Games-FrozenBubble
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SDL::Events::pump_events() while SDL::Events::poll_event($event) != 0;
grab_key() eq SDLK_ESCAPE() and die 'quit';
handle_new_hiscores();
die 'new_game';
}
}
}
}
#- extract it from "handle_graphics" to optimize a bit animations
sub update_malus($$) {
my ($fun, $p) = @_;
my $malus_nb = @{$pdata{$p}{malus}};
my $y_shift = 0;
while ($malus_nb > 0) {
my $print = sub($) {
my ($type) = @_;
my $type_real = translate_mini_image($type);
$fun->($type, $POS{$p}{malus}{x} - $type_real->w/2, $POS{$p}{malus}{'y'} - $y_shift - $type_real->h);
$y_shift += $type_real->h - 1;
};
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( run in 2.610 seconds using v1.00-cache-2.02-grep-82fe00e-cpan-4673cadbf75 )