Games-Risk

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 - all maps translated in french
 - deferred class loading to speed up startup
 - moose-ified lots of internals
 - cleaned lots of circular refs (using weak refs when needed)

3.112450  2011-09-02 13:38:46 Europe/Paris
 - fix display bug in dice results
 - new map: risk 2210 ad
 - introducing gr:config to store persistent configuration

3.112410  2011-08-29 14:41:38 Europe/Paris
 - revamped interface: board is the main window now

3.112010  2011-07-20 12:01:59 Europe/Paris
 - moving i18n files in share/locale

3.103040  2010-10-31 15:15:45 Europe/Paris
 - german translation available (tobias rosenberger)

3.101590  2010-06-08 16:22:22 Europe/Paris
 - fixing gr:tk:cards to work on win32 (weird ordering bug in poe/moose/win32)
 - try to find win32 username

3.101511  2010-05-31 19:07:02 Europe/Paris
 - do not ship useless misc/ directory

3.101510  2010-05-31 17:47:17 Europe/Paris
 - double-clicking a card highlights the country
 - cards window updated to match the new prisk style

3.101430  2010-05-23 17:14:37 Europe/Paris
 - brand new continent window
 - card icon more agnostic
 - prisk can now be run directly from developer checkout

3.101390  2010-05-19 18:26:03 Europe/Paris
 - official prisk icon
 - new about window
 - new help window
 - prettier cards & continents dialog icon
 - forgot some strings for i18n

3.101370  2010-05-17 20:00:05 Europe/Paris
 - crash fix in some cases while loading new game
 - i18n framework in place
 - added french translation
 - using image::magick (imlib2 api is really too dirty)
 - using tk::sugar

3.101110  2010-04-21 13:38:05 Europe/Paris
 - moved to a 3.yydddn versioning scheme
 - migrated to dist-zilla (transparent for end-users)
 - using file::sharedir

**

2.1.2 Wed Apr  7 13:22:04 2010
 - fix rt#56311 - poe::loop::tk is not part of poe anymore
 - using image::imlib2 instead of image::resize for better speed

2.1.1 Tue Oct 28 17:37:28 CET 2008
 - make sure that we have a working display before testing. this should
   quiet all fail reports

2.1.0 Mon Oct 27 18:45:25 CET 2008
 - added a window to list continents & their bonus
 - added a menu to main window
 - possibility to hide / show secondary windows

**

2.0.3 Wed Oct 22 18:36:05 CEST 2008
 - fix resource name of player-lost image

2.0.2 Tue Oct 21 20:04:13 CEST 2008
 - standard mechanism to load bundled resources: GR::Resources

2.0.1 Mon Oct 20 18:45:38 CEST 2008
 - really include new maps (forgot them in the manifest)

2.0.0 Sat Oct 18 11:38:38 CEST 2008
 - possibility to choose map
 - new maps taken from jrisk: godstorm, france, roman_empire

**

1.1.3 Fri Oct 10 17:04:50 CEST 2008
 - bugfix: ai change their cards even if more than 3 matching cards

1.1.2 Mon Sep 29 17:43:49 CEST 2008
 - new feature: do-or-die mode (slanning's request)

1.1.1 Sun Sep 28 16:33:41 CEST 2008
 - breaking all circular references: no more memory leaks
 - changing default set of opponents
 - removing dashes in continent names

1.1.0 Sat Sep 27 12:05:35 CEST 2008
 - startup window
 - possibility to choose number / strength of opponents
 - possibility to start another game

**

1.0.3 Wed Sep 24 18:02:42 CEST 2008
 - faster background rendering
 - bugfix: prevent user to reattack till he invaded the country

1.0.2 Mon Sep 22 18:16:13 CEST 2008
 - using gr:gui as multiplexer session for gui
 - removed 25 FIXMEs in the code

1.0.1 Sat Sep 20 11:42:59 CEST 2008
 - some ai tweaking
 - bugfix in board: cancelling move wasn't working

1.0.0 Fri Sep 19 15:09:17 CEST 2008
 - game over detected and announced
 - countries display fix when moving armies
 - countries should not have dashes in their name

**

0.6.2 Wed Sep 17 17:30:09 CEST 2008
 - bugfix: ais owning a continent were exchanging their cards twice!



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