AnyEvent-MP

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MP/Transport.pm  view on Meta::CPAN

The constant C<aemp> to identify this protocol.

=item protocol version

The protocol version supported by this end, currently C<1>. If the
versions don't match then no communication is possible. Minor extensions
are supposed to be handled through additional key-value pairs.

=item the node ID

This is the node ID of the connecting node.

=item the acceptable authentication methods

A comma-separated list of authentication methods supported by the
node. Note that AnyEvent::MP supports a C<hex_secret> authentication
method that accepts a clear-text password (hex-encoded), but will not use
this authentication method itself.

The receiving side should choose the first authentication method it
supports.

=item the acceptable framing formats

A comma-separated list of packet encoding/framing formats understood. The
receiving side should choose the first framing format it supports for
sending packets (which might be different from the format it has to accept).

=back

The remaining arguments are C<KEY=VALUE> pairs. The following key-value
pairs are known at this time:

=over 4

=item provider=<module-version>

The software provider for this implementation. For AnyEvent::MP, this is
C<AE-0.0> or whatever version it currently is at.

=item peeraddr=<host>:<port>

The peer address (socket address of the other side) as seen locally.

=item tls=<major>.<minor>

Indicates that the other side supports TLS (version should be 1.0) and
wishes to do a TLS handshake.

=item nproto=<major>.<fractional>

Informs the other side of the node protocol implemented by this
node. Major version mismatches are fatal. If this key is missing, then it
is assumed that the node doesn't support the node protocol.

The node protocol is currently undocumented, but includes port
monitoring, spawning and informational requests.

=item gproto=<major>.<fractional>

Informs the other side of the global protocol implemented by this
node. Major version mismatches are fatal. If this key is missing, then it
is assumed that the node doesn't support the global protocol.

The global protocol is currently undocumented, but includes node address
lookup and shared database operations.

=back

=head3 Second Greeting Line

After this greeting line there will be a second line containing a
cryptographic nonce, i.e. random data of high quality. To keep the
protocol text-only, these are usually 32 base64-encoded octets, but
it could be anything that doesn't contain any ASCII CR or ASCII LF
characters.

I<< The two nonces B<must> be different, and an aemp implementation
B<must> check and fail when they are identical >>.

Example of a nonce line (yes, it's random-looking because it is random
data):

   2XYhdG7/O6epFa4wuP0ujAEx1rXYWRcOypjUYK7eF6yWAQr7gwIN9m/2+mVvBrTPXz5GJDgfGm9d8QRABAbmAP/s

=head2 TLS handshake

I<< If, after the handshake, both sides indicate interest in TLS, then the
connection B<must> use TLS, or fail to continue. >>

Both sides compare their nonces, and the side who sent the lower nonce
value ("string" comparison on the raw octet values) becomes the client,
and the one with the higher nonce the server.

=head2 AUTHENTICATION PHASE

After the greeting is received (and the optional TLS handshake),
the authentication phase begins, which consists of sending a single
C<;>-separated line with three fixed strings and any number of
C<KEY=VALUE> pairs.

The three fixed strings are:

=over 4

=item the authentication method chosen

This must be one of the methods offered by the other side in the greeting.

Note that all methods starting with C<tls_> are only valid I<iff> TLS was
successfully handshaked (and to be secure the implementation must enforce
this).

The currently supported authentication methods are:

=over 4

=item cleartext

This is simply the shared secret, lowercase-hex-encoded. This method is of
course very insecure if TLS is not used (and not completely secure even
if TLS is used), which is why this module will accept, but not generate,
cleartext auth replies.

=item hmac_sha3_512

MP/Transport.pm  view on Meta::CPAN


   hmac_md6_64_256;363d5175df38bd9eaddd3f6ca18aa1c0c4aa22f0da245ac638d048398c26b8d3;json

=head2 DATA PHASE

After this, packets get exchanged using the chosen framing protocol. It is
quite possible that both sides use a different framing protocol.

=head2 FULL EXAMPLE

This is an actual protocol dump of a handshake, followed by a single data
packet. The greater than/less than lines indicate the direction of the
transfer only.

