Games-3D
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lib/Games/3D/Thingy.pm view on Meta::CPAN
# link object
my ($self,$dst,$link) = @_;
$self->{outputs}->{$link->{id}} = $link;
$link->add_output($dst); # from link to $dst
$dst->add_input($link);
$link->add_input($self); # from us to link
$link;
}
sub update
{
# if thing is going from state A to state B, interpolate values based upon
# current time tick. If reached state B, disable interpolation, and send a
# signal. Return 1 if while still in transit, 0 if target state reached
my ($self, $tick) = @_;
# if the thingy is in between two state changes, interpolate between them
return if $self->{state_endtime} == 0; # no change neccessary
lib/Games/3D/World.pm view on Meta::CPAN
}
sub thinkers
{
# get count of thinking things
my ($self) = @_;
scalar keys %{$self->{think}};
}
sub update
{
my ($self,$now) = @_;
$self->{time} = $now; # cache time
foreach my $id (keys %{$self->{think}})
{
my $thing = $self->{think}->{$id};
if ($thing->{next_think} >= $now)
{
$thing->think($now);
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