AcePerl
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Ace/Graphics/Glyph/segments.pm view on Meta::CPAN
package Ace::Graphics::Glyph::segments;
# package to use for drawing anything that is interrupted
# (has the segment() method)
use strict;
use vars '@ISA';
use GD;
@ISA = 'Ace::Graphics::Glyph';
use constant GRAY => 'lightgrey';
my %BRUSHES;
# override right to allow for label
sub calculate_right {
my $self = shift;
my $left = $self->left;
my $val = $self->SUPER::calculate_right(@_);
if ($self->option('label') && (my $description = $self->description)) {
my $description_width = $self->font->width * length $self->description;
$val = $left + $description_width if $left + $description_width > $val;
}
$val;
}
# override draw method
sub draw {
my $self = shift;
# bail out if this isn't the right kind of feature
# handle both das-style and Bio::SeqFeatureI style,
# which use different names for subparts.
my @segments;
my $f = $self->feature;
if ($f->can('merged_segments')) {
@segments = $f->merged_segments;
} elsif ($f->can('segments')) {
@segments = $f->segments;
} elsif ($f->can('sub_SeqFeature')) {
@segments = $f->sub_SeqFeature;
} else {
return $self->SUPER::draw(@_);
}
# get parameters
my $gd = shift;
my ($x1,$y1,$x2,$y2) = $self->calculate_boundaries(@_);
my ($left,$top) = @_;
my $gray = $self->color(GRAY);
my (@boxes,@skips);
my $stranded = $self->option('stranded');
for (my $i=0; $i < @segments; $i++) {
my ($start,$stop) = ($left + $self->map_pt($segments[$i]->start),
$left + $self->map_pt($segments[$i]->end));
my $strand = 0;
my $target;
if ($stranded
&& $segments[$i]->can('target')
&& ($target = $segments[$i]->target)
&& $target->can('start')) {
$strand = $target->start < $target->end ? 1 : -1;
}
# probably unnecessary, but we do it out of paranaoia
($start,$stop) = ($stop,$start) if $start > $stop;
push @boxes,[$start,$stop,$strand];
if (my $next_segment = $segments[$i+1]) {
my ($next_start,$next_stop) = ($left + $self->map_pt($next_segment->start),
$left + $self->map_pt($next_segment->end));
# probably unnecessary, but we do it out of paranaoia
($next_start,$next_stop) = ($next_stop,$next_start) if $next_start > $next_stop;
# fudge boxes that are within two pixels of each other
if ($next_start - $stop < 2) {
$boxes[-1][1] = $next_start;
}
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