   > aemp;0;anon/57Cs1CggVJjzYaQp13XXg4;tls_md6_64_256,hmac_md6_64_256,tls_anon,cleartext;json,storable;provider=AE-0.8;timeout=12;peeraddr=10.0.0.17:4040
   > yLgdG1ov/02shVkVQer3wzeuywZK+oraTdEQBmIqWHaegxSGDG4g+HqogLQbvdypFOsoDWJ1Sh4ImV4DMhvUBwTK

   < aemp;0;ruth;tls_md6_64_256,hmac_md6_64_256,tls_anon,cleartext;json,storable;provider=AE-0.8;timeout=12;peeraddr=10.0.0.1:37108
   < +xMQXP8ElfNmuvEhsmcp+s2wCJOuQAsPxSg3d2Ewhs6gBnJz+ypVdWJ/wAVrXqlIJfLeVS/CBy4gEGkyWHSuVb1L

   > hmac_md6_64_256;5ad913855742ae5a03a5aeb7eafa4c78629de136bed6acd73eea36c9e98df44a;json

   < hmac_md6_64_256;84cd590976f794914c2ca26dac3a207a57a6798b9171289c114de07cf0c20401;json
   < ["","AnyEvent::MP::_spawn","57Cs1CggVJjzYaQp13XXg4.c","AnyEvent::MP::Global::connect",0,"anon/57Cs1CggVJjzYaQp13XXg4"]
   ...

The shared secret in use was C<8ugxrtw6H5tKnfPWfaSr4HGhE8MoJXmzTT1BWq7sLutNcD0IbXprQlZjIbl7MBKoeklG3IEfY9GlJthC0pENzk>.

=head2 SIMPLE HANDSHAKE FOR NON-PERL NODES

Implementing the full set of options for handshaking can be a daunting
task.

If security is not so important (because you only connect locally and
control the host, a common case), and you want to interface with an AEMP
node from another programming language, then you can also implement a
simplified handshake.

For example, in a simple implementation you could decide to simply not
check the authenticity of the other side and use cleartext authentication
yourself. The the handshake is as simple as sending three lines of text,
reading three lines of text, and then you can exchange JSON-formatted
messages:

   aemp;1;<nodename>;hmac_sha3_512;json
   <nonce>
   cleartext;<hexencoded secret>;json

The nodename should be unique within the network, preferably unique with
every connection, the <nonce> could be empty or some random data, and the
hexencoded secret would be the shared secret, in lowercase hex (e.g. if
the secret is "geheim", the hex-encoded version would be "67656865696d").

Note that apart from the low-level handshake and framing protocol, there
is a high-level protocol, e.g. for monitoring, building the mesh or
spawning. All these messages are sent to the node port (the empty string)
and can safely be ignored if you do not need the relevant functionality.

=head3 USEFUL HINTS

Since taking part in the global protocol to find port groups is
nontrivial, hardcoding port names should be considered as well, i.e. the
non-Perl node could simply listen to messages for a few well-known ports.

Alternatively, the non-Perl node could call a (already loaded) function
in the Perl node by sending it a special message:

   ["", "Some::Function::name", "myownport", 1, 2, 3]

This would call the function C<Some::Function::name> with the string
C<myownport> and some additional arguments.

=head2 MONITORING

Monitoring the connection itself is transport-specific. For TCP, all
connection monitoring is currently left to TCP retransmit time-outs
on a busy link, and TCP keepalive (which should be enabled) for idle
connections.

This is not sufficient for listener-less nodes, however: they need
to regularly send data (30 seconds, or the monitoring interval, is
recommended), so TCP actively probes.

Future implementations of AnyEvent::MP::Transport might query the kernel TCP
buffer after a write timeout occurs, and if it is non-empty, shut down the
connections, but this is an area of future research :)

=head2 NODE PROTOCOL

The transport simply transfers messages, but to implement a full node, a
special node port must exist that understands a number of requests.

If you are interested in implementing this, drop us a note so we finish
the documentation.

=head1 SEE ALSO

L<AnyEvent::MP>.

=head1 AUTHOR

 Marc Lehmann <schmorp@schmorp.de>
 http://home.schmorp.de/

=cut

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