Deliantra-Client

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          disabled currently because it's too sucky and crashes on probe).
	- replace level by minimum level, and damage by effective casting level
          (for servers > 2.93).
	- added some commandline arguments: <host> <user> <password>,
          for the developers mostly.
	- try a different method of avoiding music-related crashes.
        - cfplus editor support protocol fixes.
        - apply some common::sense 3.1 :)
        - implement bandwidth-usage debug option.
        - renamed env variable CFPLUS_DEBUG to DELIANTRA_DEBUG.
        - display audio driver name that is in use.
        - try to show splashscreen earlier.

2.10 Fri Jan 15 16:14:02 CET 2010
	- fix blending factors to avoid white-out when fow_intensity > 0.

2.09 Tue Dec 22 01:40:24 CET 2009
	- implement smooth fow/lighting transitions by blending.
        - make fow texture configurable and add stipple/transparent versions.
	- empty "Host" field will now default to gameserver.deliantra.net.
        - do not crash when the user enters an invalid value into "Host".
	- fix positional rounding on (pre-c99) windows.
        - use a pack/unpack alignment of 1 by default everywhere, drop alignment
          code in fow_texture.

2.06 Fri Dec  4 15:35:33 CET 2009
	- work around the Apple/NVIDIA font problem (a bug in glTexSubImage2D that
          apple has no intention to fix, so we do the slow read/update/write way).
        - work around various ATI/Mesa driver bugs in glTexImage2D by always
          providing initialisation data for textures. Do they ever test their drivers
          with, say, some newbie opengl code?
	- stat change messages did not differentiate between attuned, repelled etc.
        - work around a bug in the nvidia driver which mishandles alpha textures
          with env mode REPLACE, causing all magic maps to be white only.
        - do not use mipmapping for tiles - the trade-off was not worth it.
        - fix packaging the pango modules twice in the linux and windows binaries.

(2.05) Tue Sep 29 11:21:00 CEST 2009
	- intermediate os x binary release only.
	- linking against the opengl library works everywhere, except on Mac OS X 10.6,
          which some people even spent money on (this seems to break a great number
          of opengl apps actually).
        - (os x binary) update libsdl to 1.2.14.

2.05 Tue Sep 15 20:31:15 CEST 2009
	- changed completer algorithm, thanks go to marcmagus!
	- try to work around crashes in SDL_Mixer when reinitialising it.

2.04 Sun Apr 26 21:03:40 CEST 2009
	- work around incompatible ABI change between 1.22 and 1.24 by using a runtime check,
          this really is a bug that needs fixing inside pango.
        - include a japanese font (Mona, selected for license and size) with the distribution.
        - include our own fonts.conf file, to speed up startup and to be able to control
          font selection.
	- change confusing login successful message to "connect to server successful".
        - update BDB and EV in win32 builds to work around the event loop creation bug.
        - fall back to blocking dns resolve before using a hardcoded address.

2.03 Tue Jan 20 14:54:30 CET 2009
	- move experience label, progress bars and slot info to the menubar.
        - move toplevel menu into a menu popup.
        - use fontsize for chekcbox size requests to get a better layout.
        - autopickup spellbooks, skillscrolls and valuables by default.
	- automatically save config/layout on exit and add config options
          to Setup=>Client to control this.
        - fix positioning of popup windows.
        - move autopickup enable (formerly inhibit) to menubar.
        - correctly display face changes for inventory objects.
   	- verify databases if we are the first process to register, to
          detect corruption as is common on windows (but not limited to
          windows, unfortunately).
        - fall back to backup config file if main config file cannot be parsed.
        - reduce shimmering during smooth scrolls.
        - rely on AnyEvent to work around totally broken windows vista
          tcp/ip subsystem once more (where getpeername returns fantasy
          ports).
        - use newer BDB version that works around windows vista tcp/ip
          breakage.
        - initialise the default resolver during startup, as windows vista
          forces us back to the desktop when doing this later(!).

2.02 Wed Dec 24 06:02:53 CET 2008
   	- mark hidden mapspaces visually with a question mark.
        - make hidden spaces as light as the darkest normal spaces.
	- don't lie about the window size anymore in fear of crashing
          the server (as we are dealing with deliantra servers only these days).
        - correctly draw the speech bubbles and other overlays even when the
          topmost face isn't visible.
	- fix swirly tile draw offset.
        - fix a crash when the user clicks on the map during log-in.
        - incorporate tips of the day by botz (former madness).
        - handle failure to load a music face more gracefully (still
          log the error, but do not crash, instead, ignore the failure).
        - try to log, instead of crash, on the "cannot call update method"
          problem.

2.01 - (Mon Dec 15 00:41:33 CET 2008)
        - rewrote the client tutorial which can be found via the 'Help!' button.
        - fixed the mostly random switching of message window tabs when
          new tabs were added.
        - small typo fix in tooltip on the Skills page in the playerbook.
        - avoid accessing potentially undefined memory when drawing the map.
        - fixed speech bubbles which were drawn below some objects sometimes.

2.0  Fri Dec  5 15:42:51 CET 2008
        - the Log window can't be close anymore by alt+x
        - pressing return or alt+x directly after start won't crash the client
          anymore.
        - the Log window is displayed correctly now after start.
        - darken the invisible/cached parts of the map further.

0.9978 Sun Nov  9 14:35:41 CET 2008
	- correctly smooth-move the healthbar as well.
        - own text is emphasized in the NPC dialogues now.
        - fixed a crash bug in the macro dialogue.
        - fixed updating of tooltips of the tabs in the message window.
        - closing tabs with Alt-x won't let them disappear for every anymore.

0.9977 Tue Sep 30 09:27:29 CEST 2008
	- require newer BDB version to avoid possible database corruption or crashes
          on login.
	- fixed the often choppy smooth movement.
	- switch to proportional font in log view.
        - improve the paragraph indent hack to align characters better.
        - tweak server message output.
        - optimise visibility handing in multiplexers (only put the current tab



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