Benchmark-Perl-Formance-Cargo

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share/SpamAssassin/easy_ham/00320.9933c126186ef60960c78df427a2d8d6  view on Meta::CPAN


> down in the tech world than mobile visual communications.. and yet no one
> seems to give much of a damn that right now that 2 persons can take photos
> and share them instantly across space.  this is one of the biggest - and

The word "trivial" comes to mind.

> last - fundamental changes in human communications.  will be as big as the
> browser.

Remote realtime streaming video is neat, but sharing pictures? You invoke
big words rather readily.

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Date: Tue, 3 Sep 2002 13:13:17 -0400
From: Arielle <gm@wknc.org>
Subject: RE: KNC Stream [1:51144:51751]

This message was sent from: WKNC Chat.
<http://wknc.org/forum/read.php?f=1&i=51751&t=51144> 
----------------------------------------------------------------

It does, but it's not the cost that is causing us to shut it down. The cost
is a "minimum $500 per year"... but that only accounts for 18 people
streaming and playing like 13 or 14 songs an hour. But we could maybe manage
the 2 cents per person, per 100 songs.

The problem comes with the record keeping they mandate with webstreaming.
Start and end times for every song (not too hard), artist (okay), title
(okay), composers (a little harder), serial number (wtf??). I think there
are a few more things they wanted, but honestly, programming this info in
for every song that we play is ridiculous. This means we'd also have to get
all the DJs to find this info and write it down any time they play a
request, vinyl, or CDs not loaded into the computer. It's ridiculous and
nearly impossible...

We would need someone to sit in the studio 24/7 writing down all this info -
which sometimes isn't available, like from earlier album that don't have

share/SpamAssassin/easy_ham/00721.9f0c973b343b808cdf4ab26c9e9b3b50  view on Meta::CPAN

> really think this way, complete with footnotes. So if it's too much
> information, I still stand by my reply: I wouldn't be myself if I
> started off playing games.

Pascal could write short letters,
when he had the time.  Is editing
to provide an "executive summary"
really being untrue to yourself?

(We are all used to a full-bore
real-time Rohit streaming, but
that's because we are already
"Friends of", and know to set
our buffers accordingly.  For a
stranger's sake, it may be best
to provide the "elevator pitch
Rohit" -- and negotiate upwards
only after a session has been
established)

-Dave

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Date: 25 Sep 2002 16:15:52 -0700

On Wed, 2002-09-25 at 13:34, bitbitch@magnesium.net wrote:
> 
> This, kiddies was apparently the legislative beginnings of the whole
> streaming audio-gets-spanked-by-fees ruling that came down in the
> earlier parts of this year.  This first act applied to non-exempt,
> non-subscription transmission services.  When Congress got around in
> 1998 and realized that webcasting services -might- be different
> (though I honestly can't see how) they wrote in the provision through
> the DMCA to include such transmissions.


The restrictive law regarding audio is actually the accumulated cruft of
30 years of various legislative acts. The totality of what we have now
come from various parts of all the following re: sound recordings:

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Date: Wed, 02 Oct 2002 11:40:38 -0700

802.11b - 11Mbps per channel over three channels in the 2.4GHz range 
(also shared with microwaves and cordless phones) at rages up to ~300 ft.
802.11a runs on 12 channels in the 5GHz range and up to around five 
times more bandwidth (~54Mbps or so) but has less range (60-100 ft). 
8021.11a also adds Forward Error Correction into the scheme to allow for 
more reliable data transmission.
Which to use really depends on what you're doing with it. Streaming 
video almost necessitates 802.11a, while streaming just audio can be 
comfortably done with 802.11b provided that there isn't much 
interference or too many clients.
Prices? Don't know... Haven't done the research. For covering a large 
area 802.11a will be more expensive due to the need for more APs. If you 
want to reach the local coffee shop, however, you will need a 
directional antenna either way.

Check out http://www.80211-planet.com, they've got some good articles on 
802.11... Also, some of the best info on 802.11 security I've seen can 
be found at http://www.drizzle.com/~aboba/IEEE/.

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RealNetworks appears to be endeavoring to avoid being "Netscaped," a
reference to the fate that befell the Netscape Communications
Corporation when Microsoft decided to make an Internet browser, which
was pioneered commercially by Netscape, a standard part of the Windows
operating system. Netscape was later acquired by AOL Time
Warner. Microsoft's decision to build an Internet browser into Windows
and give it away at no additional cost led directly to a bitter
antitrust lawsuit brought by the Justice Department in 1997.

RealNetworks, which was a pioneer in the market for streaming media to
desktop personal computers, has been under growing pressure from
Microsoft, which is giving away both the server and Windows Media Player
program as part of its operating strategy. RealNetworks also faces
challenges from Apple Computer, which offers the QuickTime media player
as a part of its Macintosh OS X operating system and sells a more
full-featured player.

Moreover, in recent months Macromedia Inc., which makes the Flash
animation software used on many Web sites, has added video capabilities
to its technology, making it a potential rival.

