C-sparse

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src/sparse-0.4.4/perl/t/include/block/block.h  view on Meta::CPAN

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int64_t bdrv_getlength(BlockDriverState *bs);
int64_t bdrv_get_allocated_file_size(BlockDriverState *bs);
void bdrv_get_geometry(BlockDriverState *bs, uint64_t *nb_sectors_ptr);
int bdrv_commit(BlockDriverState *bs);
int bdrv_commit_all(void);
int bdrv_change_backing_file(BlockDriverState *bs,
    const char *backing_file, const char *backing_fmt);
void bdrv_register(BlockDriver *bdrv);
int bdrv_drop_intermediate(BlockDriverState *active, BlockDriverState *top,
                           BlockDriverState *base);
BlockDriverState *bdrv_find_overlay(BlockDriverState *active,
                                    BlockDriverState *bs);
BlockDriverState *bdrv_find_base(BlockDriverState *bs);
 
 
typedef struct BdrvCheckResult {
    int corruptions;
    int leaks;
    int check_errors;
    int corruptions_fixed;
    int leaks_fixed;

src/sparse-0.4.4/perl/t/include/disas/bfd.h  view on Meta::CPAN

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   pointer to this struct.  */
void (*memory_error_func)
  (int status, bfd_vma memaddr, struct disassemble_info *info);
 
/* Function called to print ADDR.  */
void (*print_address_func)
  (bfd_vma addr, struct disassemble_info *info);
 
/* Function called to determine if there is a symbol at the given ADDR.
   If there is, the function returns 1, otherwise it returns 0.
   This is used by ports which support an overlay manager where
   the overlay number is held in the top part of an address.  In
   some circumstances we want to include the overlay number in the
   address, (normally because there is a symbol associated with
   that address), but sometimes we want to mask out the overlay bits.  */
int (* symbol_at_address_func)
  (bfd_vma addr, struct disassemble_info * info);
 
/* These are for buffer_read_memory.  */
bfd_byte *buffer;
bfd_vma buffer_vma;
int buffer_length;
 
/* This variable may be set by the instruction decoder.  It suggests
    the number of bytes objdump should display on a single line.  If



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