AI-Evolve-Befunge
view release on metacpan or search on metacpan
lib/AI/Evolve/Befunge/Board.pm view on Meta::CPAN
=head1 SYNOPSIS
my $board = AI::Evolve::Befunge::Board->new(Size => $vector);
$board->set_value($vector, $value);
$board->clear();
=head1 DESCRIPTION
This module tracks board-game state for AI::Evolve::Befunge. It is only used
for board-game-style physics, like tic tac toe, othello, go, chess, etc.
Non-boardgame applications do not use a Board object.
=head1 CONSTRUCTOR
=head2 new
AI::Evolve::Befunge::Board->new(Size => $vector);
AI::Evolve::Befunge::Board->new(Size => $number, Dimensions => $number);
( run in 1.148 second using v1.01-cache-2.11-cpan-49f99fa48dc )