar to kernel threads but don't (in
    general) run in parallel at the same time even on SMP machines. The
    specific flavor of thread offered by this module also guarantees you
    that it will not switch between threads unless necessary, at
    easily-identified points in your program, so locking and parallel access
    are rarely an issue, making thread programming much safer and easier
    than using other thread models.

    Unlike the so-called "Perl threads" (which are not actually real threads
    but only the windows process emulation (see section of same name for
    more details) ported to UNIX, and as such act as processes), Coro
    provides a full shared address space, which makes communication between
    threads very easy. And coro threads are fast, too: disabling the Windows
    process emulation code in your perl and using Coro can easily result in
    a two to four times speed increase for your programs. A parallel matrix
    multiplication benchmark (very communication-intensive) runs over 300
    times faster on a single core than perls pseudo-threads on a quad core
    using all four cores.

    Coro achieves that by supporting multiple running interpreters that
    share data, which is especially useful to code pseudo-parallel processes
    and for event-based programming, such as multiple HTTP-GET requests
    running concurrently. See Coro::AnyEvent to learn more on how to
    integrate Coro into an event-based environment.

    In this module, a thread is defined as "callchain + lexical variables +
    some package variables + C stack), that is, a thread has its own
    callchain, its own set of lexicals and its own set of perls most
    important global variables (see Coro::State for more configuration and
    background info).

    See also the "SEE ALSO" section at the end of this document - the Coro
    module family is quite large.

CORO THREAD LIFE CYCLE
    During the long and exciting (or not) life of a coro thread, it goes
    through a number of states:

    1. Creation
        The first thing in the life of a coro thread is it's creation -
        obviously. The typical way to create a thread is to call the "async
        BLOCK" function:

           async {
              # thread code goes here
           };

        You can also pass arguments, which are put in @_:

           async {
              print $_[1]; # prints 2
           } 1, 2, 3;

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        The idle pool size is limited to 8 idle coros (this can be adjusted
        by changing $Coro::POOL_SIZE), but there can be as many non-idle
        coros as required.

        If you are concerned about pooled coros growing a lot because a
        single "async_pool" used a lot of stackspace you can e.g.
        "async_pool { terminate }" once per second or so to slowly replenish
        the pool. In addition to that, when the stacks used by a handler
        grows larger than 32kb (adjustable via $Coro::POOL_RSS) it will also
        be destroyed.

STATIC METHODS
    Static methods are actually functions that implicitly operate on the
    current coro.

    schedule
        Calls the scheduler. The scheduler will find the next coro that is
        to be run from the ready queue and switches to it. The next coro to
        be run is simply the one with the highest priority that is longest
        in its ready queue. If there is no coro ready, it will call the
        $Coro::idle hook.

        Please note that the current coro will *not* be put into the ready
        queue, so calling this function usually means you will never be
        called again unless something else (e.g. an event handler) calls
        "->ready", thus waking you up.

        This makes "schedule" *the* generic method to use to block the
        current coro and wait for events: first you remember the current
        coro in a variable, then arrange for some callback of yours to call
        "->ready" on that once some event happens, and last you call
        "schedule" to put yourself to sleep. Note that a lot of things can
        wake your coro up, so you need to check whether the event indeed
        happened, e.g. by storing the status in a variable.

        See HOW TO WAIT FOR A CALLBACK, below, for some ways to wait for
        callbacks.

    cede
        "Cede" to other coros. This function puts the current coro into the
        ready queue and calls "schedule", which has the effect of giving up
        the current "timeslice" to other coros of the same or higher
        priority. Once your coro gets its turn again it will automatically
        be resumed.

        This function is often called "yield" in other languages.

    Coro::cede_notself
        Works like cede, but is not exported by default and will cede to
        *any* coro, regardless of priority. This is useful sometimes to
        ensure progress is made.

    terminate [arg...]
        Terminates the current coro with the given status values (see
        cancel). The values will not be copied, but referenced directly.

    Coro::on_enter BLOCK, Coro::on_leave BLOCK
        These function install enter and leave winders in the current scope.
        The enter block will be executed when on_enter is called and
        whenever the current coro is re-entered by the scheduler, while the
        leave block is executed whenever the current coro is blocked by the
        scheduler, and also when the containing scope is exited (by whatever
        means, be it exit, die, last etc.).

        *Neither invoking the scheduler, nor exceptions, are allowed within
        those BLOCKs*. That means: do not even think about calling "die"
        without an eval, and do not even think of entering the scheduler in
        any way.

        Since both BLOCKs are tied to the current scope, they will
        automatically be removed when the current scope exits.

        These functions implement the same concept as "dynamic-wind" in
        scheme does, and are useful when you want to localise some resource
        to a specific coro.

        They slow down thread switching considerably for coros that use them
        (about 40% for a BLOCK with a single assignment, so thread switching
        is still reasonably fast if the handlers are fast).

