AnyEvent-Fork-Pool
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This sets the minimum time that all workers must be busy
before a new worker is started. Or, put differently, the
minimum delay between starting new workers.
The delay is small by default, which means new workers will
be started relatively quickly. A delay of 0 is possible, and
ensures that the pool will grow as quickly as possible under
load.
Non-zero values are useful to avoid "exploding" a pool
because a lot of jobs are queued in an instant.
Higher values are often useful to improve efficiency at the
cost of latency - when fewer processes can do the job over
time, starting more and more is not necessarily going to
help.
stop => $seconds (default: 10)
When a worker has no jobs to execute it becomes idle. An
idle worker that hasn't executed a job within this amount of
time will be stopped, unless the other parameters say
otherwise.
Setting this to a very high value means that workers stay
around longer, even when they have nothing to do, which can
be good as they don't have to be started on the netx load
spike again.
Setting this to a lower value can be useful to avoid memory
or simply process table wastage.
Usually, setting this to a time longer than the time between
load spikes is best - if you expect a lot of requests every
minute and little work in between, setting this to longer
than a minute avoids having to stop and start workers. On
the other hand, you have to ask yourself if letting workers
run idle is a good use of your resources. Try to find a good
balance between resource usage of your workers and the time
to start new workers - the processes created by
AnyEvent::Fork itself is fats at creating workers while not
using much memory for them, so most of the overhead is
likely from your own code.
on_destroy => $callback->() (default: none)
When a pool object goes out of scope, the outstanding
requests are still handled till completion. Only after
handling all jobs will the workers be destroyed (and also
the template process if it isn't referenced otherwise).
To find out when a pool *really* has finished its work, you
can set this callback, which will be called when the pool
has been destroyed.
AnyEvent::Fork::RPC Parameters
These parameters are all passed more or less directly to
AnyEvent::Fork::RPC. They are only briefly mentioned here, for
their full documentation please refer to the AnyEvent::Fork::RPC
documentation. Also, the default values mentioned here are only
documented as a best effort - the AnyEvent::Fork::RPC
documentation is binding.
async => $boolean (default: 0)
Whether to use the synchronous or asynchronous RPC backend.
on_error => $callback->($message) (default: die with message)
The callback to call on any (fatal) errors.
on_event => $callback->(...) (default: "sub { }", unlike
AnyEvent::Fork::RPC)
The callback to invoke on events.
init => $initfunction (default: none)
The function to call in the child, once before handling
requests.
serialiser => $serialiser (defailt:
$AnyEvent::Fork::RPC::STRING_SERIALISER)
The serialiser to use.
$pool->(..., $cb->(...))
Call the RPC function of a worker with the given arguments, and when
the worker is done, call the $cb with the results, just like calling
the RPC object durectly - see the AnyEvent::Fork::RPC documentation
for details on the RPC API.
If there is no free worker, the call will be queued until a worker
becomes available.
Note that there can be considerable time between calling this method
and the call actually being executed. During this time, the
parameters passed to this function are effectively read-only -
modifying them after the call and before the callback is invoked
causes undefined behaviour.
$cpus = AnyEvent::Fork::Pool::ncpu [$default_cpus]
($cpus, $eus) = AnyEvent::Fork::Pool::ncpu [$default_cpus]
Tries to detect the number of CPUs ($cpus often called CPU cores
nowadays) and execution units ($eus) which include e.g. extra
hyperthreaded units). When $cpus cannot be determined reliably,
$default_cpus is returned for both values, or 1 if it is missing.
For normal CPU bound uses, it is wise to have as many worker
processes as CPUs in the system ($cpus), if nothing else uses the
CPU. Using hyperthreading is usually detrimental to performance, but
in those rare cases where that really helps it might be beneficial
to use more workers ($eus).
Currently, /proc/cpuinfo is parsed on GNU/Linux systems for both
$cpus and $eus, and on {Free,Net,Open}BSD, sysctl -n hw.ncpu is used
for $cpus.
Example: create a worker pool with as many workers as CPU cores, or
2, if the actual number could not be determined.
$fork->AnyEvent::Fork::Pool::run ("myworker::function",
max => (scalar AnyEvent::Fork::Pool::ncpu 2),
);
CHILD USAGE
In addition to the AnyEvent::Fork::RPC API, this module implements one
( run in 0.894 second using v1.01-cache-2.11-cpan-2398b32b56e )