EV-Websockets
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"headers" is an optional hashref of headers to inject into the HTTP
upgrade response (e.g., "Set-Cookie").
"on_handshake" fires before the 101 response is sent (at
"LWS_CALLBACK_FILTER_PROTOCOL_CONNECTION"). It receives a hashref of
request headers (same keys as "on_connect"). Return a hashref to inject
per-connection response headers into the upgrade response. Return a
false value ("undef", 0, "") to reject the connection (the client
receives a 403).
connections
Returns a list of Connection objects whose state is "connected" or
"closing" (i.e. the WebSocket handshake completed and the underlying wsi
still exists). Conns still in "connecting" and conns already
"closed"/"destroyed" are omitted.
my @conns = $ctx->connections;
$_->send("broadcast!") for @conns;
adopt(%options)
Adopt an existing IO handle (socket).
my $conn = $ctx->adopt(
fh => $socket_handle,
initial_data => $already_read_bytes, # optional pre-read data
max_message_size => 1048576,
on_connect => sub { my ($conn, $headers) = @_; ... },
on_message => sub { my ($conn, $data, $is_binary) = @_; ... },
on_close => sub { my ($conn, $code, $reason) = @_; ... },
on_error => sub { my ($conn, $err) = @_; ... },
on_pong => sub { my ($conn, $payload) = @_; ... },
on_drain => sub { my ($conn) = @_; ... },
);
Once adopted, "libwebsockets" takes ownership of the file descriptor.
The module holds a reference to the Perl handle until the connection is
destroyed, preventing premature fd closure. $headers in "on_connect" is
always "undef" for adopted connections.
If you already read data from the socket (e.g., the HTTP upgrade
request), pass it via "initial_data" so lws can process the handshake.
EV::Websockets::Connection
Represents a WebSocket connection.
send($data)
Queue a text frame. Croaks if the connection is not open.
send_binary($data)
Queue a binary frame. Croaks if the connection is not open.
send_ping([$payload])
Queue a Ping frame. $payload is optional; if supplied it is silently
truncated to 125 bytes per RFC 6455 §5.5. Croaks if the connection is
not open.
send_pong([$payload])
Queue a Pong frame. Same payload rules as "send_ping". Most peers send
Pong automatically in response to Ping; you only need this to send an
unsolicited Pong (e.g. as a one-way keepalive).
send_fragment($data, $is_binary = 0, $is_final = 1)
Send one fragment of a streaming message. The first call starts a new
fragmented message (text or binary per $is_binary); subsequent calls
send continuation frames. Set $is_final true on the last fragment.
$conn->send_fragment("part1", 0, 0); # text, not final
$conn->send_fragment("part2", 0, 0); # continuation, not final
$conn->send_fragment("part3", 0, 1); # continuation, final
Use this only if you need to interleave outbound writes with other I/O
while streaming a single message. For ordinary sends, prefer
"send"/"send_binary".
send_queue_size
Returns the number of payload bytes currently queued for sending
(excludes WebSocket framing overhead). Useful for backpressure
monitoring; pair with "on_drain" to gate further sends.
stash
Returns a hashref for storing arbitrary per-connection metadata. The
hashref is lazily created on first access and lives until the connection
is freed.
$conn->stash->{user_id} = 42;
my $uid = $conn->stash->{user_id};
get_protocol
Returns the negotiated "Sec-WebSocket-Protocol" value, or "undef" if no
subprotocol was negotiated or the connection is closed.
peer_address
Returns the peer's IP address as a printable string (IPv4 dotted-quad or
IPv6 colon notation, no brackets, no port), or "undef" if unavailable.
close([$code = 1000], [$reason])
Initiate a clean WebSocket close. Sends a Close frame with $code
(default 1000, normal closure) and an optional UTF-8 $reason (truncated
by lws to fit the frame). Pending sends are drained first, then the
connection is torn down and "on_close" fires.
This is a no-op (does not croak) if the connection is already closed,
closing, or destroyed. It is also a no-op while the connection is still
in the "connecting" state - calling close() before the handshake
completes does not cancel the in-flight connect; use "connect_timeout"
to bound the handshake instead.
pause_recv
Stop reading frames from this connection (TCP flow control). New
incoming frames will back up in the kernel's socket buffer until
"resume_recv" is called. Silently does nothing on a closed or destroyed
connection.
resume_recv
Resume receiving after "pause_recv". Silently does nothing on a closed
or destroyed connection.
is_connected
Returns true while "state" is "connected".
is_connecting
Returns true while "state" is "connecting". Returns false once the
connection is established, closing, closed, or destroyed.
state
Returns the current state as one of:
"connecting" - TCP/TLS handshake or HTTP upgrade in progress
"connected" - open and ready to send/receive
"closing" - close() has been called; pending sends still draining
"closed" - the underlying wsi is gone but the Perl object is still alive
"destroyed" - the C struct has been freed (further method calls will
croak)
DEBUGGING
EV::Websockets::_set_debug(1);
Enables verbose debug output from both the module and libwebsockets. In
tests, gate on $ENV{EV_WS_DEBUG}:
EV::Websockets::_set_debug(1) if $ENV{EV_WS_DEBUG};
FEERSUM INTEGRATION
Adopt WebSocket connections from a Feersum PSGI server via "psgix.io":
use Feersum;
use EV::Websockets;
my $ctx = EV::Websockets::Context->new;
my $feersum = Feersum->endjinn;
$feersum->set_psgix_io(1);
$feersum->psgi_request_handler(sub {
my $env = shift;
return [400,[],[]] unless ($env->{HTTP_UPGRADE}//'') =~ /websocket/i;
my $io = $env->{'psgix.io'};
# Reconstruct HTTP upgrade for lws
my $path = $env->{REQUEST_URI} // '/';
my $hdr = "GET $path HTTP/1.1\r\n";
for (sort keys %$env) {
next unless /^HTTP_(.+)/;
(my $h=$1) =~ s/_/-/g;
$hdr .= "$h: $env->{$_}\r\n";
}
$hdr .= "\r\n";
$ctx->adopt(fh => $io, initial_data => $hdr,
on_message => sub { $_[0]->send($_[1]) }, # echo
);
return;
});
See also "eg/feersum_native.pl" and "eg/feersum_psgi.pl" for full
examples.
BENCHMARKS
The "bench/" directory contains latency and throughput benchmarks.
# Echo round-trip latency (native client + native server)
perl bench/latency.pl
# Throughput (messages/sec)
perl bench/throughput.pl
# Comparison with AnyEvent::WebSocket and Net::WebSocket::EVx
perl bench/compare.pl
Typical results on Linux (localhost, 1000 round-trips, 64-byte payload):
( run in 1.956 second using v1.01-cache-2.11-cpan-98e64b0badf )