Deliantra-Client
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pod/command_help.pod view on Meta::CPAN
cast burning hands
sets your I<range> slot to B<spell: burning hands>.
If you don't know the spell, shows which spells you do know.
It is helpful to bind string like B<cast burning hands> to keys.
See C<help range> for more information on range weapons.
=head2 X<drop>drop (all|unpaid|cursed|unlocked|.*)
drop [number] name
B<name> is the name of the item(s) to drop. It may match multiple items.
An object name matches when it contains the name. The name matching is
case insensitive.
There are a few special name values:
=over 4
=item B<all>: matches any item.
=item B<unpaid>: matches unpaid items.
=item B<cursed>: drops items known to be cursed or damned.
=item B<unlocked>: drops items not locked in your inventory.
=back
B<number> is optional. This acts as the number of the object to drop. The
objects number must be at least the number for it to be dropped. For
example, if you do B<drop 10 scroll>, only groupings of 10 or more scrolls
will be dropped. A collection of 5 scrolls will not be dropped.
See also B<dropall> and mouse button control within client for dropping
objects.
pod/command_help.pod view on Meta::CPAN
three orcknuckle throws can report I<beholder>, I<ghost>, I<knight>,
I<princess>, I<dragon>, while the fourth can additionally roll up to
I<orc>.
=head2 dropall
dropall [type]
B<dropall> drops all items in your inventory to the ground, excepting
locked items. The type parameter will also control what is dropped:
=over 4
=item nothing specified
Drops all objects except food, money, keys, and containers.
=item B<weapons>
Drops weapons, bows, and arrows.
pod/command_help.pod view on Meta::CPAN
The optional timeout (specified in hours) specifies when the ignore entry
expires. The default is 24 (one day). The reason why all ignore entries
expire after a day by default is that most troublemakers stop soon after
they are being ignored.
To revoke an ignore, use the B<unignore> command.
=head2 inventory
Lists all items in your inventory along with their locked/applied/wielded
status. Example:
inventory
Inventory:
- arrow 0.1
- Knife * 2
- long sword (wielded) 15
This shows that you have one arrow which weighs 0.1kg and one Knife which you
pod/command_help.pod view on Meta::CPAN
corresponding to that number is killed.
=head2 lock
lock [object]
The lock command is a quick and convenient way to
lock items in your inventory.
If a object name is specified then only the
objects that match that name are locked.
e.g lock materials will lock any materials
in your inventory and not touch anything else.
lock by itself will lock everything in your
inventory.
=head2 mapinfo
Shows some information about the map like this:
pod/command_help.pod view on Meta::CPAN
this, look at the bind command.
=head2 tell
tell <playername> <message>...
Sends a private message to the given player I<only>.
=head2 throw
Throws an unlocked item in your inventory, be it applied or not, into the
direction you are looking. If you mark an item in your inventory, this item
is thrown first. If there is more than one copy of an item, only one of it is
thrown away. God-given items can not be thrown. You need the skill throwing
for this to work.
=head2 time
Shows the Deliantra in-game time, not the server time. It looks like this:
It is 52 minutes past 8 o'clock am, on the Day of the Bull,
pod/command_help.pod view on Meta::CPAN
Cancels all ignores set for the specified login. See B<ignore>.
=head2 unlock
unlock [object]
The unlock command is a quick and convenient way to
unlock items in your inventory.
If a object name is specified then only the
objects that match that name are unlocked.
e.g unlock materials will unlock any materials
in your inventory and not touch anything else.
unlock by itself will unlock everything in your
inventory.
=head2 uptime
Tells you something about the time the server was started and how long ago
pod/faq.pod view on Meta::CPAN
your character level, and need to be paid, even while you are offline (the
rental fee is only paid while you are online.)
You can rent apartments in Scorn's Apartment Shop, and the hourly fees are
deducted from your bank account.
=head3 How do I use passes/keys?
Whatever looks at your pass or key opens automatically, if you have it in
your inventory or in an applied container. Some keys might just open a
locked door, not a gate, and can be used by moving into the locked door.
=head3 How do I find out where the key is to a locked door?
Usually, bumping into the locked door will tell you what kind of key
you need. This key is probably hidden somewhere in the same or close maps.
Some of the characters near by might give you hints or explain something.
=head3 How do I see how much an altar or table costs to use?
You can move your mouse over it, and it will tell you how much currency it
needs.
=head3 How do I join a guild?
pod/faq.pod view on Meta::CPAN
=head3 How do I drop items?
To drop items, you can right click on the item in your inventory screen in
the playerbook, which you can get by pressing F5 or the Playerbook tab,
and selecting drop. You can also shift + left click an item to drop it, or
enter the command
drop <item>
This command drops items with the names that have <item> in it. If you are
unable to drop an item, this will probably be because it is locked. You
can unlock it by right clicking the item in your inventory, and selecting
unlock.
=head3 How do I pick up items?
You can pick up items by pressing the comma key (,) or by right clicking
the item on the floor, and selecting 'take'. You can also type the
take <item>
pod/manual.pod view on Meta::CPAN
=over 4
=item Type/Name
This order sorts the items first by type, and then by name.
=item Recent/Normal/Locked
This order puts the recently picked up or applied items to the top,
then it displays the normal not so recently changed items, and to the last
it displays the locked items.
=item Weight/Type
This order first sorts by weight and then by type.
=back
Below the sort order button there is the item list. You can hover the mouse cursor over
the items to see what actions you can do with the mouse. Right click will
show you the B<context menu>, with the following actions:
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