BDB
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temporary buffers, and each thread requires a stack and other data
structures (usually around 16k-128k, depending on the OS).
=head1 WIN32 FILENAMES/DATABASE NAME MESS
Perl on Win32 supports only ASCII filenames (the reason is that it abuses
an internal flag to store wether a filename is Unicode or ANSI, but that
flag is used for somethign else in the perl core, so there is no way to
detect wether a filename is ANSI or Unicode-encoded). The BDB module
tries to work around this issue by assuming that the filename is an ANSI
filename and BDB was built for unicode support.
=head1 KNOWN BUGS
Known bugs will be fixed in the next release, except:
If you use a transaction in any request, and the request returns
with an operating system error or DB_LOCK_NOTGRANTED, the internal
TXN_DEADLOCK flag will be set on the transaction. See C<db_txn_finish>,
above.
In the execution phase, some aio requests require more memory for
temporary buffers, and each thread requires a stack and other data
structures (usually around 16k-128k, depending on the OS).
WIN32 FILENAMES/DATABASE NAME MESS
Perl on Win32 supports only ASCII filenames (the reason is that it
abuses an internal flag to store wether a filename is Unicode or ANSI,
but that flag is used for somethign else in the perl core, so there is
no way to detect wether a filename is ANSI or Unicode-encoded). The BDB
module tries to work around this issue by assuming that the filename is
an ANSI filename and BDB was built for unicode support.
KNOWN BUGS
Known bugs will be fixed in the next release, except:
If you use a transaction in any request, and the request returns
with an operating system error or DB_LOCK_NOTGRANTED, the internal
TXN_DEADLOCK flag will be set on the transaction. See C<db_txn_finish>,
above.
SEE ALSO
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