AI-Gene-Sequence

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AI/Gene/Sequence.pm  view on Meta::CPAN

    my $pos2 = defined($_[2]) ? $_[2] : int rand $length;
    my $len = !defined($_[3]) ? 1 : ($_[3] || int rand $length);

    my $new = $self->[0];
    if ($pos1 +$len > $length   # outside gene
	or $pos2 >= $length      # outside gene
	or ($pos2 < ($pos1 + $len) and $pos2 > $pos1)) { # overlap
      next;
    }
    if ($pos1 < $pos2) {
      substr($new, $pos2-$len,0) = substr($new, $pos1, $len, '');
    }
    else {
      substr($new, $pos2, 0) = substr($new, $pos1, $len, '');
    }
    next unless $self->valid_gene($new);
    $self->[0] = $new;
    if ($pos1 < $pos2) {
      splice (@{$self->[1]}, $pos2-$len, 0, 
	      splice(@{$self->[1]}, $pos1, $len) );
    }
    else {
      splice(@{$self->[1]}, $pos2, 0,
	     splice(@{$self->[1]}, $pos1, $len) );
    }
    $rt++;
  }
  return $rt;
}

# These are intended to be overriden, simple versions are
# provided for the sake of testing.

# Generates things to make up genes
# can be called with a token type to produce, or with none.
# if called with a token type, it will also be passed the original
# token as the second argument.
# should return a two element list of the token type followed by the token itself.

sub generate_token {
  my $self = shift;
  my $token_type = $_[0];
  my $letter = ('a'..'z')[rand 25];
  unless ($token_type) {
    return ($letter) x2;
  }
  return ($token_type) x2;
}

# takes sting of token types to be checked for validity.
# If a mutation affects only one place, then the position of the
# mutation can be passed as a second argument.
sub valid_gene {1}

## You might also want to have methods like the following,
# they will not be called by the 'sequence' methods.

# Default constructor
sub new {
  my $gene = ['',[]];
  return bless $gene, ref $_[0] || $_[0];
}

# remember that clone method may require deep copying depending on
# your specific needs

sub clone {
  my $self = shift;
  my $new = [$self->[0]];
  $new->[1] = [@{$self->[1]}];
  return bless $new, ref $self;
}

# You need some way to use the gene you've made and mutated, but
# this will let you have a look, if it starts being odd.

sub render_gene {
  my $self = shift;
  my $return =  "$self\n";
  $return .= $self->[0] . "\n";
  $return .= (join ',', @{$self->[1]}). "\n";
  return $return;
}

# used for testing

sub _test_dump {
  my $self = shift;
  my @rt = ($self->[0], join('',@{$self->[1]}));
  return @rt;
}
1;

__END__;

=pod

=head1 NAME

 AI::Gene::Sequence

=head1 SYNOPSIS

A base class for storing and mutating genetic sequences.

 package Somegene;
 use AI::Gene::Sequence;
 our @ISA = qw(AI::Gene::Sequence);

 my %things = ( a => [qw(a1 a2 a3 a4 a5)],
	       b => [qw(b1 b2 b3 b4 b5)],);

 sub generate_token {
  my $self = shift;
  my ($type, $prev) = @_;
  if ($type) {
    $prev = ${ $things{$type} }[rand @{ $things{$type} }];
  } 
  else {
    $type = ('a','b')[rand 2];
    $prev = ${$things{$type}}[rand @{$things{$type}}];
  }
  return ($type, $prev); 
 }

 sub valid_gene {
   my $self = shift;
   return 0 if $_[0] =~ /(.)\1/;
   return 1;
 }



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