AnyEvent-Fork-RPC
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A few remarks are in order. First, it's quite pointless to use the async
backend for this example - but it *is* possible. Second, you can call
$done before or after returning from the function. Third, having both
returned from the function and having called the $done callback, the
child process may exit at any time, so you should call $done only when
you really *are* done.
Example 2: Asynchronous Backend
This example implements multiple count-downs in the child, using
AnyEvent timers. While this is a bit silly (one could use timers in the
parent just as well), it illustrates the ability to use AnyEvent in the
child and the fact that responses can arrive in a different order then
the requests.
It also shows how to embed the actual child code into a "__DATA__"
section, so it doesn't need any external files at all.
And when your parent process is often busy, and you have stricter timing
requirements, then running timers in a child process suddenly doesn't
look so silly anymore.
Without further ado, here is the code:
use AnyEvent;
use AnyEvent::Fork;
use AnyEvent::Fork::RPC;
my $done = AE::cv;
use AnyEvent;
sub run {
my ($done, $count) = @_;
my $n;
AnyEvent::Fork::RPC::event "starting to count up to $count\n";
my $w; $w = AE::timer 1, 1, sub {
++$n;
AnyEvent::Fork::RPC::event "count $n of $count\n";
if ($n == $count) {
undef $w;
$done->();
}
};
}
declared), uses a slightly different "on_event" handler (which we use
simply for logging purposes) and then, instead of loading a module with
the actual worker code, it "eval"'s the code from the data section in
the child process.
It then starts three countdowns, from 3 to 1 seconds downwards, destroys
the rpc object so the example finishes eventually, and then just waits
for the stuff to trickle in.
The worker code uses the event function to log some progress messages,
but mostly just creates a recurring one-second timer.
The timer callback increments a counter, logs a message, and eventually,
when the count has been reached, calls the finish callback.
On my system, this results in the following output. Since all timers
fire at roughly the same time, the actual order isn't guaranteed, but
the order shown is very likely what you would get, too.
starting to count up to 3
starting to count up to 2
starting to count up to 1
count 1 of 3
count 1 of 2
count 1 of 1
job 1 finished
A few remarks are in order. First, it's quite pointless to use the async
backend for this example - but it I<is> possible. Second, you can call
C<$done> before or after returning from the function. Third, having both
returned from the function and having called the C<$done> callback, the
child process may exit at any time, so you should call C<$done> only when
you really I<are> done.
=head2 Example 2: Asynchronous Backend
This example implements multiple count-downs in the child, using
L<AnyEvent> timers. While this is a bit silly (one could use timers in the
parent just as well), it illustrates the ability to use AnyEvent in the
child and the fact that responses can arrive in a different order then the
requests.
It also shows how to embed the actual child code into a C<__DATA__>
section, so it doesn't need any external files at all.
And when your parent process is often busy, and you have stricter timing
requirements, then running timers in a child process suddenly doesn't look
so silly anymore.
Without further ado, here is the code:
use AnyEvent;
use AnyEvent::Fork;
use AnyEvent::Fork::RPC;
my $done = AE::cv;
use AnyEvent;
sub run {
my ($done, $count) = @_;
my $n;
AnyEvent::Fork::RPC::event "starting to count up to $count\n";
my $w; $w = AE::timer 1, 1, sub {
++$n;
AnyEvent::Fork::RPC::event "count $n of $count\n";
if ($n == $count) {
undef $w;
$done->();
}
};
}
declared), uses a slightly different C<on_event> handler (which we use
simply for logging purposes) and then, instead of loading a module with
the actual worker code, it C<eval>'s the code from the data section in the
child process.
It then starts three countdowns, from 3 to 1 seconds downwards, destroys
the rpc object so the example finishes eventually, and then just waits for
the stuff to trickle in.
The worker code uses the event function to log some progress messages, but
mostly just creates a recurring one-second timer.
The timer callback increments a counter, logs a message, and eventually,
when the count has been reached, calls the finish callback.
On my system, this results in the following output. Since all timers fire
at roughly the same time, the actual order isn't guaranteed, but the order
shown is very likely what you would get, too.
starting to count up to 3
starting to count up to 2
starting to count up to 1
count 1 of 3
count 1 of 2
count 1 of 1
job 1 finished
t/02_async.t view on Meta::CPAN
use AnyEvent;
sub run {
my ($done, $count) = @_;
my $n;
AnyEvent::Fork::RPC::event "ok 5";
my $w; $w = AE::timer 0.1, 0.1, sub {
++$n;
AnyEvent::Fork::RPC::event "ok " . ($n + 5);
if ($n == $count) {
undef $w;
$done->("ok " . ($n + 6) . "\n");
}
};
}
t/03_connfail.t view on Meta::CPAN
print "ok 2\n";
$rpc->(3, sub { print $_[0] });
print "ok 3\n";
undef $rpc;
print "ok 4\n";
my $w = AE::timer 5, 0, sub {$done->send("not ok 5 - timeout connection error not reported\n") };
print $done->recv;
package AnyEvent::Fork::Remote::Dummy;
sub new { my $a ; bless \$a }
sub eval { $_[0] }
sub send_arg { $_[0] }
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