        These functions are best understood by an example: The following
        function will change the current timezone to
        "Antarctica/South_Pole", which requires a call to "tzset", but by
        using "on_enter" and "on_leave", which remember/change the current
        timezone and restore the previous value, respectively, the timezone
        is only changed for the coro that installed those handlers.

           use POSIX qw(tzset);

           async {
              my $old_tz; # store outside TZ value here

              Coro::on_enter {
                 $old_tz = $ENV{TZ}; # remember the old value

                 $ENV{TZ} = "Antarctica/South_Pole";
                 tzset; # enable new value
              };

              Coro::on_leave {
                 $ENV{TZ} = $old_tz;
                 tzset; # restore old value
              };

              # at this place, the timezone is Antarctica/South_Pole,
              # without disturbing the TZ of any other coro.
           };

        This can be used to localise about any resource (locale, uid,
        current working directory etc.) to a block, despite the existence of
        other coros.

        Another interesting example implements time-sliced multitasking
        using interval timers (this could obviously be optimised, but does
        the job):

           # "timeslice" the given block
           sub timeslice(&) {
              use Time::HiRes ();

              Coro::on_enter {

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           current->prio (PRIO_HIGH);

        The idle coro thread ($Coro::idle) always has a lower priority than
        any existing coro.

        Changing the priority of the current coro will take effect
        immediately, but changing the priority of a coro in the ready queue
        (but not running) will only take effect after the next schedule (of
        that coro). This is a bug that will be fixed in some future version.

    $newprio = $coro->nice ($change)
        Similar to "prio", but subtract the given value from the priority
        (i.e. higher values mean lower priority, just as in UNIX's nice
        command).

    $olddesc = $coro->desc ($newdesc)
        Sets (or gets in case the argument is missing) the description for
        this coro thread. This is just a free-form string you can associate
        with a coro.

        This method simply sets the "$coro->{desc}" member to the given
        string. You can modify this member directly if you wish, and in
        fact, this is often preferred to indicate major processing states
        that can then be seen for example in a Coro::Debug session:

           sub my_long_function {
              local $Coro::current->{desc} = "now in my_long_function";
              ...
              $Coro::current->{desc} = "my_long_function: phase 1";
              ...
              $Coro::current->{desc} = "my_long_function: phase 2";
              ...
           }

GLOBAL FUNCTIONS
    Coro::nready
        Returns the number of coro that are currently in the ready state,
        i.e. that can be switched to by calling "schedule" directory or
        indirectly. The value 0 means that the only runnable coro is the
        currently running one, so "cede" would have no effect, and
        "schedule" would cause a deadlock unless there is an idle handler
        that wakes up some coro.

    my $guard = Coro::guard { ... }
        This function still exists, but is deprecated. Please use the
        "Guard::guard" function instead.

    unblock_sub { ... }
        This utility function takes a BLOCK or code reference and "unblocks"
        it, returning a new coderef. Unblocking means that calling the new
        coderef will return immediately without blocking, returning nothing,
        while the original code ref will be called (with parameters) from
        within another coro.

        The reason this function exists is that many event libraries (such
        as the venerable Event module) are not thread-safe (a weaker form of
        reentrancy). This means you must not block within event callbacks,
        otherwise you might suffer from crashes or worse. The only event
        library currently known that is safe to use without "unblock_sub" is
        EV (but you might still run into deadlocks if all event loops are
        blocked).

        Coro will try to catch you when you block in the event loop ("FATAL:
        $Coro::idle blocked itself"), but this is just best effort and only
        works when you do not run your own event loop.

        This function allows your callbacks to block by executing them in
        another coro where it is safe to block. One example where blocking
        is handy is when you use the Coro::AIO functions to save results to
        disk, for example.

        In short: simply use "unblock_sub { ... }" instead of "sub { ... }"
        when creating event callbacks that want to block.

        If your handler does not plan to block (e.g. simply sends a message
        to another coro, or puts some other coro into the ready queue),
        there is no reason to use "unblock_sub".

        Note that you also need to use "unblock_sub" for any other callbacks
        that are indirectly executed by any C-based event loop. For example,
        when you use a module that uses AnyEvent (and you use
        Coro::AnyEvent) and it provides callbacks that are the result of
        some event callback, then you must not block either, or use
        "unblock_sub".

    $cb = rouse_cb
        Create and return a "rouse callback". That's a code reference that,
        when called, will remember a copy of its arguments and notify the
        owner coro of the callback.

        See the next function.

    @args = rouse_wait [$cb]
        Wait for the specified rouse callback (or the last one that was
        created in this coro).

        As soon as the callback is invoked (or when the callback was invoked
        before "rouse_wait"), it will return the arguments originally passed
        to the rouse callback. In scalar context, that means you get the
        *last* argument, just as if "rouse_wait" had a "return ($a1, $a2,
        $a3...)" statement at the end.

        See the section HOW TO WAIT FOR A CALLBACK for an actual usage
        example.

HOW TO WAIT FOR A CALLBACK
    It is very common for a coro to wait for some callback to be called.
    This occurs naturally when you use coro in an otherwise event-based
    program, or when you use event-based libraries.

    These typically register a callback for some event, and call that
    callback when the event occurred. In a coro, however, you typically want
    to just wait for the event, simplyifying things.

    For example "AnyEvent->child" registers a callback to be called when a
    specific child has exited:

       my $child_watcher = AnyEvent->child (pid => $pid, cb => sub { ... });

    But from within a coro, you often just want to write this:

       my $status = wait_for_child $pid;

    Coro offers two functions specifically designed to make this easy,



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