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http://quicken.com.com/2100-1023-945406.html

Real takes the open-source route 
By Jim Hu 
Staff Writer, CNET News.com
July 22, 2002, 1:55 PM PT

RealNetworks on Monday unveiled a new open-source version of its
streaming media technology that supports multiple file formats for audio
and video, including those that use Microsoft's Windows Media technology. 

The new campaign, dubbed "Helix," and first reported by The New York
Times, marks one of the most ambitious moves in the company's
history. RealNetworks is simultaneously releasing technology without
permission that plugs in to Microsoft's competing software and is
raising the hood on much of its own software technology to "open source"
developers or anyone else who wants to look. 

The twin moves raise the risk of lawsuits and renewed competition --

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to regain momentum and support across an industry where many other
players remain skeptical of Microsoft's power.

"It's a very bold move on the part of Real," said Michael Gartenberg, a
research director for analyst firm Jupiter Research. "This was a shot
fired by Real and fired directly at Redmond." 

The move is the latest in a series of strategic twists and turns that
has made RealNetworks one of the only companies to survive direct
Microsoft competition for years. While the company has expanded into
paid subscription content business, its software and streaming media
infrastructures have been under increasing pressure from Microsoft,
which has deemed multimedia to be one of the major drives under the
latest versions of its Windows operating system. 

Real's Helix announcement mainly involves the technology that allows
media files to move from place to place over the Internet. RealNetworks
and Microsoft both produce servers that allow video and audio to be
streamed from a content company such as CNN or NBC to a personal
computer. Real has charged for this software, while Microsoft has given
it away for free. 

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Aldridge added that RealNetworks currently has a licensing agreement for
its media player to support Windows audio and video formats. However,
RealNetworks and Microsoft do not have an agreement to allow the server
to deliver Windows Media formats to end users, which is what
RealNetworks trying to do. 

Aldridge declined to comment on RealNetworks' replication of Microsoft's
technology. 

In addition to its own new product, Real has promised to give away
source code to much of the underlying technology for streaming
media. That stops short of the actual file format, or "codec" itself,
but will provide the open-source community and other companies with
powerful new tools to build their own streaming media players or
software. 

Glaser said he wouldn't initially make the software code that mimics
Microsoft's streaming available but that he was considering the idea. A
first chunk of code underlying the RealNetworks multimedia player
software will be released in 90 days. Other code, including the basic
functions of its streaming media server and encoder, will be released by
the end of the year, the company said. 

The company's plan to reveal its source code--the basic instructions
underlying the software--echoes similar moves made by Netscape
Communications to defend against Microsoft. In March 1998, Netscape took
the bold step of opening its source code to allow software developers to
help create the next generation of its popular browser. 

James Barksdale, then CEO of Netscape, said the move would allow the
company to "tap into a virtually unlimited developer talent pool."

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>MS CEOS dont felate each other at tech and mass media conferences.
>
>Real needs to die and die horribly. Thier biz practices alone give them an
>instant berth in the 5th circle of hell. ALl the crap they foist on
>systems during installation gets em free passes to all the other circles.
>
>http://xent.com/mailman/listinfo/fork
>  
>
Well, just to take this thread off topic - does anyone know what's 
involved in serving streaming video? I assume that
 the only practical alternatives are MS and Real, and that it's likely 
to cost some $$$ for the software.
Owen


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> Well, just to take this thread off topic - does anyone know what's
> involved in serving streaming video? I assume that
>  the only practical alternatives are MS and Real, and that it's likely
> to cost some $$$ for the software.

A quick Google search turns up:

http://developer.apple.com/darwin/projects/streaming/index.html
Darwin streaming media server

http://mpeg4ip.sourceforge.net/index.php
MPEG4IP: Open Source, Open Standards, Open Streaming

MPEG4IP provides an end-to-end system to explore MPEG-4 multimedia. The
package includes many existing open source packages and the "glue" to
integrate them together. This is a tool for streaming video and audio that
is standards-oriented and free from proprietary protocols and extensions.

Provided are an MPEG-4 AAC audio encoder, an MP3 encoder, two MPEG-4 video
encoders, an MP4 file creator and hinter, an IETF standards-based streaming
server, and an MPEG-4 player that can both stream and playback from local
file.

Our development is focused on the Linux platform, and has been ported to
Windows, Solaris, FreeBSD, BSD/OS and Mac OS X, but it should be relatively
straight-forward to use on other platforms. Many of the included packages
are multi-platform already.


Both sound interesting, and low $$.

share/SpamAssassin/easy_ham_2/01079.09c849f3b4f261cc7efdb659c9908340  view on Meta::CPAN


> down in the tech world than mobile visual communications.. and yet no one
> seems to give much of a damn that right now that 2 persons can take photos
> and share them instantly across space.  this is one of the biggest - and

The word "trivial" comes to mind.

> last - fundamental changes in human communications.  will be as big as the
> browser.

Remote realtime streaming video is neat, but sharing pictures? You invoke 
big words rather readily.

http://xent.com/mailman/listinfo/fork



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