Acme-MITHALDU-BleedingOpenGL
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BleedingOpenGL.pm view on Meta::CPAN
glGetQueryObjectuiv
glGetQueryiv
);
@glu_func = qw(
gluBeginCurve
gluBeginPolygon
gluBeginSurface
gluBeginTrim
gluBuild1DMipmaps_c
gluBuild1DMipmaps_s
gluBuild2DMipmaps_c
gluBuild2DMipmaps_s
gluCylinder
gluDeleteNurbsRenderer
gluDeleteQuadric
gluDeleteTess
gluDisk
gluEndCurve
gluEndPolygon
gluEndSurface
gluEndTrim
gluErrorString
gluGetNurbsProperty_p
gluGetString
gluGetTessProperty_p
gluLoadSamplingMatrices_p
gluLookAt
gluNewNurbsRenderer
gluNewQuadric
gluNewTess
gluNextContour
gluNurbsCurve_c
gluNurbsSurface_c
gluOrtho2D
gluPartialDisk
gluPerspective
gluPickMatrix_p
gluProject_p
gluPwlCurve_c
gluQuadricDrawStyle
gluQuadricNormals
gluQuadricOrientation
gluQuadricTexture
gluScaleImage_s
gluSphere
gluTessBeginContour
gluTessBeginPolygon
gluTessCallback
gluTessEndContour
gluTessEndPolygon
gluTessNormal
gluTessProperty
gluTessVertex_p
gluUnProject_p
);
@glut_func = qw(
done_glutInit
glutAddMenuEntry
glutAddSubMenu
glutAttachMenu
glutBitmapCharacter
glutBitmapHeight
glutBitmapLength
glutBitmapString
glutBitmapWidth
glutButtonBoxFunc
glutChangeToMenuEntry
glutChangeToSubMenu
glutCloseFunc
glutCopyColormap
glutCreateMenu
glutCreateSubWindow
glutCreateWindow
glutDestroyMenu
glutDestroyWindow
glutDetachMenu
glutDeviceGet
glutDialsFunc
glutDisplayFunc
glutEnterGameMode
glutEntryFunc
glutEstablishOverlay
glutExtensionSupported
glutForceJoystickFunc
glutFullScreen
glutGameModeGet
glutGameModeString
glutGet
glutGetColor
glutGetMenu
glutGetModifiers
glutGetWindow
glutHideOverlay
glutHideWindow
glutIconifyWindow
glutIdleFunc
glutIgnoreKeyRepeat
glutInit
glutInitDisplayMode
glutInitDisplayString
glutInitWindowPosition
glutInitWindowSize
glutKeyboardFunc
glutKeyboardUpFunc
glutLayerGet
glutLeaveGameMode
glutLeaveMainLoop
glutMainLoop
glutMainLoopEvent
glutMenuDestroyFunc
glutMenuStateFunc
glutMenuStatusFunc
glutMotionFunc
glutMouseFunc
glutMouseWheelFunc
glutOverlayDisplayFunc
glutPassiveMotionFunc
glutPopWindow
glutPositionWindow
glutPostOverlayRedisplay
glutPostRedisplay
glutPostWindowOverlayRedisplay
glutPostWindowRedisplay
glutPushWindow
glutRemoveMenuItem
glutRemoveOverlay
glutReportErrors
glutReshapeFunc
glutReshapeWindow
glutSetColor
glutSetCursor
glutSetIconTitle
glutSetKeyRepeat
glutSetMenu
glutSetOption
glutSetWindow
glutSetWindowTitle
glutShowOverlay
glutShowWindow
glutSolidCone
glutSolidCube
glutSolidCylinder
glutSolidDodecahedron
glutSolidIcosahedron
glutSolidOctahedron
glutSolidRhombicDodecahedron
glutSolidSphere
glutSolidTeapot
glutSolidTetrahedron
glutSolidTorus
glutSpaceballButtonFunc
glutSpaceballMotionFunc
glutSpaceballRotateFunc
glutSpecialFunc
glutSpecialUpFunc
glutStrokeCharacter
glutStrokeHeight
glutStrokeLength
glutStrokeString
glutStrokeWidth
glutSwapBuffers
glutTabletButtonFunc
glutTabletMotionFunc
glutTimerFunc
glutUseLayer
glutVisibilityFunc
glutWarpPointer
glutWindowStatusFunc
glutWireCone
glutWireCube
glutWireCylinder
glutWireDodecahedron
glutWireIcosahedron
glutWireOctahedron
glutWireRhombicDodecahedron
glutWireSphere
glutWireTeapot
glutWireTetrahedron
glutWireTorus
);
# gltut
push @glut_func, qw(
glutInitContextVersion
glutInitContextFlags
glutInitContextProfile
);
##------------------------------------------------------------------------
## FreeGLUT not implemented yet -chm 2009-08-31
##------------------------------------------------------------------------
##
## Need to determine desired/useful interface
## glutGetProcAddress (const char *procName)
( run in 1.007 second using v1.01-cache-2.11-cpan-cdf2f3d4e48 )