Algorithm-Permute
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num = r;
}
}
RETVAL->aryref = newRV_inc((SV*) av);
RETVAL->num = num;
if ((RETVAL->items = (SV**) safemalloc(sizeof(SV*) * (num + 1))) == NULL)
XSRETURN_UNDEF;
#ifdef USE_LINKEDLIST
RETVAL->ptr_head = safemalloc(sizeof(listrecord));
if (RETVAL->ptr_head == NULL)
XSRETURN_UNDEF;
q = RETVAL->ptr_head;
RETVAL->ptr = safemalloc(sizeof(listrecord*) * (num + 1));
if (RETVAL->ptr == NULL)
XSRETURN_UNDEF;
RETVAL->pred = safemalloc(sizeof(listrecord*) * (num + 1));
if (RETVAL->pred == NULL)
XSRETURN_UNDEF;
#else
RETVAL->p = (UINT*) safemalloc(sizeof(UINT) * (num + 1));
if (RETVAL->p == NULL)
XSRETURN_UNDEF;
RETVAL->loc = (UINT*) safemalloc(sizeof(UINT) * (num + 1));
if (RETVAL->loc == NULL)
XSRETURN_UNDEF;
#endif
/* initialize items, p, and loc */
for (i = 1; i <= num; i++) {
if (has_combination) {
*(RETVAL->items + i) = &PL_sv_undef;
} else {
*(RETVAL->items + i) = av_shift(av);
}
#ifdef USE_LINKEDLIST
q->link = safemalloc(sizeof(listrecord));
if (q->link == NULL)
XSRETURN_UNDEF;
q = q->link;
q->info = num - i + 1;
RETVAL->ptr[q->info] = q;
RETVAL->pred[i] = RETVAL->ptr_head; /* all predecessors point to ptr_head */
#else
*(RETVAL->p + i) = num - i + 1;
*(RETVAL->loc + i) = 1;
#endif
}
#ifdef USE_LINKEDLIST
q->link = NULL; /* the tail of list points to NULL */
#endif
if (has_combination) {
if(!reset_combination(RETVAL, av, r)) {
XSRETURN_UNDEF;
}
}
OUTPUT:
RETVAL
void
next(self)
Permute *self
PREINIT:
int i;
#ifdef USE_LINKEDLIST
listrecord *q; /* temporary holder */
#endif
PPCODE:
if (self->is_done) { /* done permutation for all combination */
if (self->c) {
free_combination(self->c);
self->c = NULL;
}
XSRETURN_EMPTY;
}
else {
EXTEND(sp, self->num);
#ifdef USE_LINKEDLIST
q = self->ptr_head->link;
while (q) {
PUSHs(sv_2mortal(newSVsv(*(self->items + q->info))));
/* PerlIO_stdoutf("%d\n", q->info); */
q = q->link;
}
self->is_done = _next(self->num, self->ptr_head, self->ptr, self->pred);
#else
for (i = 1; i <= self->num; i++) {
PUSHs(sv_2mortal(newSVsv(*(self->items + *(self->p + i)))));
}
self->is_done = _next(self->num, self->p, self->loc);
#endif
}
/* generate next combination if necessary */
if (self->is_done && self->c) { /* permutation done */
self->is_done = coollex(self->c); /* generate next combination */
#ifdef USE_LINKEDLIST
q = self->ptr_head;
for (i = 1; i <= self->num; i++) {
q = q->link;
q->info = self->num - i + 1;
self->pred[i] = self->ptr_head;
}
/* q->link = NULL; */
assert(q->link == NULL); /* should point to NULL */
#else
/* reset self->p and self->loc */
for (i = 1; i <= self->num; i++) {
*(self->p + i) = self->num - i + 1;
*(self->loc + i) = 1;
}
#endif
/* and update self->items */
coollex_visit(self->c, self->items + 1);
}
void
DESTROY(self)
( run in 0.893 second using v1.01-cache-2.11-cpan-e1769b4cff6 )